Quality만 바꾸면 되는지요...
[Type] == Assassinkatar && [Quality] == magic # [AssassinSkills] == 2 && [SkillLightningSentry] == 3 && ([SkillWeaponBlock] ==3 || [SkillVenom] >= 3 || [SkillMindBlast] >= 3)
[Type] == Assassinkatar && [Quality] == magic # [TrapsSkillTabs] >= 3 && [SkillLightningSentry] == 3 && ([SkillWeaponBlock] ==3 || [SkillVenom] >= 3 || [SkillMindBlast] >= 3)
[Type] == Assassinclaw && [Quality] == magic # [AssassinSkills] == 2 && [SkillLightningSentry] == 3 && ([SkillWeaponBlock] ==3 || [SkillVenom] >= 3 || [SkillMindBlast] >= 3)
[Type] == Assassinclaw && [Quality] == magic # [TrapsSkillTabs] >= 3 && [SkillLightningSentry] == 3 && ([SkillWeaponBlock] ==3 || [SkillVenom] >= 3 || [SkillMindBlast] >= 3)
[Type] == Assassinkatar && [Quality] == rare # [sockets] == 2 && [AssassinSkills] == 2 && [SkillLightningSentry] == 3 && ([SkillWeaponBlock] ==3 || [SkillVenom] >= 3 || [SkillMindBlast] >= 3)
[Type] == Assassinkatar && [Quality] == rare # [sockets] == 2 && [TrapsSkillTabs] >= 3 && [SkillLightningSentry] == 3 && ([SkillWeaponBlock] ==3 || [SkillVenom] >= 3 || [SkillMindBlast] >= 3)
[Type] == Assassinclaw && [Quality] == rare # [sockets] == 2 && [AssassinSkills] == 2 && [SkillLightningSentry] == 3 && ([SkillWeaponBlock] ==3 || [SkillVenom] >= 3 || [SkillMindBlast] >= 3)
[Type] == Assassinclaw && [Quality] == rare # [sockets] == 2 && [TrapsSkillTabs] >= 3 && [SkillLightningSentry] == 3 && ([SkillWeaponBlock] ==3 || [SkillVenom] >= 3 || [SkillMindBlast] >= 3)