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크래프트로 패캐링+아뮬 정도만 만들어 볼까!
하고 덤빈지가 벌써 4일째인대 재료는 잔뜩 물어다 놓고
알바생이 만들지를 못하네요 ㅠㅠ
한번 고수의 손길을 터치하여 주시옵서서


저의 MyCubing 내용입니다.

//##############################################################################

// 보석 큐빙

//==============================================================================

//[Name] == ChippedAmethyst # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == AmnRune{>= 3}'] @




//[Name] == FlawedEmerald # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == LemRune{>= 3}'] @

//[Name] == FlawedDiamond # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == pulRune{>= 2}'] @




//[Name] == Topaz # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == umRune{>= 2}'] @

//[Name] == Amethyst # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == malRune{>= 2}'] @

//[Name] == Sapphire # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == istRune{>= 2}'] @

//[Name] == Ruby @

//[Name] == Emerald # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == vexRune{>= 2}'] @

//[Name] == Diamond # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == ohmRune{>= 2}'] @




//[Name] == FlawlessTopaz @

[Name] == FlawlessAmethyst @

//[Name] == FlawlessSapphire @

//[Name] == FlawlessRuby @

//[Name] == FlawlessEmerald @

//[Name] == FlawlessDiamond @

//[Name] == FlawlessSkull @




//[Name] == PerfectTopaz @

[Name] == PerfectAmethyst @

//[Name] == PerfectSapphire @

//[Name] == PerfectRuby @

//[Name] == PerfectEmerald @

//[Name] == PerfectDiamond @

//[Name] == PerfectSkull @







//##############################################################################

// 룬 큐빙

//==============================================================================




//[Name] == ElRune # ['{Total:Keep}?{< 1}'] @

//[Name] == TirRune # ['{Total:Keep}?{< 1}'] @

//[Name] == NefRune # ['{Total:Keep}?{< 1}'] @

//[Name] == EthRune # ['{Total:Keep}?{< 1}'] @

//[Name] == IthRune # ['{Total:Keep}?{< 2}'] @

//[Name] == TalRune # ['{Total:Keep}?{< 1}'] @

[Name] == RalRune # ['{Total:Keep}?{< 4}'] @

//[Name] == OrtRune # ['{Total:Keep}?{< 1}'] @

//[Name] == ThulRune # ['{Total:Keep}?{< 1}'] @

//[Name] == AmnRune # ['{Total:Keep}?{< 3}'] @

//[Name] == SolRune # ['{Total:Keep}?{< 3}'] @

//[Name] == ShaelRune # ['{Total:Keep}?{< 1}'] @

//[Name] == DolRune # ['{Total:Keep}?{< 1}'] @

//[Name] == LumRune # ['{Total:Keep}?{< 1}'] @

//[Name] == falRune # ['{Total:Keep}?{< 1}'] @

//[Name] == HelRune # ['{Total:Keep}?{< 1}'] @

//[Name] == KoRune # ['{Total:Keep}?{< 1}'] @

//[Name] == LemRune @

//[Name] == PulRune @

//[Name] == UmRune @

//[Name] == MalRune @

//[Name] == IstRune @

//[Name] == GulRune @

//[Name] == VexRune @

//[Name] == OhmRune @

//[Name] == LoRune @

//[Name] == SurRune @










//##############################################################################

// 노멀 큐빙

//==============================================================================




//[Name] == ArchonPlate && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 && [Defense] >= 786 @




//[Name] == SacredArmor && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 && [Defense] >= 900 @




//[Type] == Armor && [Quality] == normal && [Flag] == ethereal # [Sockets] >= 2 && [Defense] >= 1179




//##############################################################################

// 크래프트 큐빙

//==============================================================================

//[Name] == Armet && [Quality] == Magic && [CharacterItemLevel] >= 84 # ['{Total:Keep}?{< 1}'] @ // Blood




//[Name] == HeavyBracers && [Quality] == Magic && [CharacterItemLevel] >= 79 # ['{Total:Keep}?{< 1}'] @ // Hit Power




//[Name] == VampirefangBelt && [Quality] == Magic && [CharacterItemLevel] >= 79 # ['{Total:Keep}?{< 1}'] @ // Hit Power




[Type] == Amulet && [Quality] == Magic && [CharacterItemLevel] >= 90 # ['{Total:Keep}?{< 2}'] @ // Blood, Caster, Safety




[Type] == Ring && [Quality] == Magic && [CharacterItemLevel] >= 77 # ['{Total:Keep}?{< 2}'] @ // Blood, Caster, Hit Power




//[Name] == LegendaryMallet && [Quality] == Magic # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == BerserkerAxe && [Quality] == Magic{< 1}'] @




//[Name] == BerserkerAxe && [Quality] == Magic # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == LegendaryMallet && [Quality] == Magic{< 1}'] @




//[Type] == Jewel # ['{Total:Keep}?{< 2}'] @










//##############################################################################

// 매직 아이템 큐빙

//==============================================================================

//[Name] == SmallCharm && [Quality] == Magic && [Level] >= 94 # ['{Total:Keep}?{< 2}'] @

//[Name] == GrandCharm && [Quality] == Magic && [Level] >= 94 # ['{Total:Keep}?{< 1}'] @

//[Name] == SmallCharm && [Quality] == Magic && [Level] <= 93 # ['{Total:Keep}?{< 1}'] @

//[Name] == SacredTarge && [Quality] == Magic && [Level] >= 80 # ['{Total:Keep}?{< 1}'] @