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//[Name] == ColossusVoulge && [Quality] <= superior # ([Sockets] == 4 || [Sockets] == 0) //
//[Name] == Thresher&& [Quality] <= superior # [Sockets] == 4 //
//[Name] == CrypticAxe && [Quality] <= superior # [Sockets] == 4 //
[Name] == GiantThresher && [Quality] <= superior # [Sockets] == 4 //
[Name] == GreatPoleaxe && [Quality] <= superior # [Sockets] == 4 //

아니면 수정을해야하나요?