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질문/답변다크 모드

큐빙질문입니다~(박지혜님 이니+막타님 큐빙)

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안녕하세요  다시 시작한지 7일째 되는 초보입니다

 

d2nt 40차 다운받아서  박지혜님이니와 막타님 큐빙을 복사해서 썼는데요( 체라)

 

이니설정에서  1 컴 2계정+창고관이까지는  다 했습니다 (설정완료,잘 돌아가요)

 

문제는 막타님의 큐빙에서 올 퍼팩보석만들기+굴 룬만들기에서....보석을 만졌는데 먹으면 상점에 팔아바리네요

 

제가 공부가 부족해서 안돼요 설정 설명좀해주세요~

 

//##############################################################################
// 보석 큐빙
//==============================================================================
//[Name] == ChippedAmethyst # ['{Total:Keep}[Name] == ChippedAmethyst{< 1}'] @
//[Name] == ChippedTopaz # ['{Total:Keep}[Name] == ChippedTopaz{< 1}'] @
//[Name] == ChippedSapphire # ['{Total:Keep}[Name] == ChippedSapphire{< 1}'] @
//[Name] == ChippedEmerald # ['{Total:Keep}[Name] == ChippedEmerald{< 1}'] @
//[Name] == ChippedRuby # ['{Total:Keep}[Name] == ChippedRuby{< 1}'] @
//[Name] == ChippedDiamond # ['{Total:Keep}[Name] == ChippedDiamond{< 1}'] @
//[Name] == ChippedSkull # ['{Total:Keep}[Name] == ChippedSkull{< 1}'] @

//[Name] == FlawedAmethyst # ['{Total:Keep}[Name] == FlawedAmethyst{< 1}'] @
//[Name] == FlawedTopaz # ['{Total:Keep}[Name] == FlawedTopaz{< 1}'] @
//[Name] == FlawedSapphire # ['{Total:Keep}[Name] == FlawedSapphire{< 1}'] @
//[Name] == FlawedEmerald # ['{Total:Keep}[Name] == FlawedEmerald{< 1}'] && ['{Total:Keep}[Name] == LemRune{> 2}'] @
//[Name] == FlawedRuby # ['{Total:Keep}[Name] == FlawedRuby{< 1}'] @
//[Name] == FlawedDiamond # ['{Total:Keep}[Name] == FlawedDiamond{< 1}'] && ['{Total:Keep}[Name] == PulRune{> 1}'] @ 
//[Name] == FlawedSkull # ['{Total:Keep}[Name] == FlawedSkull{< 1}'] @

//[Name] == Amethyst # ['{Total:Keep}[Name] == Amethyst{< 1}'] && ['{Total:Keep}[Name] == MalRune{> 1}'] @
//[Name] == Topaz # ['{Total:Keep}[Name] == Topaz{< 1}'] && ['{Total:Keep}[Name] == UmRune{> 1}'] @
//[Name] == Sapphire # ['{Total:Keep}[Name] == Sapphire{< 1}'] && ['{Total:Keep}[Name] == IstRune{> 1}'] @
//[Name] == Emerald # ['{Total:Keep}[Name] == Emerald{< 1}'] && ['{Total:Keep}[Name] == VexRune{> 1}'] @
//[Name] == Ruby # ['{Total:Keep}[Name] == Ruby{< 1}'] && ['{Total:Keep}[Name] == GulRune{> 1}'] @
//[Name] == Diamond # ['{Total:Keep}[Name] == Diamond{< 1}'] && ['{Total:Keep}[Name] == OhmRune{> 1}'] @
//[Name] == Skull # ['{Total:Keep}[Name] == Skull{< 1}'] @
 
[Name] == FlawlessAmethyst # ['{Total:Keep}[Name] == FlawlessAmethyst{< 3}'] && ['{Total:Keep}[Name] == PerfectAmethyst{< 1}'] && ['{Total:warehouse}[Name] == FlawlessAmethyst{> 3}'] @ 
[Name] == FlawlessTopaz # ['{Total:Keep}[Name] == FlawlessTopaz{< 3}'] && ['{Total:Keep}[Name] == PerfectTopaz{< 1}'] && ['{Total:warehouse}[Name] == FlawlessTopaz{> 3}'] @
[Name] == FlawlessSapphire # ['{Total:Keep}[Name] == FlawlessSapphire{< 3}'] && ['{Total:Keep}[Name] == PerfectSapphire{< 1}'] && ['{Total:warehouse}[Name] == FlawlessSapphire{> 3}'] @
[Name] == FlawlessEmerald # ['{Total:Keep}[Name] == FlawlessEmerald{< 3}'] && ['{Total:Keep}[Name] == PerfectEmerald{< 1}'] && ['{Total:warehouse}[Name] == FlawlessEmerald{> 3}'] @
[Name] == FlawlessRuby # ['{Total:Keep}[Name] == FlawlessRuby{< 3}'] && ['{Total:Keep}[Name] == PerfectRuby{< 1}'] && ['{Total:warehouse}[Name] == FlawlessRuby{> 3}'] @
[Name] == FlawlessDiamond # ['{Total:Keep}[Name] == FlawlessDiamond{< 3}'] && ['{Total:Keep}[Name] == PerfectDiamond{< 1}'] && ['{Total:warehouse}[Name] == FlawlessDiamond{> 3}'] @
[Name] == FlawlessSkull # ['{Total:Keep}[Name] == FlawlessSkull{< 3}'] && ['{Total:Keep}[Name] == PerfectSkull{< 1}'] && ['{Total:warehouse}[Name] == FlawlessSkull{> 3}'] @

[Name] == PerfectAmethyst # ['{Total:Keep}[Name] == PerfectAmethyst{< 1}'] && ['{Total:warehouse}[Name] == PerfectAmethyst{> 5}'] @
[Name] == PerfectTopaz # ['{Total:Keep}[Name] == PerfectTopaz{< 1}'] && ['{Total:warehouse}[Name] == PerfectTopaz{> 5}'] @
[Name] == PerfectSapphire # ['{Total:Keep}[Name] == PerfectSapphire{< 1}'] && ['{Total:warehouse}[Name] == PerfectSapphire{> 5}'] @
[Name] == PerfectEmerald # ['{Total:Keep}[Name] == PerfectEmerald{< 1}'] && ['{Total:warehouse}[Name] == PerfectEmerald{> 5}'] @
[Name] == PerfectRuby # ['{Total:Keep}[Name] == PerfectRuby{< 1}'] && ['{Total:warehouse}[Name] == PerfectRuby{> 5}'] @
[Name] == PerfectDiamond # ['{Total:Keep}[Name] == PerfectDiamond{< 1}'] && ['{Total:warehouse}[Name] == PerfectDiamond{> 5}'] @
[Name] == PerfectSkull # ['{Total:Keep}[Name] == PerfectSkull{< 1}'] && ['{Total:warehouse}[Name] == PerfectSkull{> 5}'] @

등록된 소개글이 없습니다.
댓글 2
  • 댓글 #978222

    [Name] == PerfectAmethyst # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @ //최상급자수정 1개 큐빙용으로 보관. 창고지기 호출시1개 남기고 넘김.(1개만 줍게 했기때문에 넘겨줄것도없을겁니다.)

    막타이니가 어떤가 해서 받아서 보니 그냥 설명대로 숫자만 바꾸면 될듯하네요 이 상태 보시고 설정하시면 될듯하네요

    굴룬은 위에 //를 지우질 않으셨네요
권한이 없습니다.
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