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D2NT 계속 오류가 납니다 도와주세요

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디아블로2 맵핵 디발런 봇을 돌리고 있는데요 한두판하고 나면 아래같은 멘트가 뜨면서 오류가 나서 봇이 그냥 멈춰버립니다. 사냥중에도 갑자기 저러 멘트뜨면서 멈춰버리는데 혹시 왜이런지 아시는 분 좀 도와주세요. 


제가 다른큐빙은 전혀 하지 않고 룬들만 주워서 큐빙하게끔 나름 이니를 수정한다고 해봤는데 혹시 이니설정이 잘못되서 오류가 나는 건지....


설정은 이렇게 했습니다. 

앰룬을 2개먹으면 칩자수정을 하나 보관하게끔 한다고 해봤는데 이렇게 하는게 맞는건지...


//##############################################################################

// 보석 큐빙

//==============================================================================

[Name] == ChippedAmethyst # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == AmnRune{>= 2}'] @ 

[Name] == ChippedTopaz # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == ThulRune{>= 2}'] @

[Name] == ChippedSapphire # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == SolRune{>= 2}'] @

[Name] == ChippedEmerald # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == DolRune{>= 2}'] @

[Name] == ChippedRuby # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == ShaelRune{>= 2}'] @ 

[Name] == ChippedDiamond # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == HelRune{>= 2}'] @

//[Name] == ChippedSkull # ['{Total:Keep}?{< 1}'] @


[Name] == FlawedAmethyst # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == LumRune{>= 2}'] @ 

[Name] == FlawedTopaz # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == IoRune{>= 2}'] @

[Name] == FlawedSapphire # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == KoRune{>= 2}'] @

[Name] == FlawedEmerald # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == LemRune{>= 2}'] @ 

[Name] == FlawedRuby # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == FalRune{>= 2}'] @

[Name] == FlawedDiamond # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == PulRune{>= 2}'] @  

//[Name] == FlawedSkull # ['{Total:Keep}?{< 1}'] @


[Name] == Amethyst # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == MalRune{>= 1}'] @ 

[Name] == Topaz # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == UmRune{>= 1}'] @

[Name] == Sapphire # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == IstRune{>= 1}'] @

[Name] == Emerald # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == VexRune{>= 1}'] @

[Name] == Ruby # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == GulRune{>= 1}'] @

[Name] == Diamond # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == OhmRune{>= 1}'] @

//[Name] == Skull # ['{Total:Keep}?{< 1}'] @

 

[Name] == FlawlessAmethyst # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == SurRune{>= 1}'] @    //[Name] == FlawlessTopaz # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == LoRune{< 1}'] @

//[Name] == FlawlessSapphire # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == BerRune{< 1}'] @

//[Name] == FlawlessEmerald # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == ChamRune{< 1}'] @

//[Name] == FlawlessRuby # ['{Total:Keep}?{< 3}'] && ['{Total:Keep}[Name] == JahRune{< 1}'] @

//[Name] == FlawlessDiamond # ['{Total:Keep}?{< 3}'] && ['{Total:Keep}[Name] == PerfectDiamond{< 1}'] @

//[Name] == FlawlessSkull # ['{Total:Keep}?{< 3}'] && ['{Total:Keep}[Name] == PerfectSkull{< 1}'] @


//[Name] == PerfectAmethyst # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @ 

//[Name] == PerfectTopaz # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @

//[Name] == PerfectSapphire # ['{Total:Keep}?{< 1}'] @

//[Name] == PerfectEmerald # ['{Total:Keep}?{< 1}'] @

//[Name] == PerfectRuby # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @

//[Name] == PerfectDiamond # ['{Total:Keep}?{< 1}'] @

//[Name] == PerfectSkull # ['{Total:Keep}?{< 1}'] @



//##############################################################################

// 룬 큐빙

//==============================================================================

[Name] == ElRune # @

[Name] == EldRune # @

[Name] == TirRune # @

[Name] == NefRune # @

[Name] == EthRune # @

[Name] == IthRune # @

[Name] == TalRune # @

[Name] == RalRune # @

[Name] == OrtRune # @

[Name] == ThulRune # @

[Name] == AmnRune # @

[Name] == SolRune # @

[Name] == ShaelRune # @

[Name] == DolRune # @

[Name] == HelRune # @

[Name] == IoRune # @

[Name] == LumRune # @

[Name] == KoRune # @

[Name] == FalRune # @

[Name] == LemRune # @

[Name] == PulRune # @

[Name] == UmRune # @

[Name] == MalRune # @

[Name] == IstRune # @

[Name] == GulRune # @

[Name] == VexRune # @

[Name] == OhmRune # @

//[Name] == LoRune @

[Name] == SurRune # @

//[Name] == BerRune @

//[Name] == JahRune @

//[Name] == ChamRune @

//[Name] == ZodRune @


D2NT 고수님들 좀 도와주세요 ㅠㅠ


 가입한지는 좀 됐는데 이제사 인사드리네요 잘부탁합니다.
댓글 4
  • 댓글 #3191143

    아이템 검사하기로 찾는게 가장 빠릅니다ㆍ 또는 에러나는 조건에서. 즉 해당 템을 갖고 있는 상태에서 저이니중 의심되는 부분을 주석처리. 즉 안먹는걸로 설정후 해당템을 줍기해보세요 에러뜨는지 안뜨면 그주석처리한 부분이 문제이니 원본과 비교해서 빠진부분이다 띄어쓰기 등등 원인을 찾으시면 될 듯 합니다
  • 댓글 #3191258

    아이템이니검사기능도 있었군요. 봇초보라 모르는게 많네요. 검색해서 한번 해볼께요. 감사합니다
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