D2NT 계속 오류가 납니다 도와주세요
디발런 봇을 돌리고 있는데요 한두판하고 나면 아래같은 멘트가 뜨면서 오류가 나서 봇이 그냥 멈춰버립니다. 사냥중에도 갑자기 저러 멘트뜨면서 멈춰버리는데 혹시 왜이런지 아시는 분 좀 도와주세요.
제가 다른큐빙은 전혀 하지 않고 룬들만 주워서 큐빙하게끔 나름 이니를 수정한다고 해봤는데 혹시 이니설정이 잘못되서 오류가 나는 건지....
설정은 이렇게 했습니다.
앰룬을 2개먹으면 칩자수정을 하나 보관하게끔 한다고 해봤는데 이렇게 하는게 맞는건지...
//##############################################################################
// 보석 큐빙
//==============================================================================
[Name] == ChippedAmethyst # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == AmnRune{>= 2}'] @
[Name] == ChippedTopaz # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == ThulRune{>= 2}'] @
[Name] == ChippedSapphire # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == SolRune{>= 2}'] @
[Name] == ChippedEmerald # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == DolRune{>= 2}'] @
[Name] == ChippedRuby # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == ShaelRune{>= 2}'] @
[Name] == ChippedDiamond # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == HelRune{>= 2}'] @
//[Name] == ChippedSkull # ['{Total:Keep}?{< 1}'] @
[Name] == FlawedAmethyst # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == LumRune{>= 2}'] @
[Name] == FlawedTopaz # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == IoRune{>= 2}'] @
[Name] == FlawedSapphire # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == KoRune{>= 2}'] @
[Name] == FlawedEmerald # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == LemRune{>= 2}'] @
[Name] == FlawedRuby # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == FalRune{>= 2}'] @
[Name] == FlawedDiamond # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == PulRune{>= 2}'] @
//[Name] == FlawedSkull # ['{Total:Keep}?{< 1}'] @
[Name] == Amethyst # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == MalRune{>= 1}'] @
[Name] == Topaz # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == UmRune{>= 1}'] @
[Name] == Sapphire # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == IstRune{>= 1}'] @
[Name] == Emerald # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == VexRune{>= 1}'] @
[Name] == Ruby # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == GulRune{>= 1}'] @
[Name] == Diamond # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == OhmRune{>= 1}'] @
//[Name] == Skull # ['{Total:Keep}?{< 1}'] @
[Name] == FlawlessAmethyst # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == SurRune{>= 1}'] @ //[Name] == FlawlessTopaz # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == LoRune{< 1}'] @
//[Name] == FlawlessSapphire # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == BerRune{< 1}'] @
//[Name] == FlawlessEmerald # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == ChamRune{< 1}'] @
//[Name] == FlawlessRuby # ['{Total:Keep}?{< 3}'] && ['{Total:Keep}[Name] == JahRune{< 1}'] @
//[Name] == FlawlessDiamond # ['{Total:Keep}?{< 3}'] && ['{Total:Keep}[Name] == PerfectDiamond{< 1}'] @
//[Name] == FlawlessSkull # ['{Total:Keep}?{< 3}'] && ['{Total:Keep}[Name] == PerfectSkull{< 1}'] @
//[Name] == PerfectAmethyst # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
//[Name] == PerfectTopaz # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
//[Name] == PerfectSapphire # ['{Total:Keep}?{< 1}'] @
//[Name] == PerfectEmerald # ['{Total:Keep}?{< 1}'] @
//[Name] == PerfectRuby # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
//[Name] == PerfectDiamond # ['{Total:Keep}?{< 1}'] @
//[Name] == PerfectSkull # ['{Total:Keep}?{< 1}'] @
//##############################################################################
// 룬 큐빙
//==============================================================================
[Name] == ElRune # @
[Name] == EldRune # @
[Name] == TirRune # @
[Name] == NefRune # @
[Name] == EthRune # @
[Name] == IthRune # @
[Name] == TalRune # @
[Name] == RalRune # @
[Name] == OrtRune # @
[Name] == ThulRune # @
[Name] == AmnRune # @
[Name] == SolRune # @
[Name] == ShaelRune # @
[Name] == DolRune # @
[Name] == HelRune # @
[Name] == IoRune # @
[Name] == LumRune # @
[Name] == KoRune # @
[Name] == FalRune # @
[Name] == LemRune # @
[Name] == PulRune # @
[Name] == UmRune # @
[Name] == MalRune # @
[Name] == IstRune # @
[Name] == GulRune # @
[Name] == VexRune # @
[Name] == OhmRune # @
//[Name] == LoRune @
[Name] == SurRune # @
//[Name] == BerRune @
//[Name] == JahRune @
//[Name] == ChamRune @
//[Name] == ZodRune @
D2NT 고수님들 좀 도와주세요 ㅠㅠ

