35차] 크래프트 아뮬 큐빙 설정 질문드립니다.
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다른 분들이 큐빙 질문 올리신 거 참고해서 따라해봤는데 역시 혼자 하기엔 버거움이 있어서 이렇게 질문드려봅니다.
저는 크래프트 아뮬렛 큐빙만 할려고 합니다.
아뮬 + 랄 + 퍼자수정 + 주얼
일단 길잡이 설정은 스샷처럼 해놨습니다.
그리고 이니는 35차에 기본으로 들어가있는 MyCubing 이니에서 저혼자 이것 저것 만져서 쓰고있습니다
혹시 이거 말고도 다른 거 설정 할게 있는지 알려주세요!!
//##############################################################################
// 보석 큐빙
//==============================================================================
//[Name] == ChippedTopaz @
//[Name] == ChippedAmethyst @
//[Name] == ChippedSapphire @
//[Name] == ChippedRuby @
//[Name] == ChippedEmerald @
//[Name] == ChippedDiamond @
//[Name] == FlawedTopaz ## [Total] < 1 @
//[Name] == FlawedAmethyst ## [Total] < 1 @
//[Name] == FlawedSapphire ## [Total] < 1 @
//[Name] == FlawedRuby ## [Total] < 1 @
//[Name] == FlawedEmerald ## [Total] < 1 @ ^= [Name] == LemRune ## [Total] >= 2
//[Name] == FlawedDiamond ## [Total] < 1 @ ^= [Name] == PulRune ## [Total] >= 2
//[Name] == Topaz ## [Total] < 1 @ ^= [Name] == UmRune ## [Total] >= 2
//[Name] == Amethyst ## [Total] < 1 @ ^= [Name] == MalRune ## [Total] >= 2
//[Name] == Sapphire ## [Total] < 1 @ ^= [Name] == IstRune ## [Total] >= 2
//[Name] == Ruby ## [Total] < 1 @ ^= [Name] == GulRune ## [Total] >= 2
//[Name] == Emerald ## [Total] < 1 @ ^= [Name] == VexRune ## [Total] >= 2
//[Name] == Diamond ## [Total] < 1 @ ^= [Name] == OhmRune ## [Total] >= 2
[Name] == FlawlessTopaz @
[Name] == FlawlessAmethyst @
//[Name] == FlawlessSapphire @
//[Name] == FlawlessRuby @
//[Name] == FlawlessEmerald @
//[Name] == FlawlessDiamond @
//[Name] == FlawlessSkull @
[Name] == PerfectTopaz ## [Total] < 6 @
[Name] == PerfectAmethyst ## [Total] < 6 @
//[Name] == PerfectSapphire @
//[Name] == PerfectRuby @
//[Name] == PerfectEmerald @
//[Name] == PerfectDiamond @
//[Name] == PerfectSkull @
//##############################################################################
// 룬 큐빙
//==============================================================================
//[Name] == TirRune ## [Total] < 1 @
//[Name] == NefRune ## [Total] < 1 @
//[Name] == EthRune ## [Total] < 1 @
[Name] == TalRune ## [Total] < 5 @
//[Name] == RalRune ## [Total] < 6 @
//[Name] == OrtRune ## [Total] < 2 @
//[Name] == ThulRune ## [Total] < 2 @
//[Name] == AmnRune ## [Total] < 2 @
//[Name] == SolRune ## [Total] < 1 @
//[Name] == ShaelRune ## [Total] < 1 @
//[Name] == HelRune ## [Total] < 2 @
//[Name] == KoRune ## [Total] < 1 @
//[Name] == LemRune ## [Total] < 1 @
//[Name] == MalRune ## [Total] < 1 @
//[Name] == VexRune @
//[Name] == OhmRune @
//[Name] == LoRune @
//[Name] == SurRune @
//##############################################################################
// 크래프트 큐빙
//==============================================================================
//[Name] == Armet && [Quality] == Magic && [CharacterItemLevel] >= 84 ## [Total] < 3 @ // Blood
//[Name] == VampireboneGloves && [Quality] == Magic && [CharacterItemLevel] >= 79 ## [Total] < 1 @ // Blood
//[Name] == HeavyBracers && [Quality] == Magic && [CharacterItemLevel] >= 79 ## [Total] < 1 @ // Hit Power
[Type] == Amulet && [Quality] == Magic && [CharacterItemLevel] >= 86 ## [Total] < 1 @ // Blood, Caster, Safety
//[Type] == Ring && [Quality] == Magic && [CharacterItemLevel] >= 77 ## [Total] < 1 @ // Blood, Caster, Hit Power
[Name] == Jewel && [Quality] == Magic && [Level] >= 80 # ['{Total:Keep}[Name] == Jewel && [Quality] == Magic && [Level] >= 80 {< 3}'] @
//##############################################################################
// 매직 아이템 큐빙
//==============================================================================
//[Name] == GrandCharm && [Quality] == Magic && [Level] >= 94 ## [Total] < 1 @
//[Name] == SmallCharm && [Quality] == Magic && [Level] >= 94 ## [Total] < 2 @
//[Name] == SmallCharm && [Quality] == Magic && [Level] <= 93 ## [Total] < 1 @ ^! [Name] == SmallCharm && [Quality] == Magic && [Level] >= 94
//##############################################################################
// 노말 아이템 큐빙
//==============================================================================
//[Name] == ArchonPlate && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 && [Defense] >= 786 ## [Total] < 1 @
//[Name] == SacredArmor && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 && [Defense] >= 867 ## [Total] < 1 @
([Name] == SacredTarge || [Name] == SacredRondache || [Name] == VortexShield) && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 && ([FireResist] >= 40 || [EnhancedDamage] >= 65) ## [Total] < 1 @
//##############################################################################
// 정수 큐빙
//==============================================================================
//[Name] == TwistedEssenceOfSuffering ## [Total] < 1 @
//[Name] == ChargedEssenseOfHatred ## [Total] < 1 @
//[Name] == BurningEssenceOfTerror ## [Total] < 1 @
//[Name] == FesteringEssenceOfDestruction ## [Total] < 1 @
//##############################################################################
// 룬워드 아이템 만들기
//==============================================================================
([Name] == SacredTarge || [Name] == SacredRondache) && [Quality] == superior && [Flag] != ethereal # [Sockets] == 4 && [FireResist] >= 45 && [EnhancedDefense] >= 15 ## [Total] < 1 @
//[Name] == Monarch && [Quality] == superior && [Flag] != ethereal # [Sockets] >= 4 && [EnhancedDefense] >= 15 && ([ItemMaxDurabilityPercent] == 0 || [ItemMaxDurabilityPercent] == 15) ## [Total] < 1 @ ^! ([Name] == SacredTarge || [Name] == SacredRondache) && [Quality] == superior # [Sockets] >= 4
//[Name] == Monarch && [Quality] == normal && [Flag] != ethereal # [Sockets] >= 4 && [Defense] >= 148 ## [Total] < 1 @ ^! ([Name] == Monarch || [Name] == SacredTarge || [Name] == SacredRondache) && [Quality] == superior # [Sockets] >= 4
([Name] == BerserkerAxe || [Name] == ColossusBlade || [Name] == PhaseBlade) && [Quality] == superior && [Flag] != ethereal # [Sockets] == 5 && [EnhancedDamage] >= 15 && [ToHit] >= 3 ## [Total] < 1 @
//[Name] == BerserkerAxe && [Quality] == normal && [Flag] != ethereal # [Sockets] == 5 ## [Total] < 1 @ ^! ([Name] == BerserkerAxe || [Name] == ColossusBlade || [Name] == PhaseBlade) && [Quality] == superior # [Sockets] == 5
일단은 이렇게 해놨습니다. 어떤게 잘못됐는지 봐주시면 감사하겠습니다.
그리고 다른 거 설정할 게 있는지도 알려주세요.
감사합니다. 좋은 주말되세요!

