왜 보석을 안주을까요? (40차수정본)
// 보석 큐빙
//==============================================================================
//[Name] == ChippedTopaz @
//[Name] == ChippedAmethyst @
//[Name] == ChippedSapphire @
//[Name] == ChippedRuby @
//[Name] == ChippedEmerald @
//[Name] == ChippedDiamond @
//[Name] == FlawedTopaz ## [Total] < 1 @
//[Name] == FlawedAmethyst ## [Total] < 1 @
//[Name] == FlawedSapphire ## [Total] < 1 @
//[Name] == FlawedRuby ## [Total] < 1 @
//[Name] == FlawedEmerald ## [Total] < 1 @ ^= [Name] == LemRune ## [Total] >= 2
//[Name] == FlawedDiamond ## [Total] < 1 @ ^= [Name] == PulRune ## [Total] >= 2
//[Name] == Topaz ## [Total] < 1 @ ^= [Name] == UmRune ## [Total] >= 2
//[Name] == Amethyst ## [Total] < 1 @ ^= [Name] == MalRune ## [Total] >= 2
//[Name] == Sapphire ## [Total] < 1 @ ^= [Name] == IstRune ## [Total] >= 2
//[Name] == Ruby ## [Total] < 1 @ ^= [Name] == GulRune ## [Total] >= 2
[Name] == Emerald ## [Total] < 1 @ ^= [Name] == VexRune ## [Total] >= 2
[Name] == Diamond ## [Total] < 1 @ ^= [Name] == OhmRune ## [Total] >= 2
[Name] == FlawlessTopaz @
[Name] == FlawlessAmethyst @
[Name] == FlawlessSapphire @
[Name] == FlawlessRuby @
[Name] == FlawlessEmerald @
[Name] == FlawlessDiamond @
[Name] == FlawlessSkull @
[Name] == PerfectTopaz @
[Name] == PerfectAmethyst @
[Name] == PerfectSapphire @
[Name] == PerfectRuby @
[Name] == PerfectEmerald @
[Name] == PerfectDiamond @
[Name] == PerfectSkull @
뭐가 문제인가요? 두어개 줍고 퍼보석 만들고는 끝이네여.. 안줍는듯..


optimization_삭제하기 / nip+삭제 / 길잡이 캐릭이니에서 큐빙 확인 정도 겠네요