Skip to content

크래프트 큐빙을 안하내요

분류 질문 조회 수 1,277 추천 수 -7







//##############################################################################
// 만능 큐빙
//==============================================================================


//##############################################################################
// 보석 큐빙
//==============================================================================
//[Name] == ChippedAmethyst # ['{Total:Keep}?{< 1}'] @
//[Name] == ChippedTopaz # ['{Total:Keep}?{< 1}'] @
//[Name] == ChippedSapphire # ['{Total:Keep}?{< 1}'] @
//[Name] == ChippedEmerald # ['{Total:Keep}?{< 1}'] @
//[Name] == ChippedRuby # ['{Total:Keep}?{< 1}'] @
//[Name] == ChippedDiamond # ['{Total:Keep}?{< 1}'] @
//[Name] == ChippedSkull # ['{Total:Keep}?{< 1}'] @

//[Name] == FlawedAmethyst # ['{Total:Keep}?{< 1}'] @
//[Name] == FlawedTopaz # ['{Total:Keep}?{< 1}'] @
//[Name] == FlawedSapphire # ['{Total:Keep}?{< 1}'] @
//[Name] == FlawedEmerald # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == LemRune{>= 3}'] @ // 렘룬이3개 이상이면 하급에메랄드1개를 큐빙용으로 보관. 렘룬설정은 별도로 돼있어야 하고, 결과물인 풀룬의 설정도 별도로 돼있어야 합니다.
//[Name] == FlawedRuby # ['{Total:Keep}?{< 1}'] @
//[Name] == FlawedDiamond # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == PulRune{>= 2}'] @ 
//[Name] == FlawedSkull # ['{Total:Keep}?{< 1}'] @

//[Name] == Amethyst # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == MalRune{>= 2}'] @ // 말룬이2개 이상이면 자수정1개 큐빙용으로 보관.큐빙용 말룬설정은 별도로 돼있어야하고, 결과물인 이스트룬의 설정도 별도로 돼있어야 합니다.
//[Name] == Topaz # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == UmRune{>= 2}'] @
//[Name] == Sapphire # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == IstRune{>= 2}'] @
//[Name] == Emerald # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == VexRune{>= 2}'] @
//[Name] == Ruby # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == GulRune{>= 2}'] @
//[Name] == Diamond # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == OhmRune{>= 2}'] @
//[Name] == Skull # ['{Total:Keep}?{< 1}'] @

[Name] == FlawlessAmethyst # ['{Total:Keep}?{< 3}'] && ['{Total:Keep}[Name] == PerfectAmethyst{< 1}'] && ['{Total:warehouse}?{> 3}'] @ // 최상급자수정이 0개면 상급자수정3개를 큐빙용으로 보관. 결과물인 최상급자수정 설정은 별도로 돼있어야 합니다. 창고지기호출시 3개남기고 넘김.(3개만 줍게 했기때문에 넘겨줄건없을겁니다.)
[Name] == FlawlessTopaz # ['{Total:Keep}?{< 3}'] && ['{Total:Keep}[Name] == PerfectTopaz{< 1}'] && ['{Total:warehouse}?{> 3}'] @
[Name] == FlawlessSapphire # ['{Total:Keep}?{< 3}'] && ['{Total:Keep}[Name] == PerfectSapphire{< 1}'] @
[Name] == FlawlessEmerald # ['{Total:Keep}?{< 3}'] && ['{Total:Keep}[Name] == PerfectEmerald{< 1}'] @
[Name] == FlawlessRuby # ['{Total:Keep}?{< 3}'] && ['{Total:Keep}[Name] == PerfectRuby{< 1}'] && ['{Total:warehouse}?{> 3}'] @
[Name] == FlawlessDiamond # ['{Total:Keep}?{< 3}'] && ['{Total:Keep}[Name] == PerfectDiamond{< 1}'] @
[Name] == FlawlessSkull # ['{Total:Keep}?{< 3}'] && ['{Total:Keep}[Name] == PerfectSkull{< 1}'] @

[Name] == PerfectAmethyst # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @ //최상급자수정 1개 큐빙용으로 보관. 창고지기 호출시1개 남기고 넘김.(1개만 줍게 했기때문에 넘겨줄것도없을겁니다.)
[Name] == PerfectTopaz # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
//[Name] == PerfectSapphire # ['{Total:Keep}?{< 1}'] @
//[Name] == PerfectEmerald # ['{Total:Keep}?{< 1}'] @
[Name] == PerfectRuby # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
//[Name] == PerfectDiamond # ['{Total:Keep}?{< 1}'] @
//[Name] == PerfectSkull # ['{Total:Keep}?{< 1}'] @


//##############################################################################
// 룬 큐빙
//==============================================================================
//[Name] == ElRune # ['{Total:Keep}?{< 1}'] @
//[Name] == EldRune # ['{Total:Keep}?{< 1}'] @
[Name] == TirRune # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @ //큐빙용으로 티르룬 1개보관.창고지기호출시 1개만 남기고 넘김.(1개만 줍게 했기때문에 넘겨줄것도없을겁니다.)
[Name] == NefRune # ['{Total:Keep}?{< 1}'] @
//[Name] == EthRune # ['{Total:Keep}?{< 1}'] @
//[Name] == IthRune # ['{Total:Keep}?{< 1}'] @
[Name] == TalRune # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
[Name] == RalRune # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
[Name] == OrtRune # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
[Name] == ThulRune # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
[Name] == AmnRune # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
[Name] == SolRune # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
//[Name] == ShaelRune # ['{Total:Keep}?{< 1}'] @
//[Name] == DolRune # ['{Total:Keep}?{< 1}'] @
[Name] == HelRune # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
//[Name] == IoRune # ['{Total:Keep}?{< 1}'] @
//[Name] == LumRune # ['{Total:Keep}?{< 1}'] @
//[Name] == KoRune # ['{Total:Keep}?{< 1}'] @
//[Name] == FalRune # ['{Total:Keep}?{< 1}'] @
//[Name] == LemRune # ['{Total:Keep}?{< 3}'] @
//[Name] == PulRune # ['{Total:Keep}?{< 2}'] @
//[Name] == UmRune # ['{Total:Keep}?{< 2}'] @
//[Name] == MalRune # ['{Total:Keep}?{< 2}'] @
//[Name] == IstRune # ['{Total:Keep}?{< 2}'] @
//[Name] == GulRune # ['{Total:Keep}?{< 2}'] @
//[Name] == VexRune # ['{Total:Keep}?{< 2}'] @
//[Name] == OhmRune # ['{Total:Keep}?{< 2}'] @
//[Name] == LoRune @
//[Name] == SurRune # ['{Total:Keep}?{< 2}'] @
//[Name] == BerRune @
//[Name] == JahRune @
//[Name] == ChamRune @
//[Name] == ZodRune @


//##############################################################################
// 크래프트 큐빙
//==============================================================================
[Name] == SharkskinGloves && [Quality] == Magic && [CharacterItemLevel] >= 78 # ['{Total:Keep}?@{< 1}'] @
[Name] == VampireboneGloves && [Quality] == Magic && [CharacterItemLevel] >= 79 # ['{Total:Keep}?@{< 1}'] @

//[Name] == HeavyBracers && [Quality] == Magic && [CharacterItemLevel] >= 79 # ['{Total:Keep}?@{< 1}'] @
//[Name] == Vambraces && [Quality] == Magic && [CharacterItemLevel] >= 79 # ['{Total:Keep}?@{< 1}'] @

//[Name] == Casque && [Quality] == Magic && [CharacterItemLevel] >= 84 # ['{Total:Keep}?@{< 1}'] @
//[Name] == Armet && [Quality] == Magic && [CharacterItemLevel] >= 84 # ['{Total:Keep}?@{< 1}'] @

//[Name] == SharkskinBelt && [Quality] == Magic && [CharacterItemLevel] >= 85 # ['{Total:Keep}?@{< 1}'] @
//[Name] == VampirefangBelt && [Quality] == Magic && [CharacterItemLevel] >= 85 # ['{Total:Keep}?@{< 1}'] @

//[Name] == MeshBelt && [Quality] == Magic && [CharacterItemLevel] >= 85 # ['{Total:Keep}?@{< 1}'] @
//[Name] == MithrilCoil && [Quality] == Magic && [CharacterItemLevel] >= 85 # ['{Total:Keep}?@{< 1}'] @

//[Name] == BattleBoots && [Quality] == Magic && [CharacterItemLevel] >= 85 # ['{Total:Keep}?@{< 1}'] @
//[Name] == MirroredBoots && [Quality] == Magic && [CharacterItemLevel] >= 85 # ['{Total:Keep}?@{< 1}'] @

//[Name] == Monarch && [Quality] == Magic && [CharacterItemLevel] >= 82 # ['{Total:Keep}?@{< 1}'] @

[Name] == Jewel # ['{Total:Keep}?@{< 3}'] && ['{Total:warehouse}?@{> 3}'] @


//##############################################################################
// 매직 아이템 큐빙
//==============================================================================
//[Name] == SmallCharm && [Quality] == Magic && [Level] >= 94 # ['{Total:Keep}?@{< 2}'] && ['{Total:warehouse}?@{> 2}'] @ // 숨렙 94이상 매직스몰참 2개까지 큐빙용보관. 창고지기 호출시 2개를 남기고 창고지기에게 넘김.
//[Name] == LargeCharm && [Quality] == Magic && [Level] >= 99 # ['{Total:Keep}?@{< 1}'] && ['{Total:warehouse}?@{> 1}'] @
//[Name] == GrandCharm && [Quality] == Magic && [Level] >= 94 # ['{Total:Keep}?@{< 1}'] && ['{Total:warehouse}?@{> 1}'] @
//[Name] == Monarch && [Quality] == Magic && [Level] >= 99 # ['{Total:Keep}?@{< 1}'] @


//##############################################################################
// 레어 아이템 큐빙
//==============================================================================
//[Name] == Scepter && [Quality] == Rare # ['{Total:Keep}?@{< 1}'] @


//##############################################################################
// 노말 아이템 큐빙
//==============================================================================

// 무기
[Name] == ColossusVoulge && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 @ //에테 콜불즈 0솟 큐빙용보관. 라주크주면4솟해주지만,소켓을 노말 아이템 큐빙으로 뚫으실경우 사용(소켓은 랜덤으로뚫립니다.). 라주크퀘스트로 소켓을 뚫으실경우시면 이니 끝부분의 큐빙용표시( @ )를 없애주시면 일반용으로 보관을 해서 큐빙은 하지 않게 됩니다. 
[Name] == Thresher && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 && ['{Total:Warehouse}?{> 1}'] @ // 에테 쓰레셔 0솟 큐빙용보관. 창고지기 호출시 1개를 남기고 창고지기에게 넘김.
[Name] == CrypticAxe && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 @
[Name] == GreatPoleaxe && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 @
[Name] == GiantThresher && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 @


// 방어구
//[Type] == armor && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //아머 벅큐빙시 방어력1050이상

[Name] == SacredArmor && [Quality] == normal && [Flag] == ethereal # [Defense] >= 800 && [Sockets] == 0 @ //(최고값:900) 벅큐빙시 방어력 1100이상
[Name] == ShadowPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 800 && [Sockets] == 0 @ //(최고값:835)
[Name] == LacqueredPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 735 && [Sockets] == 0 @ //(최고값:811)
[Name] == HellforgePlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 735 && [Sockets] == 0 @ //(최고값:795)
[Name] == KrakenShell && [Quality] == normal && [Flag] == ethereal # [Defense] >= 735 && [Sockets] == 0 @ //(최고값:784)
[Name] == ArchonPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 735 && [Sockets] == 0 @ //(최고값:786)
[Name] == BalrogSkin && [Quality] == normal && [Flag] == ethereal # [Defense] >= 735 && [Sockets] == 0 @ //(최고값:775)
//[Name] == Boneweave && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //(최고값:757) 벅큐빙시 방어력 1050이상
//[Name] == GreatHauberk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //(최고값:751)
//[Name] == LoricatedMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //(최고값:744)
//[Name] == DiamondMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //(최고값:733)
//[Name] == WireFleece && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //(최고값:721)
//[Name] == ScarabHusk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //(최고값:711)
//[Name] == Wyrmhide && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //(최고값:705)
//[Name] == DuskShroud && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //(최고값:700)


// 방패 엘리트방패 올레지 40이상 에테벅큐빙용
[Name] == sacredtarge && [Quality] == normal && [Flag] == ethereal # [FireResist] >= 40 && [Sockets] == 0 @
[Name] == sacredrondache && [Quality] == normal && [Flag] == ethereal # [FireResist] >= 40 && [Sockets] == 0 @
[Name] == kurastshield && [Quality] == normal && [Flag] == ethereal # [FireResist] >= 40 && [Sockets] == 0 @
[Name] == zakarumshield && [Quality] == normal && [Flag] == ethereal # [FireResist] >= 40 && [Sockets] == 0 @
[Name] == vortexshield && [Quality] == normal && [Flag] == ethereal # [FireResist] >= 40 && [Sockets] == 0 @


//##############################################################################
// 매직 링/아뮬렛 큐빙
//==============================================================================
[Type] == Ring && [Quality] == Magic && [Level] >= 90 # ['{Total:Keep}?@{< 1}'] && ['{Total:Warehouse}?@{> 1}'] @
[Type] == Amulet && [Quality] == Magic && [Level] >= 90 # ['{Total:Keep}?@{< 1}'] && ['{Total:Warehouse}?@{> 1}'] @


//##############################################################################
// 정수 큐빙
//==============================================================================
//창고의 공간 확보차원에서 이니가좀 길어졌습니다.
//정수 큐빙설정을 하실경우 길잡이-캐릭터이니-큐빙-정수큐빙을 체크하시고,아래 큐빙용 정수이니및 면죄이니의 주석을 해제 해주시면 바로 큐빙이 됩니다.(별도로 일반이니에 정수 설정이 돼있으면 일반이니의 정수설정에는 주석처리를 해주세요. ) 
//------------------------------------------------------------------------------
//[Name] == TwistedEssenceOfSuffering # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == FesteringEssenceOfDestruction{>= 1}'] && ['{Total:Keep}[Name] == BurningEssenceOfTerror{>= 1}'] && ['{Total:Keep}[Name] == TokenOfAbsolution{< 1}'] && ['{Total:warehouse}?{> 1}'] @ //면죄0개 && 파괴정수1개이상 && 공포정수1개이상 이면 고통의정수1개를 큐빙용으로 보관.
//[Name] == ChargedEssenseOfHatred # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == FesteringEssenceOfDestruction{>= 1}'] && ['{Total:Keep}[Name] == BurningEssenceOfTerror{>= 1}'] && ['{Total:Keep}[Name] == TokenOfAbsolution{< 1}'] && ['{Total:warehouse}?{> 1}'] @
//[Name] == BurningEssenceOfTerror # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == TokenOfAbsolution{< 1}'] && ['{Total:warehouse}?{> 1}'] @
//[Name] == FesteringEssenceOfDestruction # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == TokenOfAbsolution{< 1}'] && ['{Total:warehouse}?{> 1}'] @

//[Name] == TokenOfAbsolution # ['{Total:Keep}?{< 1}'] // 면죄의증표 1개 보관


//##############################################################################
// 활력포션 큐빙
//==============================================================================
//[Name] == RejuvenationPotion @


//##############################################################################
// 업그레이드 큐빙
//==============================================================================


//##############################################################################
// 룬워드 만들기
//==============================================================================
// 무기
[Name] == ColossusVoulge && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 && ['{Total:Warehouse}?{> 1}'] @ // 에테 콜불즈 4솟 큐빙용보관. 창고지기 호출시 1개를 남기고 창고지기에게 다 넘김.
[Name] == Thresher && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 @
[Name] == CrypticAxe && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 @
[Name] == GreatPoleaxe && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 @
[Name] == GiantThresher && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 @


// 방어구 에테4솟
[Name] == SacredArmor && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 @
[Name] == ShadowPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 @
[Name] == LacqueredPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 @
[Name] == HellforgePlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 @
[Name] == KrakenShell && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 @
[Name] == ArchonPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 @
[Name] == BalrogSkin && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 @
[Name] == Boneweave && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 @
[Name] == GreatHauberk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 @
[Name] == LoricatedMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 @
[Name] == DiamondMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 @
[Name] == WireFleece && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 @
[Name] == ScarabHusk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 @
[Name] == Wyrmhide && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 @
[Name] == DuskShroud && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 @


// 방어구 에테3솟
[Name] == SacredArmor && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 3 @
[Name] == ShadowPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 3 @
[Name] == LacqueredPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 3 @
[Name] == HellforgePlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 3 @
[Name] == KrakenShell && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 3 @
[Name] == ArchonPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 3 @
[Name] == BalrogSkin && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 3 @
[Name] == Boneweave && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 3 @
[Name] == GreatHauberk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 3 @
[Name] == LoricatedMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 3 @
[Name] == DiamondMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 3 @
[Name] == WireFleece && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 3 @
[Name] == ScarabHusk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 3 @
[Name] == Wyrmhide && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 3 @
[Name] == DuskShroud && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 3 @


// 방패 모너크
//[Name] == Monarch && [Quality] <= superior # [Defense] >= 148 && [Sockets] == 4 && ['{Total:Warehouse}?{> 1}'] @


// 팔라딘 엘리트방패 올레지 40이상,45이상 4솟
[Name] == sacredtarge && [Quality] <= superior && [Flag] != ethereal # [FireResist] >= 40 && [Sockets] == 4 && ['{Total:Warehouse}?{> 1}'] @
[Name] == sacredrondache && [Quality] <= superior && [Flag] != ethereal # [FireResist] >= 40 && [Sockets] == 4 @
[Name] == kurastshield && [Quality] <= superior && [Flag] != ethereal # [FireResist] >= 45 && [Sockets] == 4 @
[Name] == zakarumshield && [Quality] <= superior && [Flag] != ethereal # [FireResist] >= 45 && [Sockets] == 4 @
[Name] == vortexshield && [Quality] <= superior && [Flag] != ethereal # [FireResist] >= 45 && [Sockets] == 4 @


// 팔라딘 엘리트방패 올레지 40이상 4솟 에테벅큐빙 성공시 큐빙용보관
[Name] == sacredtarge && [Quality] == normal && [Flag] == ethereal # [FireResist] >= 40 && [Defense] >= 283 && [Sockets] == 4 @
[Name] == sacredrondache && [Quality] == normal && [Flag] == ethereal # [FireResist] >= 40 && [Defense] >= 310 && [Sockets] == 4 @
[Name] == kurastshield && [Quality] == normal && [Flag] == ethereal # [FireResist] >= 40 && [Defense] >= 346 && [Sockets] == 4 @
[Name] == zakarumshield && [Quality] == normal && [Flag] == ethereal # [FireResist] >= 40 && [Defense] >= 380 && [Sockets] == 4 @
[Name] == vortexshield && [Quality] == normal && [Flag] == ethereal # [FireResist] >= 40 && [Defense] >= 409 && [Sockets] == 4 @



//##############################################################################
//별도의 룬워드이니가 없는 하급,중급,상급 아이템이니를 사용하시는분들을 위해서 추가했습니다.
//==============================================================================
// 룬워드
//------------------------------------------------------------------------------

// +++++++++++++++++ 통찰력 +++++++++++++++++

[Flag] == Runeword # (['{0}메디테이션'] >= 17 || ['{0}Meditation'] >= 17) //17메디


//아래이니들은 증뎀이 260 으뜸이기 때문에 개별적으로 쓰실경우 수치를 수정해서 사용하세요.
//[Name] == ColossusVoulge && [Flag] == Runeword # ['{0}메디테이션 오라'] >= 17 && ['{0}증가된 데미지'] >= 260
//[Name] == Thresher && [Flag] == Runeword # ['{0}메디테이션 오라'] >= 17 && ['{0}증가된 데미지'] >= 260
//[Name] == CrypticAxe && [Flag] == Runeword # ['{0}메디테이션 오라'] >= 17 && ['{0}증가된 데미지'] >= 260
//[Name] == GreatPoleaxe && [Flag] == Runeword # ['{0}메디테이션 오라'] >= 17 && ['{0}증가된 데미지'] >= 260
//[Name] == GiantThresher && [Flag] == Runeword # ['{0}메디테이션 오라'] >= 17 && ['{0}증가된 데미지'] >= 260


// +++++++++++++++++ 스피리트 +++++++++++++++++

[Name] == Monarch && [Flag] == Runeword # [FCR] >= 35
//모너크 35패캐

[Type] == auricshields && [Flag] == Runeword # [FCR] >= 35
//팔라딘 전용 방패 35패캐




이건 크래프트이니예요
// ##### Helms #########################
[Type] == helm && [Quality] == crafted # [Sockets] >= 2 && [ItemDeadlyStrike] >= 9 && [LifeLeech] >= 3 && [ItemToHitPercentPerLevel] >= 1 && [FHR] >= 10 && ([EnhancedDefense] >= 180 || [MaxHP] >= 55)

// ##### Armor #########################

// ##### Shields #######################
[Name] == Monarch && [Quality] == crafted # [Sockets] >= 2 && [EnhancedDefense] >= 210 && [FBR] >= 30 && (([FireResist] >= 19 && [LightResist] >= 19) || [FHR] >= 17)

// ##### Gloves ########################
[Type] == gloves && [Quality] == crafted # [ItemKnockBack] >= 1 && [ItemAddSkillTab] >= 2 && [IAS] >= 20 && ([Strength] >= 14 || [Dexterity] >= 14) && ([LifeLeech] >= 3 || [ManaLeech] >= 3)
[Type] == gloves && [Quality] == crafted # [ItemKnockBack] >= 1 && [ItemAddSkillTab] >= 2 && [IAS] >= 20 && [Strength]+[Dexterity] >= 25
[Type] == gloves && [Quality] == crafted # [ItemCrushingBlow] >= 9 && [LifeLeech] >= 6 && [IAS] >= 20 && ([Strength] >= 14 || [Dexterity] >= 14)
[Type] == gloves && [Quality] == crafted # [ItemCrushingBlow] >= 9 && [LifeLeech] >= 6 && [Strength]+[Dexterity] >= 25

// ##### Boots #########################
[Type] == boots && [Quality] == crafted # [LifeLeech] >= 3 && [FRW] >= 30 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 70
[Type] == boots && [Quality] == crafted # [LifeLeech] >= 3 && [FRW] >= 30 && [FHR] >= 10 && [Dexterity] >= 8 && ([FireResist] >= 35 || [LightResist] >= 35 || [ColdResist] >= 35 || [PoisonResist] >= 35)

// ##### Belts #########################
[Type] == belt && [Quality] == crafted # [ItemOpenWounds] >= 9 && [LifeLeech] >= 3 && [FHR] >= 24 && [Strength] >= 25 && ([MaxHP] >= 70 || [ItemGoldBonus] >= 70)

// ##### Rings #########################
[Type] == ring && [Quality] == crafted # [LifeLeech] >= 10 && [ToHit] >= 110 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && ([Strength] >= 20 || [Dexterity] >= 10 || [ManaLeech] >= 6)
[Type] == ring && [Quality] == crafted # [LifeLeech] >= 10 && [ToHit] >= 110 && [Strength]+[Dexterity] >= 35

// ##### Amulets #######################
[Type] == amulet && [Quality] == crafted # [FCR] >= 19 && [ItemAddClassSkills] >= 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 70 && ([MaxMana] >= 100 || [MaxHP] >= 50 || [Strength] >= 25 || [Dexterity] >= 15)
[Type] == amulet && [Quality] == crafted # [LifeLeech] >= 9 && [ItemAddClassSkills] >= 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 70 && ([ManaLeech] >= 8 || [MaxHP] >= 70 || [Strength] >= 25 || [Dexterity] >= 15)
[Type] == amulet && [Quality] == crafted # [LifeLeech] >= 9 && [ItemAddClassSkills] >= 2 && [Strength]+[Dexterity] >= 40
[Type] == a
  • 라니 2014.01.13 02:33
    답글 얻으셨다고 글 삭제하시고 글 올리시더니 글쓰기 안내까지 무시하시는 분이신가요? 아래 글에 대한 아무런 언급도 없이 글을 또 작성하시다니... 절대 댓글 안달리게 해드리겠습니다. 아래는 봇게시판 글쓰기 안내 중 발췌한 내용입니다. 2. 내용글 작성 규칙 1) 삼체 및 ~여, 염,~함,님들아, 님아, 등등...기타 인터넷언어 및 짧게 하대표현은 금지입니다. 2) 질문의 내용은 문제있는 핵심적인 내용을 담아야 합니다 -> 전체 이니를 다 복사해서 찾아달라나는등... 안됩니다. 이런분들 강력조치합니다. 글쓰기 안내를 위반한 글이므로 이글엔 댓글 달지 말아주시길 부탁드립니다.
  • 박지혜 2014.01.13 10:10
    질문 내용이 하나도 보이질 않네요. 스샷과 이니뿐 질문에 답을 얻고 삭제후 다른 질문을 하고 이건 아니라고 봅니다. 그 글에 답글을 달았던 사람은 뭐가 되나요? - 드립니다.
  • 앵벌소서[A1L] 2014.01.13 11:30
    이질문올리신분 참힘드시겠습니다,,,, 크래프트라하고 모든이니를다올리셧네요,,, 검색좀하시면 금방해결될걸 문제를만드셔서하시네요,,, 혹시또삭제하실까봐 댓글남겨 삭제못하게합니다,, 봇게시판에 답글다시는분들 이분기억해두시기바랍니다,,,,
  • llllBossllll 2014.01.13 18:48
    죄송합니다..먼가 오해가 있었나봅니다..전 글올리고 답글을 확인못햇어요 ㅠㅠ 새로고침을 못해서 미쳐 답글달린줄몰랐어요 검색해보다가 알게되어서 바로올린글이라서 미쳐 답글있는줄 몰랐습니다.. 죄송합니다..기분상했다면 다시한번 죄송합니다. 너그러이 봐주시기 바랍니다. 절대 답글단거 봤다면 감사했다는 말씀올렸을꺼예요
  • llllBossllll 2014.01.13 19:00
    그리고 봇쓰게 규칙 꼭 숙지해서 글올리는데 더욱 조심하도록 하겠습니다. 죄송합니다..

번호 분류 제목 글쓴이 날짜 조회
공지   게시판 푸시 알림 / 통합 앱 서비스 34 file 트디개발자 2023.09.20 945.2k
공지 안내 D2NT 처음 이용하는 분은 튜토리얼을 참고바랍니다. 135 우녕자 2014.12.21 50.9k
공지   맨땅 초보자 가이드 612 file 뮤리아 2020.10.16 1014.6k
공지   카카오톡 1:1 채팅방 만드는 법 106 트디개발자 2018.05.20 430.2k
11931 질문 36차버전 보석 큐빙관련 이니 질문입니다. 3 베르 2014.01.13 579
11930 질문 37차 장기봇 스킬관련 질문입니다 5 하은[아빠] 2014.01.13 593
11929 질문 텔포버그때문에 이니 주석처리하려고 합니다. 8 파란비 2014.01.13 676
11928 질문 카우봇(초보)질문입니다.^^ 2 추억의시간 2014.01.13 1.0k
> 질문 크래프트 큐빙을 안하내요 5 file llllBossllll 2014.01.13 1.3k
11926 질문 보석 이니 질문 좀 드릴꼐요 2 원이아빠 2014.01.12 330
11925 질문 쫄 렙업중에 질문입니다. 1 ☆슈팅스타☆ 2014.01.12 575
11924 질문 37차 떨어진 신뢰 줍기용이니부탁드립니다 5 짱구형 2014.01.12 1.1k
11923 질문 디아블로 CPU사용량 질문 1 낙원 2014.01.12 584
11922 질문 룬줍는설정 질문드립니다. 4 llllBossllll 2014.01.12 734
11921 질문 29차 링옵션-마나리젠 옵션은 어떻게 설정해야 하나요? 2 Art_워리어 2014.01.12 324
11920 질문 아이템과 사냥에대해서 질문 드립니다. 4 산마루 2014.01.12 290
11919 질문 이니 검사하는데 dc디갤-래더전용-mycubing 이니가 오류가 있다고 뜨네요 4 file 부서진내맘 2014.01.12 574
11918 질문 37차)100독참 안먹고 싶은데 어떻게 해야할까요?(완료) 2 수줍은고양이 2014.01.12 1.2k
11917 질문 37차 쓰고있습니다. 4 file 쎄이 2014.01.12 1.8k
11916 질문 이니변경 문의드립니다. 3 송이버섯 2014.01.12 240
11915 질문 자벨마 잔몹처리할떄 퓨리대신 차지드공격하게하는방법 궁금합니다. 3 배대리 2014.01.12 1.6k
11914 질문 아이템 이니 따로 적용되게 할수 없나요? 3 phix 2014.01.12 1.5k
11913 질문 37차 아이템이니 요청드립니다 6 짱구형 2014.01.12 1.3k
11912 기타 안녕하세요 37차쓰구잇느중인데 창고지기좀 알려주세요 3 흐르덩이 2014.01.12 770