34차 마이큐브 설정 관련.
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아래는 제 캐릭 마이큐브 설정입니다 ..수정할 부분좀 알려주세요 .. ^^
노말아이템 큐빙은 에테 갑옷 에테 폴암 설정 해뒀습니다
룬워드만들기는 스피릿 방패 & 통찰을 슈페 노슈페로 설정했습니다.
크래프트 아이템은 아멧 패케아뮬 패케링 블럭모나크 설정했습니다.
매직아이템 큐빙은 스몰참 그랜드참 설정했습니다.
* 질문
1.우선 이니 설정 맞게 설정된건지 ..틀린 부분 지적좀 부탁드려요 .^^
2.크래프트쪽에 @ 왼쪽에 1 이렇게 되있으면 크래프트 1개만 한다는 뜻인가요 ? 아니면 1개 하고 또 1개 한다라는 뜻인가요 ?
3.룬워드 만들기에서 15증뎀 슈페만 하는게 아니라 슈페리얼쪽은 다 하고 싶은데 어떻게 설정해야 할까요 ? 제가 한 설정이 지금 맞는건지 .. ^^:
4.크래프트 만들기에서 블러드링하고 패케아뮬은 따로 안 적혀 있는데 . 매니저에서만 설정하면 되는건가요 ? . 설정 어떻게 해야하나요 ?
//##############################################################################
// 만능 큐빙
//==============================================================================
//##############################################################################
// 보석 큐빙
//==============================================================================
//[Name] == ChippedAmethyst ## [Total] < 1 @
//[Name] == ChippedTopaz ## [Total] < 1 @
//[Name] == ChippedSapphire ## [Total] < 1 @
//[Name] == ChippedEmerald ## [Total] < 1 @
//[Name] == ChippedRuby ## [Total] < 1 @
//[Name] == ChippedDiamond ## [Total] < 1 @
//[Name] == ChippedSkull ## [Total] < 1 @
//[Name] == FlawedAmethyst ## [Total] < 1 @
//[Name] == FlawedTopaz ## [Total] < 1 @
//[Name] == FlawedSapphire ## [Total] < 1 @
//[Name] == FlawedEmerald ## [Total] < 1 @
//[Name] == FlawedRuby ## [Total] < 1 @
//[Name] == FlawedDiamond ## [Total] < 1 @
//[Name] == FlawedSkull ## [Total] < 1 @
//[Name] == Amethyst ## [Total] < 1 @ ^= [Name] == MalRune ## [Total] >= 2
//[Name] == Topaz ## [Total] < 1 @ ^= [Name] == UmRune ## [Total] >= 2
//[Name] == Sapphire ## [Total] < 1 @ ^= [Name] == IstRune ## [Total] >= 2
//[Name] == Emerald ## [Total] < 1 @ ^= [Name] == VexRune ## [Total] >= 2
//[Name] == Ruby ## [Total] < 1 @ ^= [Name] == GulRune ## [Total] >= 2
//[Name] == Diamond ## [Total] < 1 @ ^= [Name] == OhmRune ## [Total] >= 2
//[Name] == Skull @
[Name] == FlawlessAmethyst ## [Total] < 3 @
[Name] == FlawlessTopaz ## [Total] < 3 @
[Name] == FlawlessSapphire ## [Total] < 3 @
[Name] == FlawlessEmerald ## [Total] < 3 @
[Name] == FlawlessRuby ## [Total] < 3 @
[Name] == FlawlessDiamond ## [Total] < 3 @
[Name] == FlawlessSkull ## [Total] < 3 @
[Name] == PerfectAmethyst ## [Total] < 4 @
[Name] == PerfectTopaz ## [Total] < 3 @
[Name] == PerfectSapphire ## [Total] < 3 @
[Name] == PerfectEmerald ## [Total] < 2 @
[Name] == PerfectRuby ## [Total] < 4 @
[Name] == PerfectDiamond ## [Total] < 2 @
[Name] == PerfectSkull ## [Total] < 2 @
[
//##############################################################################
// 룬 큐빙
//==============================================================================
//[Name] == ElRune @
//[Name] == EldRune @
[Name] == TirRune ## [Total] < 2 @
[Name] == NefRune ## [Total] < 1 @
//[Name] == EthRune @
//[Name] == IthRune @
[Name] == TalRune ## [Total] < 2 @
[Name] == RalRune ## [Total] < 4 @
[Name] == OrtRune ## [Total] < 1 @
[Name] == ThulRune ## [Total] < 2 @
[Name] == AmnRune ## [Total] < 2 @
[Name] == SolRune ## [Total] < 2 @
//[Name] == ShaelRune @
//[Name] == DolRune @
//[Name] == HelRune ## [Total] < 2 @
//[Name] == IoRune @
//[Name] == LumRune @
//[Name] == KoRune @
//[Name] == FalRune @
//[Name] == LemRune @
//[Name] == PulRune @
//[Name] == UmRune @
//[Name] == MalRune @
//[Name] == IstRune @
//[Name] == GulRune @
//[Name] == VexRune @
//[Name] == OhmRune @
//[Name] == LoRune @
//[Name] == SurRune @
//[Name] == BerRune @
//[Name] == JahRune @
//[Name] == ChamRune @
//[Name] == ZodRune @
//##############################################################################
// 크래프트 큐빙
//==============================================================================
//[Name] == SharkskinGloves && [Quality] == Magic && [CharacterItemLevel] >= 78 ## [Total] < 1 @
//[Name] == VampireboneGloves && [Quality] == Magic && [CharacterItemLevel] >= 79 ## [Total] < 1 @
//[Name] == HeavyBracers && [Quality] == Magic && [CharacterItemLevel] >= 79 ## [Total] < 1 @
//[Name] == Vambraces && [Quality] == Magic && [CharacterItemLevel] >= 79 ## [Total] < 1 @
//[Name] == Casque && [Quality] == Magic && [CharacterItemLevel] >= 84 ## [Total] < 1 @
[Name] == Armet && [Quality] == Magic && [CharacterItemLevel] >= 84 ## [Total] < 1 @
//[Name] == SharkskinBelt && [Quality] == Magic && [CharacterItemLevel] >= 85 ## [Total] < 1 @
//[Name] == VampirefangBelt && [Quality] == Magic && [CharacterItemLevel] >= 85 ## [Total] < 1 @
//[Name] == MeshBelt && [Quality] == Magic && [CharacterItemLevel] >= 85 ## [Total] < 1 @
//[Name] == MithrilCoil && [Quality] == Magic && [CharacterItemLevel] >= 85 ## [Total] < 1 @
//[Name] == BattleBoots && [Quality] == Magic && [CharacterItemLevel] >= 85 ## [Total] < 1 @
//[Name] == MirroredBoots && [Quality] == Magic && [CharacterItemLevel] >= 85 ## [Total] < 1 @
[Name] == Monarch && [Quality] == Magic && [CharacterItemLevel] >= 82 ## [Total] < 1 @
[Name] == Ring && [Quality] == Magic && [CharacterItemLevel] >= 82 ## [Total] < 1 @
[Name] == Amulet && [Quality] == Magic && [CharacterItemLevel] >= 82 ## [Total] < 1 @
[Type] == Jewel ## [Total] < 3 @
//##############################################################################
// 매직 아이템 큐빙
//==============================================================================
[Name] == SmallCharm && [Quality] == Magic && [Level] >= 94 ## [Total] < 2 @
//[Name] == LargeCharm && [Quality] == Magic && [Level] >= 99 ## [Total] < 1 @
[Name] == GrandCharm && [Quality] == Magic && [Level] >= 94 ## [Total] < 1 @
//[Name] == Monarch && [Quality] == Magic && [Level] >= 99 ## [Total] < 1 @
//##############################################################################
// 레어 아이템 큐빙
//==============================================================================
//[Type] == Scepter && [Quality] == Rare ## [Total] < 1 @
//##############################################################################
// 노말 아이템 큐빙
//==============================================================================
/// ========================= 통찰/무공 재료 =================================
[Name] == Thresher && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 0 @ ## [total] < 1 @ //
[Name] == CrypticAxe && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 0 @ ## [total] < 1 @ //
[Name] == GiantThresher && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 0 ## [total] < 1 @ //
[Name] == GreatPoleaxe && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 0 ## [total] < 1 @ //
[Name] == SacredArmor && [Quality] == normal && [Flag] == ethereal # [Defense] >= 666 && [Sockets] == 0 ## [total] < 1 @ //
[Name] == ShadowPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 666 && [Sockets] == 0 ## [total] < 1 @ //
[Name] == LacqueredPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 666 && [Sockets] == 0 ## [total] < 1 @ //
[Name] == HellforgePlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 666 && [Sockets] == 0 ## [total] < 1 @ //
[Name] == KrakenShell && [Quality] == normal && [Flag] == ethereal # [Defense] >= 666 && [Sockets] == 0 ## [total] < 1 @ //
[Name] == ArchonPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 666 && [Sockets] == 0 ## [total] < 1 @ //
[Name] == BalrogSkin && [Quality] == normal && [Flag] == ethereal # [Defense] >= 666 && [Sockets] == 0 ## [total] < 1 @ //
//##############################################################################
// 매직 링/아뮬렛 큐빙
//==============================================================================
[Type] == Ring && [Quality] == Magic && [Level] >= 85 ## [Total] < 1 @
[Type] == Amulet && [Quality] == Magic && [Level] >= 85 ## [Total] < 1 @
//##############################################################################
// 정수 큐빙
//==============================================================================
//[Name] == TwistedEssenceOfSuffering ## [Total] < 1 @
//[Name] == ChargedEssenseOfHatred ## [Total] < 1 @
//[Name] == BurningEssenceOfTerror ## [Total] < 1 @
//[Name] == FesteringEssenceOfDestruction ## [Total] < 1 @
//##############################################################################
// 활력포션 큐빙
//==============================================================================
//[Name] == RejuvenationPotion @
//##############################################################################
// 업그레이드 큐빙
//==============================================================================
//##############################################################################
// 룬워드 만들기
//==============================================================================
[Name] == Monarch && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 ## [total] < 1 @ //
[Name] == Monarch && [Quality] == normal && [Flag] != ethereal # [Sockets] == 4 ## [total] < 1 @ //
[Name] == SacredTarge && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 ## [total] < 1 @ //
[Name] == SacredTarge && [Quality] == normal && [Flag] != ethereal # [Sockets] == 4 %1 @ //
[Name] == SacredRondache && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 ## [total] < 1 @ //
[Name] == SacredRondache && [Quality] == normal && [Flag] != ethereal # [Sockets] == 4 ## [total] < 1 @ //
[Name] == KurasShield && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 ## [total] < 1 @ //
[Name] == KurasShield && [Quality] == normal && [Flag] != ethereal # [Sockets] == 4 ## [total] < 1 @ //
[Name] == VortexShield&& [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 ## [total] < 1 @ //
[Name] == VortexShield && [Quality] == normal && [Flag] != ethereal # [Sockets] == 4 ## [total] < 1 @ //
[Name] == ColossusVoulge && [Quality] == normal && [Flag] != ethereal # [Sockets] == 4 ## [total] < 1 @ //
[Name] == Thresher && [Quality] == normal && [Flag] != ethereal # [Sockets] == 4 ## [total] < 1 @ //
[Name] == CrypticAxe && [Quality] == normal && [Flag] != ethereal # [Sockets] == 4 ## [total] < 1 @ //
[Name] == GiantThreshe && [Quality] == normal && [Flag] != ethereal # [Sockets] == 4 ## [total] < 1 @ //
[Name] == GreatPoleaxe && [Quality] == normal && [Flag] != ethereal # [Sockets] == 4 ## [total] < 1 @ //
[Name] == ColossusVoulge && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 ## [total] < 1 @ //
[Name] == Thresher && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 ## [total] < 1 @ //
[Name] == CrypticAxe && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 ## [total] < 1 @ //
[Name] == GreatPoleaxe && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 ## [total] < 1 @ //
[Name] == GiantThresher && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 ## [total] < 1 @ //
[Name] == SacredArmor && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 ## [total] < 1 @ //
[Name] == ShadowPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 ## [total] < 1 @ //
[Name] == LacqueredPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 ## [total] < 1 @ //
[Name] == HellforgePlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 ## [total] < 1 @ //
[Name] == KrakenShell && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 ## [total] < 1 @ //
[Name] == ArchonPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 ## [total] < 1 @ //
[Name] == BalrogSkin && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 ## [total] < 1 @ //