Skip to content

질문/답변

초보입니다 ㅠㅠ 크랩큐빙 문의좀 드려요

조회 수 151 추천 수 0

아래거아이템을 크랩큐빙 하고싶고

피흡링 크랩 솔룬 최상급루비 주얼 링

패캐아뮬 크랩 랄룬 최자수정 주얼 아뮬

넉백장 체인 헤비 뱀브레이서  오르트 최사파 주얼 

치타아멧 랄룬 최루비 주얼 

어디부분을 손을봐야할까요??

그리고  룬워드는 안했으면 좋겟는데 

이것저것 손을대서 틀린부분이 만아서 제대로 될지 모르겟네요 ㅠㅠ


혹시라도 괜찮으시면 큐빙이니 파일을 따로좀 올려주실수 있으신분 있을까요??

//##############################################################################
// 만능 큐빙
//==============================================================================


//##############################################################################
// 보석 큐빙
//==============================================================================
//[Name] == ChippedAmethyst # ['{Total:Keep}?{< 1}'] @ 
//[Name] == ChippedTopaz # ['{Total:Keep}?{< 1}'] @
//[Name] == ChippedSapphire # ['{Total:Keep}?{< 1}'] @
//[Name] == ChippedEmerald # ['{Total:Keep}?{< 1}'] @
//[Name] == ChippedRuby # ['{Total:Keep}?{< 1}'] @
//[Name] == ChippedDiamond # ['{Total:Keep}?{< 1}'] @
//[Name] == ChippedSkull # ['{Total:Keep}?{< 1}'] @

//[Name] == FlawedAmethyst # ['{Total:Keep}?{< 1}'] @ 
//[Name] == FlawedTopaz # ['{Total:Keep}?{< 1}'] @
//[Name] == FlawedSapphire # ['{Total:Keep}?{< 1}'] @
//[Name] == FlawedEmerald # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == LemRune{>= 3}'] @ // 렘룬이3개 이상이면 하급에메랄드1개를 큐빙용으로 보관. 렘룬설정은 별도로 돼있어야 하고, 결과물인 풀룬의 설정도 별도로 돼있어야 합니다.
//[Name] == FlawedRuby # ['{Total:Keep}?{< 1}'] @
//[Name] == FlawedDiamond # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == PulRune{>= 2}'] @  
//[Name] == FlawedSkull # ['{Total:Keep}?{< 1}'] @

//[Name] == Amethyst # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == MalRune{>= 2}'] @ // 말룬이2개 이상이면 자수정1개 큐빙용으로 보관.큐빙용 말룬설정은 별도로 돼있어야하고, 결과물인 이스트룬의 설정도 별도로 돼있어야 합니다.
//[Name] == Topaz # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == UmRune{>= 2}'] @
//[Name] == Sapphire # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == IstRune{>= 2}'] @
//[Name] == Emerald # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == VexRune{>= 2}'] @
//[Name] == Ruby # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == GulRune{>= 2}'] @
//[Name] == Diamond # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == OhmRune{>= 2}'] @
//[Name] == Skull # ['{Total:Keep}?{< 1}'] @

[Name] == FlawlessAmethyst # ['{Total:Keep}?{< 3}'] && ['{Total:Keep}[Name] == PerfectAmethyst{< 1}'] && ['{Total:warehouse}?{> 3}'] @  // 최상급자수정이 0개면 상급자수정3개를 큐빙용으로 보관. 결과물인 최상급자수정 설정은 별도로 돼있어야 합니다. 창고지기호출시 3개남기고 넘김.(3개만 줍게 했기때문에 넘겨줄건없을겁니다.)
[Name] == FlawlessTopaz # ['{Total:Keep}?{< 3}'] && ['{Total:Keep}[Name] == PerfectTopaz{< 1}'] && ['{Total:warehouse}?{> 3}'] @
[Name] == FlawlessSapphire # ['{Total:Keep}?{< 3}'] && ['{Total:Keep}[Name] == PerfectSapphire{< 1}'] @
//[Name] == FlawlessEmerald # ['{Total:Keep}?{< 3}'] && ['{Total:Keep}[Name] == PerfectEmerald{< 1}'] @
[Name] == FlawlessRuby # ['{Total:Keep}?{< 3}'] && ['{Total:Keep}[Name] == PerfectRuby{< 1}'] && ['{Total:warehouse}?{> 3}'] @
//[Name] == FlawlessDiamond # ['{Total:Keep}?{< 3}'] && ['{Total:Keep}[Name] == PerfectDiamond{< 1}'] @
//[Name] == FlawlessSkull # ['{Total:Keep}?{< 3}'] && ['{Total:Keep}[Name] == PerfectSkull{< 1}'] @

[Name] == PerfectAmethyst # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @ //최상급자수정 1개 큐빙용으로 보관. 창고지기 호출시1개 남기고 넘김.(1개만 줍게 했기때문에 넘겨줄것도없을겁니다.) 
[Name] == PerfectTopaz # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
[Name] == PerfectSapphire # ['{Total:Keep}?{< 1}'] @
//[Name] == PerfectEmerald # ['{Total:Keep}?{< 1}'] @
[Name] == PerfectRuby # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
//[Name] == PerfectDiamond # ['{Total:Keep}?{< 1}'] @
//[Name] == PerfectSkull # ['{Total:Keep}?{< 1}'] @


//##############################################################################
// 룬 큐빙
//==============================================================================
//[Name] == ElRune # ['{Total:Keep}?{< 1}'] @
//[Name] == EldRune # ['{Total:Keep}?{< 1}'] @
//[Name] == TirRune # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @ //큐빙용으로 티르룬 1개보관.창고지기호출시 1개만 남기고 넘김.(1개만 줍게 했기때문에 넘겨줄것도없을겁니다.)
//[Name] == NefRune # ['{Total:Keep}?{< 1}'] @
//[Name] == EthRune # ['{Total:Keep}?{< 1}'] @
//[Name] == IthRune # ['{Total:Keep}?{< 1}'] @
//[Name] == TalRune # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
[Name] == RalRune # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
[Name] == OrtRune # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
[Name] == ThulRune # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
//[Name] == AmnRune # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
[Name] == SolRune # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
//[Name] == ShaelRune # ['{Total:Keep}?{< 1}'] @
//[Name] == DolRune # ['{Total:Keep}?{< 1}'] @
//[Name] == HelRune # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
//[Name] == IoRune # ['{Total:Keep}?{< 1}'] @
//[Name] == LumRune # ['{Total:Keep}?{< 1}'] @
//[Name] == KoRune # ['{Total:Keep}?{< 1}'] @
//[Name] == FalRune # ['{Total:Keep}?{< 1}'] @
//[Name] == LemRune # ['{Total:Keep}?{< 3}'] @
//[Name] == PulRune # ['{Total:Keep}?{< 2}'] @
//[Name] == UmRune # ['{Total:Keep}?{< 2}'] @
//[Name] == MalRune # ['{Total:Keep}?{< 2}'] @
//[Name] == IstRune # ['{Total:Keep}?{< 2}'] @
//[Name] == GulRune # ['{Total:Keep}?{< 2}'] @
//[Name] == VexRune # ['{Total:Keep}?{< 2}'] @
//[Name] == OhmRune # ['{Total:Keep}?{< 2}'] @
//[Name] == LoRune @
//[Name] == SurRune # ['{Total:Keep}?{< 2}'] @
//[Name] == BerRune @
//[Name] == JahRune @
//[Name] == ChamRune @
//[Name] == ZodRune @


//##############################################################################
// 크래프트 큐빙
//==============================================================================
//[Name] == SharkskinGloves && [Quality] == Magic && [CharacterItemLevel] >= 78 # ['{Total:Keep}?@{< 1}'] @
//[Name] == VampireboneGloves && [Quality] == Magic && [CharacterItemLevel] >= 79 # ['{Total:Keep}?@{< 1}'] @

[Name] == HeavyBracers && [Quality] == Magic && [CharacterItemLevel] >= 79 # ['{Total:Keep}?@{< 1}'] @
[Name] == Vambraces && [Quality] == Magic && [CharacterItemLevel] >= 79 # ['{Total:Keep}?@{< 1}'] @

//[Name] == Casque && [Quality] == Magic && [CharacterItemLevel] >= 84 # ['{Total:Keep}?@{< 1}'] @
[Name] == Armet && [Quality] == Magic && [CharacterItemLevel] >= 84 # ['{Total:Keep}?@{< 1}'] @

//[Name] == SharkskinBelt && [Quality] == Magic && [CharacterItemLevel] >= 85 # ['{Total:Keep}?@{< 1}'] @
//[Name] == VampirefangBelt && [Quality] == Magic && [CharacterItemLevel] >= 85 # ['{Total:Keep}?@{< 1}'] @

//[Name] == MeshBelt && [Quality] == Magic && [CharacterItemLevel] >= 85 # ['{Total:Keep}?@{< 1}'] @
//[Name] == MithrilCoil && [Quality] == Magic && [CharacterItemLevel] >= 85 # ['{Total:Keep}?@{< 1}'] @

//[Name] == BattleBoots && [Quality] == Magic && [CharacterItemLevel] >= 85 # ['{Total:Keep}?@{< 1}'] @
//[Name] == MirroredBoots && [Quality] == Magic && [CharacterItemLevel] >= 85 # ['{Total:Keep}?@{< 1}'] @

//[Name] == Monarch && [Quality] == Magic && [CharacterItemLevel] >= 82 # ['{Total:Keep}?@{< 1}'] @

[Name] == Jewel # ['{Total:Keep}?@{< 3}'] && ['{Total:warehouse}?@{> 3}'] @


//##############################################################################
// 매직 아이템 큐빙
//==============================================================================
//[Name] == SmallCharm && [Quality] == Magic && [Level] >= 94 # ['{Total:Keep}?@{< 2}'] && ['{Total:warehouse}?@{> 2}'] @ // 숨렙 94이상 매직스몰참 2개까지 큐빙용보관. 창고지기 호출시 2개를 남기고 창고지기에게 넘김.
//[Name] == LargeCharm && [Quality] == Magic && [Level] >= 99 # ['{Total:Keep}?@{< 1}'] && ['{Total:warehouse}?@{> 1}'] @
//[Name] == GrandCharm && [Quality] == Magic && [Level] >= 94 # ['{Total:Keep}?@{< 1}'] && ['{Total:warehouse}?@{> 1}'] @
//[Name] == Monarch && [Quality] == Magic && [Level] >= 99 # ['{Total:Keep}?@{< 1}'] @


//##############################################################################
// 레어 아이템 큐빙
//==============================================================================
//[Name] == Scepter && [Quality] == Rare # ['{Total:Keep}?@{< 1}'] @


//##############################################################################
// 노말 아이템 큐빙
//==============================================================================

// 무기
//[Name] == ColossusVoulge && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 @ //에테 콜불즈 0솟 큐빙용보관. 라주크주면4솟해주지만,소켓을 노말 아이템 큐빙으로 뚫으실경우 사용(소켓은 랜덤으로뚫립니다.). 라주크퀘스트로 소켓을 뚫으실경우시면 이니 끝부분의 큐빙용표시( @ )를 없애주시면 일반용으로 보관을 해서 큐빙은 하지 않게 됩니다.  
//[Name] == Thresher && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 && ['{Total:Warehouse}?{> 1}'] @ // 에테 쓰레셔 0솟 큐빙용보관. 창고지기 호출시 1개를 남기고 창고지기에게 넘김. 
//[Name] == CrypticAxe && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 @ 
[Name] == GreatPoleaxe && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 @ 
[Name] == GiantThresher && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 @ 


// 방어구 
//[Type] == armor && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //아머 벅큐빙시 방어력1050이상

[Name] == SacredArmor && [Quality] == normal && [Flag] == ethereal # [Defense] >= 800 && [Sockets] == 0 @ //(최고값:900) 벅큐빙시 방어력 1100이상
[Name] == ShadowPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 800 && [Sockets] == 0 @ //(최고값:835)
[Name] == LacqueredPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 735 && [Sockets] == 0 @ //(최고값:811)
[Name] == HellforgePlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 735 && [Sockets] == 0 @ //(최고값:795)
[Name] == KrakenShell && [Quality] == normal && [Flag] == ethereal # [Defense] >= 735 && [Sockets] == 0 @ //(최고값:784)
[Name] == ArchonPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 735 && [Sockets] == 0 @ //(최고값:786)
[Name] == BalrogSkin && [Quality] == normal && [Flag] == ethereal # [Defense] >= 735 && [Sockets] == 0 @ //(최고값:775)
//[Name] == Boneweave && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //(최고값:757) 벅큐빙시 방어력 1050이상
//[Name] == GreatHauberk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //(최고값:751)
//[Name] == LoricatedMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //(최고값:744)
//[Name] == DiamondMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //(최고값:733)
//[Name] == WireFleece && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //(최고값:721)
//[Name] == ScarabHusk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //(최고값:711)
//[Name] == Wyrmhide && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //(최고값:705)
//[Name] == DuskShroud && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //(최고값:700)


// 방패 엘리트방패 올레지 40이상 에테벅큐빙용
[Name] == sacredtarge && [Quality] == normal && [Flag] == ethereal # [FireResist] >= 40 && [Sockets] == 0  @ 
[Name] == sacredrondache && [Quality] == normal && [Flag] == ethereal # [FireResist] >= 40 && [Sockets] == 0  @ 
[Name] == kurastshield && [Quality] == normal && [Flag] == ethereal # [FireResist] >= 40 && [Sockets] == 0  @ 
[Name] == zakarumshield && [Quality] == normal && [Flag] == ethereal # [FireResist] >= 40 && [Sockets] == 0  @ 
[Name] == vortexshield && [Quality] == normal && [Flag] == ethereal # [FireResist] >= 40 && [Sockets] == 0  @ 


//##############################################################################
// 매직 링/아뮬렛 큐빙
//==============================================================================
//[Type] == Ring && [Quality] == Magic && [Level] >= 90 # ['{Total:Keep}?@{< 1}'] && ['{Total:Warehouse}?@{> 1}'] @ 
//[Type] == Amulet && [Quality] == Magic && [Level] >= 90 # ['{Total:Keep}?@{< 1}'] && ['{Total:Warehouse}?@{> 1}'] @ 


//##############################################################################
// 정수 큐빙
//==============================================================================
//창고의 공간 확보차원에서 이니가좀 길어졌습니다.
//정수 큐빙설정을 하실경우 길잡이-캐릭터이니-큐빙-정수큐빙을 체크하시고,아래 큐빙용 정수이니및 면죄이니의 주석을 해제 해주시면 바로 큐빙이 됩니다.(별도로 일반이니에 정수 설정이 돼있으면 일반이니의 정수설정에는 주석처리를 해주세요. )  
//------------------------------------------------------------------------------
//[Name] == TwistedEssenceOfSuffering # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == FesteringEssenceOfDestruction{>= 1}'] && ['{Total:Keep}[Name] == BurningEssenceOfTerror{>= 1}'] && ['{Total:Keep}[Name] == TokenOfAbsolution{< 1}'] && ['{Total:warehouse}?{> 1}'] @ //면죄0개 && 파괴정수1개이상 && 공포정수1개이상 이면 고통의정수1개를 큐빙용으로 보관.
//[Name] == ChargedEssenseOfHatred # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == FesteringEssenceOfDestruction{>= 1}'] && ['{Total:Keep}[Name] == BurningEssenceOfTerror{>= 1}'] && ['{Total:Keep}[Name] == TokenOfAbsolution{< 1}'] && ['{Total:warehouse}?{> 1}'] @
//[Name] == BurningEssenceOfTerror # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == TokenOfAbsolution{< 1}'] && ['{Total:warehouse}?{> 1}'] @
//[Name] == FesteringEssenceOfDestruction # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == TokenOfAbsolution{< 1}'] && ['{Total:warehouse}?{> 1}'] @

//[Name] == TokenOfAbsolution # ['{Total:Keep}?{< 1}'] // 면죄의증표 1개 보관


//##############################################################################
// 활력포션 큐빙
//==============================================================================
//[Name] == RejuvenationPotion @


//##############################################################################
// 업그레이드 큐빙
//==============================================================================


//##############################################################################
// 룬워드 만들기
//==============================================================================
// 무기
//[Name] == ColossusVoulge && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 && ['{Total:Warehouse}?{> 1}'] @ // 에테 콜불즈 4솟 큐빙용보관. 창고지기 호출시 1개를 남기고 창고지기에게 다 넘김.
//[Name] == Thresher && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 @ 
//[Name] == CrypticAxe && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 @ 
[Name] == GreatPoleaxe && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 @ 
[Name] == GiantThresher && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 @ 


// 방어구  에테4솟
[Name] == SacredArmor && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1300 && [Sockets] == 4 @
[Name] == ShadowPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 @
[Name] == LacqueredPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 @
[Name] == HellforgePlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 @
[Name] == KrakenShell && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1200 && [Sockets] == 4 @
[Name] == ArchonPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 @
[Name] == BalrogSkin && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 @
[Name] == Boneweave && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 @
[Name] == GreatHauberk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 @ 
[Name] == LoricatedMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 @
[Name] == DiamondMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 @
[Name] == WireFleece && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 @
[Name] == ScarabHusk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 @
[Name] == Wyrmhide && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 @
[Name] == DuskShroud && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 @


// 방어구  에테3솟
[Name] == SacredArmor && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1300 && [Sockets] == 2 @
//[Name] == ShadowPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 3 @
//[Name] == LacqueredPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 3 @
//[Name] == HellforgePlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 3 @
//[Name] == KrakenShell && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 3 @
//[Name] == ArchonPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 3 @
//[Name] == BalrogSkin && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 3 @
//[Name] == Boneweave && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 3 @
//[Name] == GreatHauberk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 3 @
//[Name] == LoricatedMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 3 @
//[Name] == DiamondMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 3 @
//[Name] == WireFleece && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 3 @
//[Name] == ScarabHusk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 3 @
//[Name] == Wyrmhide && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 3 @
//[Name] == DuskShroud && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 3 @


// 방패 모너크
//[Name] == Monarch && [Quality] <= superior # [Defense] >= 148 && [Sockets] == 4 && ['{Total:Warehouse}?{> 1}'] @ 


// 팔라딘 엘리트방패 올레지 40이상,45이상 4솟
//[Name] == sacredtarge && [Quality] <= superior && [Flag] != ethereal # [FireResist] >= 40 && [Sockets] == 4 && ['{Total:Warehouse}?{> 1}'] @ 
//[Name] == sacredrondache && [Quality] <= superior && [Flag] != ethereal # [FireResist] >= 40 && [Sockets] == 4 @ 
//[Name] == kurastshield && [Quality] <= superior && [Flag] != ethereal # [FireResist] >= 45 && [Sockets] == 4 @ 
//[Name] == zakarumshield && [Quality] <= superior && [Flag] != ethereal # [FireResist] >= 45 && [Sockets] == 4 @ 
//[Name] == vortexshield && [Quality] <= superior && [Flag] != ethereal # [FireResist] >= 45 && [Sockets] == 4 @ 


// 팔라딘 엘리트방패 올레지 40이상 4솟 에테벅큐빙 성공시 큐빙용보관
//[Name] == sacredtarge && [Quality] == normal && [Flag] == ethereal # [FireResist] >= 40 && [Defense] >= 283 && [Sockets] == 4 @ 
//[Name] == sacredrondache && [Quality] == normal && [Flag] == ethereal # [FireResist] >= 40 && [Defense] >= 310 && [Sockets] == 4 @ 
//[Name] == kurastshield && [Quality] == normal && [Flag] == ethereal # [FireResist] >= 40 && [Defense] >= 346 && [Sockets] == 4 @ 
//[Name] == zakarumshield && [Quality] == normal && [Flag] == ethereal # [FireResist] >= 40 && [Defense] >= 380 && [Sockets] == 4 @ 
//[Name] == vortexshield && [Quality] == normal && [Flag] == ethereal # [FireResist] >= 40 && [Defense] >= 409 && [Sockets] == 4 @ 



//##############################################################################
//별도의 룬워드이니가 없는 하급,중급,상급 아이템이니를 사용하시는분들을 위해서 추가했습니다. 
//==============================================================================
// 룬워드
//------------------------------------------------------------------------------

// +++++++++++++++++ 통찰력 +++++++++++++++++

//[Flag] == Runeword # (['{0}메디테이션'] >= 17 || ['{0}Meditation'] >= 17) //17메디 


//아래이니들은 증뎀이 260 으뜸이기 때문에 개별적으로 쓰실경우 수치를 수정해서 사용하세요. 
//[Name] == ColossusVoulge && [Flag] == Runeword # ['{0}메디테이션 오라'] >= 17 && ['{0}증가된 데미지'] >= 260 
//[Name] == Thresher && [Flag] == Runeword # ['{0}메디테이션 오라'] >= 17 && ['{0}증가된 데미지'] >= 260 
//[Name] == CrypticAxe && [Flag] == Runeword # ['{0}메디테이션 오라'] >= 17 && ['{0}증가된 데미지'] >= 260 
//[Name] == GreatPoleaxe && [Flag] == Runeword # ['{0}메디테이션 오라'] >= 17 && ['{0}증가된 데미지'] >= 260 
//[Name] == GiantThresher && [Flag] == Runeword # ['{0}메디테이션 오라'] >= 17 && ['{0}증가된 데미지'] >= 260 


// +++++++++++++++++ 스피리트 +++++++++++++++++

//[Name] == Monarch && [Flag] == Runeword # [FCR] >= 35
//모너크 35패캐 

//[Type] == auricshields && [Flag] == Runeword # [FCR] >= 35
//팔라딘 전용 방패  35패캐 

여러모로 잘모르는부분이 많습니다 
많은 도움 부탁드립니다 ^^

질문/답변

댓글을 추천하시면 답변으로 채택됩니다.

댓글을 추천하면 글 작성자와 댓글 작성자 둘 다 경험치를 획득합니다.

자세한 내용은 업데이트 공지를 참고해주시기 바랍니다.

번호 분류 제목 글쓴이 날짜 조회
공지   게시판 푸시 알림 / 통합 앱 서비스 35 file 트디개발자 2023.09.20 962.6k
공지   댓글이 도움되었다면 댓글을 추천 해주세요. 28 트디개발자 2021.04.16 86.4k
공지   [주의사항] 원격제어를 받으시면 시디키가 유출됩니다. 131 [버스&인첸방] 2017.04.17 97.7k
공지   정확한 답변을 받으려면 본문에 캡쳐를 첨부해주세요. 45 우녕자 2014.12.16 98.5k
공지   맨땅 초보자 가이드 618 file 뮤리아 2020.10.16 1017.9k
공지   카카오톡 1:1 채팅방 만드는 법 107 트디개발자 2018.05.20 431.1k
7966   시디키 문의좀해볼게요.. 신인142 2017.05.08 87
7965   처음에디아 하는사람들 멀따운받아서 하나여? 2 디아2재밋나 2017.05.08 155
7964   d2nt 맵핵 설정 실행후 조금이따 꺼지면서 응용프로그램에 예기치 않은 오류가 발생했습니다 해결법아시는분.. 1 간간간쓸개 2017.05.07 860
7963   dc 디갤 아이템 이니 9tae 2017.05.07 153
7962   무료 시디키 문의 스케줄러 2017.05.07 351
7961   mypick 오류 왜자꾸 뜨나요? 디투쟁이 2017.05.07 131
>   초보입니다 ㅠㅠ 크랩큐빙 문의좀 드려요 덕구 2017.05.07 151
7959   방을 종료할때마다 배틀넷이 종료되고 로그인창으로 나가지는현상.. 6 sword 2017.05.07 191
7958   인텔 i5-2500, 램8기가 쓰고있는데요 8봇(2캐릭은창고캐릭)쓰고있는데 cpu온도가 80도를 육박하는데 왜그런걸까요?? 슬로우레인 2017.05.06 149
7957   에러확인좀 부탁드려요;; mypick (607) 모카라떼 2017.05.06 204
7956   이게 의도한건아닌데 신호등 포트 관련.. 1 아마디아임 2017.05.06 312
7955   너무어렵넹 요루꼬치 2017.05.05 194
7954   모뎀을 사용할경우... 득근 2017.05.05 123
7953   4캐릭 바알방 돌리는데 문제가 생겼어요. 울산용용 2017.05.05 196
7952   런방 연속번호 01~99 까지를 줄이고 싶어요 Valkasusss 2017.05.05 134
7951   맵핵에서 아이템 항상 보이게 하려면 어떻게 하는지요,,초보라서요,ㅠㅠ 정갈한삶 2017.05.05 163
7950   맵핵에서 아이템 항상 보이게 하려면 어떻게 하는지요,,초보라서요,ㅠㅠ 정갈한삶 2017.05.05 158
7949   d2nt에서 스크립트 설정시 라흡,마흡, 캐스팅을 어떤걸로 표기 해야되나요?? 1 모카라떼 2017.05.05 271
7948   봇. 역패치후 FIL ? 그걸로 접속하니깐 다시 패치하는데..... 어찌해야하죠 ㅠㅠ 1 죵츠님 2017.05.04 639
7947   안녕하세요. 통찰,스피릿 룬워드만들기 설정해놨는데 만들다말다하네요 자꾸ㅠㅠ 한번만봐주세요 마실리 2017.05.04 989