어이가없네요;;봇이 유옵독을 상점에 막팔아요

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딴짓하다가 봇창 도는거 한번보니까 상점에 스몰참을 팔고 다른템도 정리하고있길래 뭔가..해서

보니 스몰참이 100유옵이네요?? (100+5패힛)

이게어떻게된거지요??

여태 봇 유옵 어쩌다 가----------------끔씩 줏어오긴했거든요?

근데 이렇게 또 팔려버린거보니 여태 또 몇개팔렸을꺼같군여;

제 이니좀봐주세요

참주얼 이니입니다.



//■ [스몰참 - 바알참]
//===================================================================
 [Name] == SmallCharm && [Quality] == magic # [Level] >= 99 //


//■ [스몰참 - 피 기준]
//===================================================================
// [Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 18 //
 [Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 20 //
// [Name] == SmallCharm && [Quality] == magic # [MaxMana] >= 17 //
 [Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 20 && ([MaxMana] >= 15 || [Tohit] >= 34 || [Defense] >= 30 || [MinDamage] == 1 || [MaxDamage] >= 1) //
 [Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 20 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 16 //
 [Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 15 && [ColdResist] >= 10 //
 [Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 20 && ([FireResist] >= 10 || [LightResist] >= 10 || [ColdResist] >= 10 || [PoisonResist] >= 10) //
 [Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 19 && [Tohit] >= 35 //
 [Name] == SmallCharm && [Quality] == magic # [MaxDamage] == 4 //
 [Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 15 && [MaxDamage] >= 3 //
 [Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 18 && [MaxDamage] >= 2 //
 [Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 10 && [MaxDamage] >= 3 && [Tohit] >= 20 //
 [Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 15 && ([FireMaxdam] >= 25 || [LightMaxdam] >= 60 || [ColdMaxdam] >= 15) // FireMaxDamage 29, LightMaxDamage 71, ColdMaxDamage 20


//■ [스몰참 - 패힛 기준]
//===================================================================
 [Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && ([Defense] >= 30 || [Tohit] == 36 || [MaxDamage] == 3 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20) //
 [Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && [MaxMana] >= 17 //
 [Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && ([FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 || [PoisonResist] >= 11) //
 [Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && ([FireMaxdam] >= 29 || [LightMaxdam] >= 71 || [ColdMaxdam] >= 20) // FireMaxDamage 29, LightMaxDamage 71, ColdMaxDamage 20


//■ [스몰참 - 달려 기준]
//===================================================================
 [Name] == SmallCharm && [Quality] == magic # [FRW] == 3 && ([MaxDamage] >= 3 || [Tohit] == 36 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20) //
// [Name] == SmallCharm && [Quality] == magic # [FRW] == 3 && [MaxMana] >= 17 //
 [Name] == SmallCharm && [Quality] == magic # [FRW] == 3 && ([FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 || [PoisonResist] >= 11) //
 [Name] == SmallCharm && [Quality] == magic # [FRW] == 3 && ([FireMaxdam] >= 25 || [LightMaxdam] >= 60 || [ColdMaxdam] >= 15) // FireMaxDamage 29, LightMaxDamage 71, ColdMaxDamage 20


//■ [스몰참 - 힘 기준]
//===================================================================
// [Name] == SmallCharm && [Quality] == magic # [Strength] >= 2 //
 [Name] == SmallCharm && [Quality] == magic # [Strength] >= 2 && ([Defense] >= 30 || [Tohit] == 36 || [MaxDamage] == 3 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20) //
// [Name] == SmallCharm && [Quality] == magic # [Strength] >= 2 && [MaxMana] >= 17 //
 [Name] == SmallCharm && [Quality] == magic # [Strength] >= 2 && ([FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 || [PoisonResist] >= 11) //
 [Name] == SmallCharm && [Quality] == magic # [Strength] >= 2 && ([FireMaxdam] >= 29 || [LightMaxdam] >= 71 || [ColdMaxdam] >= 20) // FireMaxDamage 29, LightMaxDamage 71, ColdMaxDamage 20


//■ [스몰참 - 덱스 기준]
//===================================================================
// [Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2 //
 [Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2 && ([Defense] >= 30 || [Tohit] == 36 || [MaxDamage] == 3 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20) //
// [Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2 && [MaxMana] >= 17 //
 [Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2 && ([FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 || [PoisonResist] >= 11) //
 [Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2 && ([FireMaxdam] >= 29 || [LightMaxdam] >= 71 || [ColdMaxdam] >= 20) // FireMaxDamage 29, LightMaxDamage 71, ColdMaxDamage 20


//■ [스몰참 - 맥뎀 기준]
//===================================================================
 [Name] == SmallCharm && [Quality] == magic # [MaxDamage] >= 3 && ([ItemMagicBonus] >= 7 || [ItemGoldBonus] >= 10 || [FireMaxdam] >= 13 || [LightMaxdam] >= 28 || [ColdMaxdam] >= 9) //
 [Name] == SmallCharm && [Quality] == magic # [MaxDamage] >= 2 && [Tohit] >= 20 && [ItemGoldBonus] >= 10 //


//■ [스몰참 - 삥 기준]
//===================================================================
 [Name] == SmallCharm && [Quality] == magic # [ItemGoldBonus] >= 10 && ([FireResist] >= 10 || [LightResist] >= 10 || [ColdResist] >= 10 || [PoisonResist] >= 10) //
 [Name] == SmallCharm && [Quality] == magic # [ItemGoldBonus] >= 10 && ([MaxMana] >= 15 || [Defense] >= 25 || [Tohit] >= 30) //
 [Name] == SmallCharm && [Quality] == magic # [ItemGoldBonus] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20 //
 [Name] == SmallCharm && [Quality] == magic # [ItemGoldBonus] >= 10 && ([FireMaxdam] >= 29 || [LightMaxdam] >= 71 || [ColdMaxdam] >= 20) // FireMaxDamage 29, LightMaxDamage 71, ColdMaxDamage 20


//■ [스몰참 - 매참 기준]
//===================================================================
 [Name] == SmallCharm && [Quality] == magic # [ItemMagicBonus] >= 7 //


//■ [스몰참 - 올레 기준]
//===================================================================
 [Name] == SmallCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20 //


//■ [스몰참 - 독 기준]
//===================================================================
 [Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 205 // PoisonDamage 100
 [Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 299 // PoisonDamage 175
 [Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 291 // PoisonDamage 313
 [Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 205 && ([MaxDamage] == 1 || [FHR] == 5 || [ItemGoldBonus] >= 5 || [ItemMagicBonus] >= 3 || [MaxHp] >= 5 || [Strength] >= 1) //
 // PoisonDamage 100 MaxDamage 1 over, PoisonDamage 100 FHR 5, PoisonDamage 100 GF 5 over, PoisonDamage 100 MF 3 over, PoisonDamage 100 Life 5 over, PoisonDamage 100 Strength 1 over

 [Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 205 && ([Dexterity] >= 1 || [FRW] == 3 || [ColdMindam] >= 1 || [FireMindam] >= 1 || [LightMindam] >= 1) //
 // PoisonDamage 100 Dexterity 1 over, PoisonDamage 100 FRW 3, PoisonDamage 100 MinColdDamage 1 over, PoisonDamage 100 MinFireDamage 1 over, PoisonDamage 100 MinLihgtDamage 1 over

 [Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 299 && [MaxHp] >= 15 // PoisonDamage 175 Life 15 over
 [Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 299 && ([FHR] == 5 || [FRW] == 3) // PoisonDamage 175 FHR 5, PoisonDamage 175 FRW 3
 [Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 299 && ([ItemGoldBonus] == 10 || [ItemMagicBonus] == 7) // PoisonDamage 175 GF 10, PoisonDamage 175 MF 7
 [Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 299 && ([Strength] == 2 || [Dexterity] == 2 || [MaxDamage] == 1) // PoisonDamage 175 Strength 2, PoisonDamage 175 Dexterity 2, PoisonDamage 175 MaxDamage 1
 [Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 299 && ([FireMaxdam] >= 13 || [LightMaxdam] >= 28 || [ColdMaxdam] >= 9) // PoisonDamage 175 MaxFireDamage 13, PoisonDamage 175 MaxLightDamage 28, PoisonDamage 175 MaxColdDamage 9
 [Name] == SmallCharm && [Quality] == magic # [PoisonMindam] >= 300 // 29.16/sec(PoisonDamage 175 Small Charm) over : 281, 330, 377, 451


//■ [스몰참 - 원소 기준]
//===================================================================
 [Name] == SmallCharm && [Quality] == magic # ([FireMaxdam] >= 35 || [LightMaxdam] >= 80 || [ColdMaxdam] >= 25) // FireMaxDamage 29/13, LightMaxDamage 71/28, ColdMaxDamage 20/9


//■ [스몰참 - 레지 기준]
//===================================================================
// [Name] == SmallCharm && [Quality] == magic # [FireResist] >= 11 //
// [Name] == SmallCharm && [Quality] == magic # [LightResist] >= 11 //
// [Name] == SmallCharm && [Quality] == magic # [ColdResist] >= 11 //
// [Name] == SmallCharm && [Quality] == magic # [PoisonResist] >= 11 //


//■ [라지참 - 바알참]
//===================================================================
// [Name] == LargeCharm && [Quality] == magic # [Level] >= 99 //


//■ [라지참 - 독 기준]
//===================================================================
// [Name] == LargeCharm && [Quality] == magic # [PoisonMindam] >= 175 //


//■ [라지참 - 원소 기준]
//===================================================================
// [Name] == LargeCharm && [Quality] == magic # ([FireMaxdam] >= 60 || [LightMaxdam] >= 128 || [ColdMaxdam] >= 42) // FireMaxDamage 43/17, LightMaxDamage 90/38, ColdMaxDamage 30/12


//■ [라지참 - 삥 기준]
//===================================================================
 [Name] == LargeCharm && [Quality] == magic # [ItemGoldBonus] >= 22 && ([FireResist] >= 15 || [LightResist] >= 15 || [ColdResist] >= 15 || [PoisonResist] >= 15) //
 [Name] == LargeCharm && [Quality] == magic # [ItemGoldBonus] >= 22 && ([MaxDamage] >= 6 || [MaxMana] >= 34 || [Tohit] >= 70) //
 [Name] == LargeCharm && [Quality] == magic # [ItemGoldBonus] >= 22 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 //
 [Name] == LargeCharm && [Quality] == magic # [ItemGoldBonus] >= 22 && ([FireMaxdam] >= 43 || [LightMaxdam] >= 90 || [ColdMaxdam] >= 30) // FireMaxDamage 43, LightMaxDamage 90, ColdMaxDamage 30


//■ [라지참 - 피 기준]
//===================================================================
// [Name] == LargeCharm && [Quality] == magic # [MaxHp] == 35 //
// [Name] == LargeCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 //
 [Name] == LargeCharm && [Quality] == magic # [MaxHp] == 35 && ([MaxMana] >= 34 || [Tohit] >= 77 || [Defense] >= 60 || [MaxDamage] >= 6 || [MinDamage] >= 2) //
 [Name] == LargeCharm && [Quality] == magic # [MaxDamage] >= 8 //
 [Name] == LargeCharm && [Quality] == magic # [MaxHp] == 35 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 //
 [Name] == LargeCharm && [Quality] == magic # [MaxHp] == 35 && ([FireResist] >= 15 || [LightResist] >= 15 || [ColdResist] >= 15 || [PoisonResist] >= 15) //
 [Name] == LargeCharm && [Quality] == magic # [MaxHp] == 35 && ([FireMaxdam] >= 43 || [LightMaxdam] >= 90 || [ColdMaxdam] >= 30) // FireMaxDamage 43, LightMaxDamage 90, ColdMaxDamage 30


//■ [라지참 - 패힛 기준]
//===================================================================
// [Name] == LargeCharm && [Quality] == magic # [FHR] == 8 && [Defense] >= 60 //
// [Name] == LargeCharm && [Quality] == magic # [FHR] == 8 && [MaxMana] >= 34 //
// [Name] == LargeCharm && [Quality] == magic # [FHR] == 8 && [Tohit] >= 77 //
// [Name] == LargeCharm && [Quality] == magic # [FHR] == 8 && [MinDamage] >= 2 //
 [Name] == LargeCharm && [Quality] == magic # [FHR] == 8 && [MaxDamage] >= 6 //
 [Name] == LargeCharm && [Quality] == magic # [FHR] == 8 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 //
 [Name] == LargeCharm && [Quality] == magic # [FHR] == 8 && ([FireResist] >= 15 || [LightResist] >= 15 || [ColdResist] >= 15 || [PoisonResist] >= 15) //
 [Name] == LargeCharm && [Quality] == magic # [FHR] == 8 && ([FireMaxdam] >= 43 || [LightMaxdam] >= 90 || [ColdMaxdam] >= 30) // FireMaxDamage 43, LightMaxDamage 90, ColdMaxDamage 30 


//■ [라지참 - 달려 기준]
//===================================================================
// [Name] == LargeCharm && [Quality] == magic # [FRW] == 5 && [Defense] >= 60 //
// [Name] == LargeCharm && [Quality] == magic # [FRW] == 5 && [MaxMana] >= 34 //
// [Name] == LargeCharm && [Quality] == magic # [FRW] == 5 && [Tohit] >= 77 //
// [Name] == LargeCharm && [Quality] == magic # [FRW] == 5 && [MinDamage] >= 2 //
// [Name] == LargeCharm && [Quality] == magic # [FRW] == 5 && ([FireResist] >= 15 || [LightResist] >= 15 || [ColdResist] >= 15 || [PoisonResist] >= 15) //
 [Name] == LargeCharm && [Quality] == magic # [FRW] == 5 && [MaxDamage] >= 6 //
 [Name] == LargeCharm && [Quality] == magic # [FRW] == 5 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 //
 [Name] == LargeCharm && [Quality] == magic # [FRW] == 5 && ([FireMaxdam] >= 43 || [LightMaxdam] >= 90 || [ColdMaxdam] >= 30) // FireMaxDamage 43, LightMaxDamage 90, ColdMaxDamage 30 


//■ [라지참 - 힘 기준]
//===================================================================
// [Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 //
// [Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && [Defense] >= 60 //
// [Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && [MaxMana] >= 34 //
// [Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && [Tohit] >= 77 //
// [Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && [MinDamage] >= 2 //
// [Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && ([FireResist] >= 15 || [LightResist] >= 15 || [ColdResist] >= 15 || [PoisonResist] >= 15) //
 [Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && [MaxDamage] >= 6 //
 [Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 //
 [Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && ([FireMaxdam] >= 43 || [LightMaxdam] >= 90 || [ColdMaxdam] >= 30) // FireMaxDamage 43, LightMaxDamage 90, ColdMaxDamage 30 


//■ [라지참 - 덱스 기준]
//===================================================================
// [Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 //
// [Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 //
// [Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && [Defense] >= 60 //
// [Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && [MaxMana] >= 34 //
// [Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && [Tohit] >= 77 //
// [Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && [MinDamage] >= 2 //
// [Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && ([FireResist] >= 15 || [LightResist] >= 15 || [ColdResist] >= 15 || [PoisonResist] >= 15) //
 [Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && [MaxDamage] >= 6 //
 [Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 //
 [Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && ([FireMaxdam] >= 43 || [LightMaxdam] >= 90 || [ColdMaxdam] >= 30) // FireMaxDamage 43, LightMaxDamage 90, ColdMaxDamage 30 


//■ [그랜드참 - 바알참]
//===================================================================
 [Name] == GrandCharm && [Quality] == magic # [Level] >= 99 //

//■ [그랜드참 - ETC]
//===================================================================
 [Name] == GrandCharm && [Quality] == magic # [Tohit] >= 132 && ([FRW] == 7 || [FHR] == 12 || [Strength] == 6 || [Dexterity] == 6) //
 [Name] == GrandCharm && [Quality] == magic # [Tohit] >= 130 && [MaxHp] >= 40 //
 [Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 45 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) //
 [Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 45 && [MaxMana] >= 59 //
 [Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 45 && [Defense] >= 100 //
 [Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 40 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 //
 [Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 45 && [MaxDamage] >= 8 //
 [Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 40 && [MaxDamage] >= 9 //
 [Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 30 && [MaxDamage] >= 10 //
// [Name] == GrandCharm && [Quality] == magic # [MaxMana] >= 59 && [Strength] == 6 //
// [Name] == GrandCharm && [Quality] == magic # [MaxMana] >= 59 && [Dexterity] == 6 //
// [Name] == GrandCharm && [Quality] == magic # [MaxMana] >= 59 && [FHR] == 12 //
 [Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [Strength] == 6 //
 [Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [Dexterity] == 6 //
 [Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [FHR] == 12 //
 [Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [FRW] == 7 //
 [Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [Strength] == 6 //
 [Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [Dexterity] == 6 //
 [Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [FHR] == 12 //
 [Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [FRW] == 7 //
 [Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 14 //


//■ [그랜드참 - 삥 기준]
//===================================================================
 [Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && ([FireResist] >= 25 || [LightResist] >= 25 || [ColdResist] >= 25 || [PoisonResist] >= 25) //
 [Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 30 //
 [Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [Defense] >= 50 // 100
 [Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [Tohit] >= 70 // 132
 [Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [MaxMana] >= 30 // 59
 [Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [MaxDamage] >= 8 // 10


//■ [그랜드참 - 아마 스킬참]
//===================================================================
 [Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [MaxHp] >= 10 // bow and crossbow
 [Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [Strength] == 6 // bow and crossbow
 [Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [Dexterity] == 6 // bow and crossbow
 [Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [FRW] == 7 // bow and crossbow
 [Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [FHR] == 12 // bow and crossbow

 [Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [MaxHp] >= 10 // passive and magic
 [Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [Strength] == 6 // passive and magic
 [Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [Dexterity] == 6 // passive and magic
 [Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [FRW] == 7 // passive and magic
 [Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [FHR] == 12 // passive and magic

 [Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 // javelin and spear
 [Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [MaxHp] >= 10 // javelin and spear
 [Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [Strength] == 6 // javelin and spear
 [Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [Dexterity] == 6 // javelin and spear
 [Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [FRW] == 7 // javelin and spear
 [Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [FHR] == 12 // javelin and spear


//■ [그랜드참 - 소서 스킬참]
//===================================================================
 [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 // fire
 [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [MaxHp] >= 10 // fire
 [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [Strength] == 6 // fire
 [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [Dexterity] == 6 // fire
 [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [FRW] == 7 // fire
 [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [FHR] == 12 // fire

 [Name] == GrandCharm && [Quality] == magic # [LightningSkillTab] == 1 // lightning

 [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 // cold
 [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [MaxHp] >= 10 // cold
 [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [Strength] == 6 // cold
 [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [Dexterity] == 6 // cold
 [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [FRW] == 7 // cold
 [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [FHR] == 12 // cold


//■ [그랜드참 - 네크 스킬참]
//===================================================================
 [Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [MaxHp] >= 10 // curses
 [Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [Strength] == 6 // curses
 [Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [Dexterity] == 6 // curses
 [Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [FRW] == 7 // curses
 [Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [FHR] == 12 // curses

 [Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 // poison and bone
 [Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [MaxHp] >= 10 // poison and bone
 [Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [Strength] == 6 // poison and bone
 [Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [Dexterity] == 6 // poison and bone
 [Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [FRW] == 7 // poison and bone
 [Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [FHR] == 12 // poison and bone

 [Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 // necromancer summoning
 [Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [MaxHp] >= 10 // necromancer summoning
 [Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [Strength] == 6 // necromancer summoning
 [Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [Dexterity] == 6 // necromancer summoning
 [Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [FRW] == 7 // necromancer summoning
 [Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [FHR] == 12 // necromancer summoning


//■ [그랜드참 - 팔라 스킬참]
//===================================================================
 [Name] == GrandCharm && [Quality] == magic # [PaliCombatSkillTab] == 1 // paladin combat

 [Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 // offensive aura
 [Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [MaxHp] >= 10 // offensive aura
 [Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [Strength] == 6 // offensive aura
 [Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [Dexterity] == 6 // offensive aura
 [Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [FRW] == 7 // offensive aura
 [Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [FHR] == 12 // offensive aura

 [Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 // defensive aura
 [Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [MaxHp] >= 10 // defensive aura
 [Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [Strength] == 6 // defensive aura
 [Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [Dexterity] == 6 // defensive aura
 [Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [FRW] == 7 // defensive aura
 [Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [FHR] == 12 // defensive aura


//■ [그랜드참 - 바바 스킬참]
//===================================================================
 [Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [MaxHp] >= 10 // barbarian combat
 [Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [Strength] == 6 // barbarian combat
 [Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [Dexterity] == 6 // barbarian combat
 [Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [FRW] == 7 // barbarian combat
 [Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [FHR] == 12 // barbarian combat

 [Name] == GrandCharm && [Quality] == magic # [MasteriesSkillTab] == 1 && [MaxHp] >= 10 // masteries

 [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 // warcries
 [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [ItemGoldBonus] >= 39 // warcries
 [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [MaxHp] >= 10 // warcries
 [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [Strength] == 6 // warcries
 [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [Dexterity] == 6 // warcries
 [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [FRW] == 7 // warcries
 [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [FHR] == 12 // warcries


//■ [그랜드참 - 드루 스킬참]
//===================================================================
 [Name] == GrandCharm && [Quality] == magic # [DruidSummoningSkillTab] == 1 && [MaxHp] >= 10 // druid summoning
 [Name] == GrandCharm && [Quality] == magic # [DruidSummoningSkillTab] == 1 && [FHR] == 12 // druid summoning

 [Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [MaxHp] >= 10 // shape shifting
 [Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [Strength] == 6 // shape shifting
 [Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [Dexterity] == 6 // shape shifting
 [Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [FRW] == 7 // shape shifting
 [Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [FHR] == 12 // shape shifting

 [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 // elemental
 [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [MaxHp] >= 10 // elemental
 [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [Strength] == 6 // elemental
 [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [Dexterity] == 6 // elemental
 [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [FRW] == 7 // elemental
 [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [FHR] == 12 // elemental


//■ [그랜드참 - 어쎄 스킬참]
//===================================================================
 [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 // trap
 [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [MaxHp] >= 10 // trap
 [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [Strength] == 6 // trap
 [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [Dexterity] == 6 // trap
 [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [FRW] == 7 // trap
 [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [FHR] == 12 // trap

 [Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 // shadow disciplines
 [Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [MaxHp] >= 10 // shadow disciplines
 [Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [Strength] == 6 // shadow disciplines
 [Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [Dexterity] == 6 // shadow disciplines
 [Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [FRW] == 7 // shadow disciplines
 [Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [FHR] == 12 // shadow disciplines

 [Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 // martial arts
 [Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [MaxHp] >= 10 // martial arts
 [Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [Strength] == 6 // martial arts
 [Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [Dexterity] == 6 // martial arts
 [Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [FRW] == 7 // martial arts
 [Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [FHR] == 12 // martial arts


//■ [유닉참]
//===================================================================
 [Name] == SmallCharm && [Quality] == unique //
 [Name] == LargeCharm && [Quality] == unique //
// [Name] == GrandCharm && [Quality] == Unique # [ItemGoldBonus] >= 160 //
 [Name] == GrandCharm && [Quality] == unique # [ItemMagicBonus] >= 40 && ([ItemReducedPrices] >= 15 || [ItemGoldBonus] >= 160) //
 [Name] == GrandCharm && [Quality] == unique # [ItemReducedPrices] >= 15 && [ItemGoldBonus] >= 160 //



//■ [매직주얼]
//===================================================================
// [Name] == jewel && [Quality] == magic # [Level] >= 80 //
// [Name] == jewel && [Quality] >= magic # [ItemReqPercent] == -15 //


//■ [매직주얼 - 증뎀 기준]
//===================================================================
// [Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40 //
 [Type] == jewel && [Quality] == magic # [MaxDamage] >= 30 //
 [Type] == jewel && [Quality] == magic # [MinDamage] >= 18 //
 [Type] == jewel && [Quality] == magic # [MinDamage] >= 8 && [MaxDamage] >= 15 //
 [Type] == jewel && [Quality] == magic # [EnhancedDamage] >= 35 && [IAS] == 15 //
 [Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40 && ([ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 10 || [FHR] >= 7 || [ItemReqPercent] == -15 || [Strength] >= 9) //
 [Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40 && ([Dexterity] >= 9 || [MinDamage] == 10 || [MaxDamage] == 15 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [ColdMaxdam] >= 15) //


//■ [매직주얼 - 레지 기준]
//===================================================================
 [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 //
 [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [IAS] == 15 //
 [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [FHR] >= 7 //
 [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [ItemReqPercent] == -15 //
 [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [Strength] >= 9 //
 [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [Dexterity] >= 9 //
 [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [MinDamage] >= 10//
 [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [MaxDamage] == 15 //
 [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [FireMaxdam] >= 50 //
 [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [LightMaxdam] >= 100 //
 [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [ColdMaxdam] >= 15 //
 [Type] == jewel && [Quality] == magic # ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemReqPercent] == -15 || [FHR] >= 7) //


//■ [매직주얼 - 공속 기준]
//===================================================================
 [Type] == jewel && [Quality] == magic # [Tohit] >= 100 && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemReqPercent] == -15 || [FHR] >= 7 || [MinDamage] >= 10 || [MaxDamage] == 15 || [ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 10) //


//■ [매직주얼 - 어레 기준]
//===================================================================
// [Type] == jewel && [Quality] == magic # [IAS] == 15 //
 [Type] == jewel && [Quality] == magic # [IAS] == 15 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) //
 [Type] == jewel && [Quality] == magic # [IAS] == 15 && ([MinDamage] >= 8 || [MaxDamage] == 15 || [Tohit] >= 100) //


//■ [매직주얼 - 피 기준]
//===================================================================
 [Type] == jewel && [Quality] == magic # [MaxHp] >= 20 && ([EnhancedDamage] == 40 || [MaxDamage] == 15 || [MinDamage] >= 8 || [Tohit] >= 100 || [Defense] >= 64 || [ItemDamagetoMana] >= 12 || [ItemMagicBonus] == 7) //
 [Type] == jewel && [Quality] == magic # [MaxHp] >= 20 && ([MaxMana] == 20 || [FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60) //

//■ [매직주얼 - 삥 기준]
//===================================================================
 [Type] == jewel && [Quality] == magic # [ItemGoldBonus] >= 30 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60) //
 [Type] == jewel && [Quality] == magic # [ItemGoldBonus] >= 30 && ([ItemDamagetoMana] >= 12 || [Tohit] >= 100 || [EnhancedDamage] == 40 || [MaxDamage] >= 15 || [Defense] >= 64) //


//■ [레어주얼 - 증뎀 기준]
//===================================================================
 [Type] == jewel && [Quality] == rare # [MinDamage] >= 15 && [MaxDamage] >= 15 //
 [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [Strength] >= 9 && [Dexterity] >= 9 //
 [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([Strength] >= 9 || [Dexterity] >= 9) && ([ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30) //
 [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [FHR] >= 7 && ([Strength] >= 9 || [Dexterity] >= 9 || [FireMaxdam] >= 50 || [Defense] >= 40 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30) //
 [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [Tohit] >= 60 && ([FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [FHR] >= 7 || [Defense] >= 40 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30) //
 [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [LightMaxdam] >= 100 && ([Defense] >= 40 || [FireMaxdam] >= 50 || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30 || [Strength] >= 9 || [Dexterity] >= 9) //
 [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [FireMaxdam] >= 50 && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30) //
 [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [Defense] >= 40 && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30) //
 [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && (([MinDamage] >= 15 && [MaxDamage] >= 9) || ([MinDamage] >= 8 && [MaxDamage] >= 15)) //
 [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [MinDamage] >= 8 && [MaxDamage] >= 9 && ([Strength] >= 9 || [Dexterity] >= 9 || [FHR] >= 7 || [Tohit] >= 60 || [FireMaxdam] >= 50) //
 [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [MinDamage] >= 8 && [MaxDamage] >= 9 && ([LightMaxdam] >= 100 || [Defense] >= 40 || [ItemReqPercent] == -15 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30) //
 [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([MinDamage] >= 15 || [MaxDamage] >= 15) && ([Strength] >= 9 || [Dexterity] >= 9 || [FHR] >= 7 || [Tohit] >= 60 || [FireMaxdam] >= 50) //
 [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([MinDamage] >= 15 || [MaxDamage] >= 15) && ([LightMaxdam] >= 100 || [Defense] >= 40 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30) //
 [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [ItemReqPercent] == -15 && ([Strength] >= 9 || [Dexterity] >= 9 || [Defense] >= 40 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [Tohit] >= 60) //
 [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [ItemReqPercent] == -15 && ([MinDamage] >= 18 || [MaxDamage] >= 18 || ([MinDamage] >= 8 && [MaxDamage] >= 9) || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30) //
 [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [ItemDamagetoMana] >= 12 && ([Strength] >= 9 || [Dexterity] >= 9 || [Defense] >= 40 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [Tohit] >= 60) //
 [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [ItemDamagetoMana] >= 12 && ([MinDamage] >= 18 || [MaxDamage] >= 18 || ([MinDamage] >= 8 && [MaxDamage] >= 9) || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30) //
 [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([Strength] >= 9 || [Dexterity] >= 9 || [Defense] >= 40 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [Tohit] >= 60) //
 [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([MinDamage] >= 18 || [MaxDamage] >= 18 || ([MinDamage] >= 8 && [MaxDamage] >= 9) || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30) //
 [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40) && ([Strength] >= 9 || [Dexterity] >= 9 || [Defense] >= 40 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [Tohit] >= 60) //
 [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40) && ([MinDamage] >= 18 || [MaxDamage] >= 18 || ([MinDamage] >= 8 && [MaxDamage] >= 9) || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30) //


//■ [레어주얼 - 레지 기준]
//===================================================================
 [Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 70 //
 [Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [Strength] >= 9 && [Dexterity] >= 9 //
 [Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && ([Strength] >= 9 || [Dexterity] >= 9) && ([FHR] >= 7 || [ItemReqPercent] == -15 || [ItemDamagetoMana] >= 12) //
 [Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && ([Strength] >= 9 || [Dexterity] >= 9) && ([ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 15 || [ItemDamagetoMana] >= 12) //
 [Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [ItemDamagetoMana] >= 12 && ([FHR] >= 7 || [ItemReqPercent] == -15) //
 [Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && ([ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 15) && ([ItemReqPercent] == -15 || [FHR] >= 7) //
 [Type] == jewel && [Quality] == rare # ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 15 || [ItemDamagetoMana] >= 12 || [FHR] >= 7 || [ItemReqPercent] == -15) && ([Strength] >= 9 || [Dexterity] >= 9) //
 [Type] == jewel && [Quality] == rare # ([ItemReqPercent] == -15 || [FHR] >= 7 || [Strength] >= 9 || [Dexterity] >= 9) && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) //
 [Type] == jewel && [Quality] == rare # [Strength] >= 9 && [Dexterity] >= 9 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) //

//■ [레어주얼 - 매찬/삥 기준]
//===================================================================
 [Type] == jewel && [Quality] == rare # [ItemGoldBonus] >= 30 && ([ItemMagicBonus] >= 17 || [Strength] >= 9 || [Dexterity] >= 9 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 || [MinDamage] >= 8) //
 [Type] == jewel && [Quality] == rare # [ItemGoldBonus] >= 30 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30 || [ItemDamagetoMana] >= 12 || [EnhancedDamage] == 30) //

//■ [레어주얼 - ETC]
//===================================================================
 [Type] == jewel && [Quality] == rare # [Strength] >= 9 && [Dexterity] >= 9 && ([ItemReqPercent] == -15 || [ItemDamagetoMana] >= 12 || [ItemMagicBonus] >= 17 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100) //
 [Type] == jewel && [Quality] == rare # [Strength] >= 9 && [Dexterity] >= 9 && ([MinDamage] >= 15 || [MaxDamage] >= 15 || [Defense] >= 40 || [Tohit] >= 60 || [FHR] >= 7) //


//■ [유닉주얼]
//===================================================================
 [Type] == jewel && [Quality] == Unique // ▶ 미확으로 줍기
 [Type] == jewel && [Quality] == Unique # [PassiveFireMastery] >= 5 && [PassiveFirePierce] >= 5 && // Fire 다이 주얼
 [Type] == jewel && [Quality] == Unique # [passiveLtngMastery] >= 5 && [PassiveLtngPierce] >= 5 && // Lihgtning 다이 주얼
 [Type] == jewel && [Quality] == Unique # [passiveColdMastery] >= 5 && [PassiveColdPierce] >= 5 && // Cold 다이 주얼
 [Type] == jewel && [Quality] == Unique # [passivePoisMastery] >= 5 && [PassivePoisPierce] >= 5 && // Poison 다이 주얼




도데체 어디서 문제인거지요?? 여태 이렇게 버렸다고생각하니 속이쓰리네요 정말...후

  • 탈리 2010.06.29 05:17
    너무 길게 해주셨네요 필요한부분만 부탁드립니다 제가 사용하는 이니 스독 부분입니다 // === Poison Damage === //[Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 205 // PoisonDamage 100 [Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 299 // PoisonDamage 175 [Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 291 // PoisonDamage 313 [Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 205 && ([MaxDamage] == 1 || [FHR] == 5 || [ItemGoldBonus] >= 1 || [ItemMagicBonus] >= 1 || [MaxHp] >= 1 || [Strength] >= 1) // // PoisonDamage 100 MaxDamage 1 over, PoisonDamage 100 FHR 5, PoisonDamage 100 GF 5 over, PoisonDamage 100 MF 3 over, PoisonDamage 100 Life 5 over, PoisonDamage 100 Strength 1 over [Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 205 && ([Dexterity] >= 1 || [FRW] == 3 || [ColdMindam] >= 1 || [FireMindam] >= 1 || [LightMindam] >= 1) // // PoisonDamage 100 Dexterity 1 over, PoisonDamage 100 FRW 3, PoisonDamage 100 MinColdDamage 1 over, PoisonDamage 100 MinFireDamage 1 over, PoisonDamage 100 MinLihgtDamage 1 over [Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 299 && [MaxHp] >= 1 // PoisonDamage 175 Life 15 over [Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 299 && ([FHR] == 5 || [FRW] == 3) // PoisonDamage 175 FHR 5, PoisonDamage 175 FRW 3 [Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 299 && ([ItemGoldBonus] == 1 || [ItemMagicBonus] == 1) // PoisonDamage 175 GF 10, PoisonDamage 175 MF 7 [Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 299 && ([Strength] == 1 || [Dexterity] == 1 || [MaxDamage] == 1) // PoisonDamage 175 Strength 2, PoisonDamage 175 Dexterity 2, PoisonDamage 175 MaxDamage 1 [Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 299 && ([FireMaxdam] >= 1 || [LightMaxdam] >= 1 || [ColdMaxdam] >= 1) // PoisonDamage 175 MaxFireDamage 13, PoisonDamage 175 MaxLightDamage 28, PoisonDamage 175 MaxColdDamage 9 [Name] == SmallCharm && [Quality] == magic # [PoisonMindam] >= 300 // 29.16/sec(PoisonDamage 175 Small Charm) over : 281, 330, 377, 451 무옵 100독만 빼고 줍습니다
  • 좋은비타민 2010.06.29 10:08
    이니에는 이상이 없습니다. 아이템설정에서 해당이니가 있는 폴더명과 위치를 확인하세요.
  • NLC_KUMA 2010.06.29 11:36
    독 부분만 올리세요 @_ㅇ 복잡하군요--

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