7회복60어래 매직 주얼에 해당하는 이니를 좀 찾아주세요
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모니터링중 7회복60어래 매직주얼을 주어오길래...
해당이니를 찾다가 수십분이 넘엇습니다...
눈아프게 모니터 들여다 보며 찾아 봐도 제눈에 왜이렇게 안보일가요 ㅡㅡ.....
분명 주어왓으니 해당 이니 코드가 보여야 되는데 안보여서 도움종 요청해요..
같이좀 찾아 주세요...
======매직 이니 부분 그대로 올립니다 ===========
// === Enhanced Damage ===
[Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40 //
[Type] == jewel && [Quality] == magic # [MaxDamage] >= 30 //
[Type] == jewel && [Quality] == magic # [MinDamage] >= 18 //
[Type] == jewel && [Quality] == magic # [MinDamage] >= 8 && [MaxDamage] >= 15 //
[Type] == jewel && [Quality] == magic # [EnhancedDamage] >= 35 && [IAS] == 15 //
[Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40 && ([ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 10 || [FHR] >= 7 || [ItemReqPercent] == -15 || [Strength] >= 9) //
[Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40 && ([Dexterity] >= 9 || [MinDamage] == 10 || [MaxDamage] == 15 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [ColdMaxdam] >= 15) //
// === Resist ===
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 //
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [IAS] == 15 //
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [FHR] >= 7 //
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [ItemReqPercent] == -15 //
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [Strength] >= 9 //
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [Dexterity] >= 9 //
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [MinDamage] >= 10//
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [MaxDamage] == 15 //
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [FireMaxdam] >= 50 //
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [LightMaxdam] >= 100 //
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [ColdMaxdam] >= 15 //
[Type] == jewel && [Quality] == magic # ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemReqPercent] == -15 || [FHR] >= 7) //
// === Attack Rating ===
[Type] == jewel && [Quality] == magic # [Tohit] >= 100 && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemReqPercent] == -15 || [FHR] >= 7 || [MinDamage] >= 10 || [MaxDamage] == 15 || [ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 10) //
// === Increased Attack Speed ===
//[Type] == jewel && [Quality] == magic # [IAS] == 15 //
[Type] == jewel && [Quality] == magic # [IAS] == 15 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) //
[Type] == jewel && [Quality] == magic # [IAS] == 15 && ([MinDamage] >= 8 || [MaxDamage] == 15 || [Tohit] >= 100) //
// === Life ===
[Type] == jewel && [Quality] == magic # [MaxHp] >= 20 && ([EnhancedDamage] == 40 || [MaxDamage] == 15 || [MinDamage] >= 8 || [Tohit] >= 100 || [Defense] >= 64 || [ItemDamagetoMana] >= 12 || [ItemMagicBonus] == 7) //
[Type] == jewel && [Quality] == magic # [MaxHp] >= 20 && ([MaxMana] == 20 || [FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60) //
// ==== Gold Chance ====
[Type] == jewel && [Quality] == magic # [ItemGoldBonus] >= 30 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60) //
[Type] == jewel && [Quality] == magic # [ItemGoldBonus] >= 30 && ([ItemDamagetoMana] >= 12 || [Tohit] >= 100 || [EnhancedDamage] == 40 || [MaxDamage] >= 15 || [Defense] >= 64) //
// =============== etc ===============
[Type] == jewel && [Quality] == magic # ([EnhancedDamage] >= 40 || [FHR] >= 7 || [ItemReqPercent] <= -15 || [Strength] >= 9 || [Dexterity] >= 9 || [MinDamage] >= 10 || [MaxDamage] >= 15) && ([EnhancedDamage] >= 40 || [FHR] >= 7 || [ItemReqPercent] <= -15 || [Strength] >= 9 || [Dexterity] >= 9 || [MinDamage] >= 8 || [MaxDamage] >= 12)
[Type] == jewel && [Quality] == magic # [EnhancedDamage] >= 36 && ([IAS] >= 15 || [ItemReqPercent] <= -15 || [Strength] >= 7 || [Dexterity] >= 7 || [MinDamage] >= 8 || [MaxDamage] >= 12)
[Type] == jewel && [Quality] == magic # [FireResist] >= 13 && [LightResist] >= 13 && ([IAS] >= 15 || [ItemReqPercent] <= -15 || [Strength] >= 7 || [Dexterity] >= 7)
[Type] == jewel && [Quality] == magic # [MaxDamage] >= 26
// ============ end =========