노말 아이템이니 수정했는데 오류가 나네요..
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수정해서 돌리는데 계속 오류가 뜨는군요..
저는 보고보고 또봐도 어디가 이상이 있는지 모르겠네요
고수님들 좀 찾아주세요 ~
수정한 부분이
갑옷이랑 팔라딘 방패 , 모넉크방패쪽을 손봤습니다!!
// ##### Helms #########################
[Type] == helm && [Class] >= exceptional && [Quality] == superior && [Flag] != ethereal # [Sockets] == 3 && [EnhancedDefense] >= 15 // Delirium or Dream
// ##### Armor #########################
//[Type] == armor && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 // 임시
[Type] == armor && [Class] == elite && [Quality] == superior && [Flag] != ethereal # [Sockets] == 0 && [EnhancedDefense] >= 15 // Variable
[Type] == armor && [Class] == elite && [Quality] == superior && [Flag] != ethereal # [Sockets] == 3 && [EnhancedDefense] >= 15 // Variable
//[Name] == SacredArmor && [Quality] == normal # [Defense] >= 720 && [Sockets] == 0 // Cubing
[Type] == armor && [Quality] == normal # [Defense] >= 1200 && [Sockets] >= 3 // Variable
//수수재료
[Name] == MagePlate && [Quality] == superior && [Flag] != ethereal # [Sockets] == 0 && [EnhancedDefense] >= 15 //
[Name] == MagePlate && [Quality] == superior && [Flag] != ethereal # [Sockets] == 3 && [EnhancedDefense] >= 15 //
[Name] == archonplate && [Quality] == superior && [Flag] != ethereal # [Sockets] == 3 && [EnhancedDefense] >= 15 //
[Name] == SacredArmor && [Quality] == superior && [Flag] != ethereal # [Sockets] == 3 && [EnhancedDefense] >= 15 //
[Name] == DuskShroud && [Quality] == superior && [Flag] != ethereal # [Sockets] == 3 && [EnhancedDefense] >= 15 //
[Name] == WireFleece && [Quality] == superior && [Flag] != ethereal # [Sockets] == 3 && [EnhancedDefense] >= 15 //
[Name] == BalrogSkin && [Quality] == superior && [Flag] != ethereal # [Sockets] == 3 && [EnhancedDefense] >= 15 //
[Name] == GothicPlate && [Quality] == superior && [Flag] != ethereal # [Sockets] == 3 && [EnhancedDefense] >= 15 //
[Name] == Cuirass && [Quality] == superior && [Flag] != ethereal # [Sockets] == 3 && [EnhancedDefense] >= 15 //
//명굴 & 인내
[Name] == archonplate && [Quality] == superior && [Flag] != ethereal # [Sockets] == 0 && [EnhancedDefense] >= 15
[Name] == archonplate && [Quality] == superior && [Flag] != ethereal # [Sockets] == 4 && [EnhancedDefense] >= 15
[Name] == DuskShroud && [Quality] == superior && [Flag] != ethereal # [Sockets] == 0 && [EnhancedDefense] >= 15
[Name] == DuskShroud && [Quality] == superior && [Flag] != ethereal # [Sockets] == 4 && [EnhancedDefense] >= 15
[Name] == SacredArmor && [Quality] == superior && [Flag] != ethereal # [Sockets] == 0 && [EnhancedDefense] >= 15
[Name] == SacredArmor && [Quality] == superior && [Flag] != ethereal # [Sockets] == 4 && [EnhancedDefense] >= 15
[Name] == BalrogSkin && [Quality] == superior && [Flag] != ethereal # [Sockets] == 0 && [EnhancedDefense] >= 15
[Name] == BalrogSkin && [Quality] == superior && [Flag] != ethereal # [Sockets] == 4 && [EnhancedDefense] >= 15
//스톤(인내) 벅큐 1000 : 31>=664, 1100 : 31>=730, 1200 : 31>=797
[Type] == armor && [Quality] == normal && [Flag] == ethereal # [Defense] >= 730 && [Sockets] == 0
// ##### Shields #######################
[Type] == shield && [Class] == elite && [Quality] == superior && [Flag] != ethereal # [Sockets] == 3 && [EnhancedDefense] >= 15 // Dream
[Name] == Monarch && [Quality] <== superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4) && [EnhancedDefense] >= 15 // Phoenix or Spirit
[Name] == Monarch && [Quality] <== superior && [Flag] = ethereal # ([Sockets] == 0 || [Sockets] == 4) && [EnhancedDefense] >= 15 // Phoenix or Spirit
//[Name] == Monarch && [Quality] == normal && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4) && [Defense] >= 148 // Phoenix or Spirit
// ##### Gloves ########################
// ##### Boots #########################
// ##### Belts #########################
// ##### Barbarian Helms ###############
[Type] == primalhelm && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillBattleOrders]+[SkillBattleCommand] >= 6 // Delirium
[Type] == primalhelm && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillBattleOrders]+[SkillFindItem] >= 6 // Delirium
[Type] == primalhelm && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillBattleOrders]+[SkillShout] >= 6 // Delirium
// ##### Druid Pelts ###################
[Type] == pelt && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillHurricane]+[SkillTornado] >= 6 // Delirium
// ##### Paladin Shields ###############
[Type] == auricshields && [Class] == elite && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] >= 3) && [EnhancedDefense] >= 15 && [FireResist] >= 40 // Dream or Spirit
[Type] == auricshields && [Class] == elite && [Quality] == normal && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] = 4) && [FireResist] >= 40 //
[Type] == auricshields && [Class] == elite && [Quality] == normal && [Flag] = ethereal # ([Sockets] == 0 || [Sockets] = 4) && [FireResist] >= 40 //
[Type] == auricshields && [Class] == elite && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4) && [EnhancedDefense] >= 15 && [EnhancedDamage] >= 55 // Phoenix
[Type] == auricshields && [Quality] == normal # [Defense] >= 190 && [Sockets] == 0 && [FireResist] >= 30 // Exile
//팔라 스피릿
//[Name] == pab && [Quality] == normal && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4) && [fireresist] >= 40 && [lightresist] >= 40 //&& [EnhancedDefense] >= 5
//[Name] == pad && [Quality] == normal && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4) && [fireresist] >= 40 && [lightresist] >= 40 //&& [EnhancedDefense] >= 5
//[Name] == pac && [Quality] == normal && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4) && [fireresist] >= 40 && [lightresist] >= 40 //&& [EnhancedDefense] >= 5
//[Name] == pae && [Quality] == normal && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4) && [fireresist] >= 40 && [lightresist] >= 40 //&& [EnhancedDefense] >= 5
//[Name] == paf && [Quality] == normal && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4) && [fireresist] >= 40 && [lightresist] >= 40 //&& [EnhancedDefense] >= 5
[Type] == auricshields && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4) && [fireresist] >= 40 && [lightresist] >= 40
//팔라 망명(Exile)
[Name] == pad && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 && [fireresist] >= 40 && [lightresist] >= 40 //&& [EnhancedDefense] >= 5
[Name] == pae && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 && [fireresist] >= 40 && [lightresist] >= 40 //&& [EnhancedDefense] >= 5
[Name] == paf && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 && [fireresist] >= 40 && [lightresist] >= 40 //&& [EnhancedDefense] >= 5
//[Type] == auricshields && [Class] == elite && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 && [fireresist] >= 40 && [lightresist] >= 40 //&& [EnhancedDefense] >= 5
// ##### Necromancer Shrunken Heads ####
[Type] == voodooheads && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 2 && [SkillBoneSpear]+[SkillBoneSpirit] >= 6 // Splender
[Type] == voodooheads && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 2 && [SkillPoisonExplosion]+[SkillPoisonNova] >= 6 // Splender
// ##### Axes ##########################
[Name] == BerserkerAxe && [Quality] == superior && [Flag] != ethereal # [Sockets] == 5 && [EnhancedDamage] >= 15 // Grief
[Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 6) && [EnhancedDamage] >= 15 // Breath of the Dying
// ##### Bows ##########################
[Type] == bow && [Class] == elite && [Quality] == superior # ([Sockets] == 4 || [Sockets] == 6) && [EnhancedDamage] >= 15 // Faith or Breath of the Dying
[Name] == GreatBow && [Quality] == superior # [Sockets] == 0 && [EnhancedDamage] >= 15 // Faith
[Name] == CrusaderBow && [Quality] == superior # [Sockets] == 0 && [EnhancedDamage] >= 15 // Breath of the Dying
[Name] == HydraBow && [Quality] == superior # [Sockets] == 0 && [EnhancedDamage] >= 15 // Breath of the Dying
// ##### Crossbows #####################
[Name] == GorgonCrossbow && [Quality] == superior # [Sockets] == 4 && [EnhancedDamage] >= 15 // Faith
[Name] == ColossusCrossbow && [Quality] == superior # [Sockets] == 4 && [EnhancedDamage] >= 15 // Faith
// ##### Daggers #######################
// ##### Javelins ######################
// ##### Maces #########################
//[Name] == Flail && [Quality] <= superior # [Sockets] == 4 // Heart of the Oak
//[Name] == Flail && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 // Heart of the Oak
// ##### Polearms ######################
//[Type] == polearm && [Class] == normal && [Quality] <= normal && [Flag] != ethereal # [Sockets] == 4 // Insight for Chaos
[Name] == Thresher && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 4) // Cubing or
[Name] == crypticaxe && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 4) // Cubing or
[Name] == greatpoleaxe && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 4) // Cubing or
[Name] == GiantThresher && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 4) // Cubing or
[Type] == polearm && [Class] == elite && [Quality] <= superior && [Flag] == ethereal # [Sockets] >= 4 // Variable
// ##### Scepters ######################
[Type] == scepter && [Quality] <= superior # [Sockets] == 5 && [SkillBlessedHammer]+[SkillConcentration] >= 6 // Call to Arms
[Type] == scepter && [Quality] <= superior # [Sockets] == 5 && [SkillFistOfTheHeavens]+[SkillConviction] >= 6 // Call to Arms
// ##### Spears ########################
//[Type] == spear && [Class] == elite && [Quality] == superior && [Flag] == ethereal # [Sockets] == 6 && [EnhancedDamage] >= 15 // Breath of the Dying
[Name] == ghostspear && [Class] == elite && [Quality] == superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 6) && [EnhancedDamage] >= 15 // Breath of the Dying
// ##### Staves ########################
// ##### Swords ########################
//[Name] == CrystalSword && [Quality] <= superior # [Sockets] == 5 // Call to Arms
[Name] == Zweihander && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 5) && [EnhancedDamage] >= 15 // Grief
[Name] == ColossusBlade && [Quality] == superior && [Flag] != ethereal # [Sockets] == 5 && [EnhancedDamage] >= 15 // Grief
[Name] == ColossusBlade && [Quality] == superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 6) && [EnhancedDamage] >= 15 // Breath of the Dying
[Name] == PhaseBlade && [Quality] == superior # ([Sockets] == 0 || [Sockets] == 6) && [EnhancedDamage] >= 15 // Last Wish
// ##### Throwing ######################
// ##### Wands #########################
[Type] == wand && [Quality] <= superior # [Sockets] != 1 && [SkillBoneSpear]+[SkillBoneSpirit] >= 6 // White
// ##### Amazon Weapons ################
[Type] == amazonbow && [Class] == elite && [Quality] == superior # [Sockets] == 4 && [EnhancedDamage] >= 15 && [BowAndCrossbowSkillTab] >= 3 // Faith
// ##### Assassin Katars ###############
[Name] == Suwayyah && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3) && [EnhancedDamage] >= 15 // Chaos
[Name] == ScissorsSuwayyah && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3) && [EnhancedDamage] >= 15 // Chaos
// ##### Sorceress Orbs ################
// ##### Circlets ######################
//[Type] == circlet && [Quality] == superior && [Flag] != ethereal # [Sockets] == 3 && [EnhancedDefense] >= 15 // Dream
// ##### Runes #########################
//[Name] == ElRune
//[Name] == EldRune
//[Name] == TirRune
//[Name] == NefRune
//[Name] == EthRune
//[Name] == IthRune
//[Name] == TalRune
//[Name] == RalRune
//[Name] == OrtRune
//[Name] == ThulRune
//[Name] == AmnRune
//[Name] == SolRune
//[Name] == ShaelRune
//[Name] == DolRune
[Name] == HelRune
//[Name] == IoRune
//[Name] == LumRune
//[Name] == KoRune
[Name] == FalRune
[Name] == LemRune
[Name] == PulRune
[Name] == UmRune
[Name] == MalRune
[Name] >= IstRune && [Name] <= ZodRune
// ##### Gems ##########################
//[Name] == ChippedAmethyst
//[Name] == ChippedDiamond
//[Name] == ChippedEmerald
//[Name] == ChippedRuby
//[Name] == ChippedSapphire
//[Name] == ChippedSkull
//[Name] == ChippedTopaz
//[Name] == FlawedAmethyst
//[Name] == FlawedDiamond
//[Name] == FlawedEmerald
//[Name] == FlawedRuby
//[Name] == FlawedSapphire
//[Name] == FlawedSkull
//[Name] == FlawedTopaz
//[Name] == Amethyst
//[Name] == Diamond
//[Name] == Emerald
//[Name] == Ruby
//[Name] == Skull
//[Name] == Sapphire
//[Name] == Topaz
//[Name] == FlawlessAmethyst
//[Name] == FlawlessDiamond
//[Name] == FlawlessEmerald
//[Name] == FlawlessRuby
//[Name] == FlawlessSapphire
//[Name] == FlawlessSkull
//[Name] == FlawlessTopaz
//[Name] == PerfectAmethyst
//[Name] == PerfectDiamond
//[Name] == PerfectEmerald
//[Name] == PerfectRuby
//[Name] == PerfectSapphire
//[Name] == PerfectSkull
//[Name] == PerfectTopaz
// ##### Potions #######################
//[Name] == GreaterHealingPotion
[Name] == SuperHealingPotion
[Name] == GreaterManaPotion
[Name] == SuperManaPotion
[Name] == RejuvenationPotion
[Name] == FullRejuvenationPotion
// ##### Keys ##########################
[Name] == KeyOfTerror
[Name] == KeyOfHate
[Name] == KeyOfDestruction
// ##### Essence #######################
[Name] == TwistedEssenceOfSuffering
[Name] == ChargedEssenceOfHatred
[Name] == BurningEssenceOfTerror
[Name] == FesteringEssenceOfDestruction
// ##### Gold ##########################
[Type] == gold # [Gold] >= 2000
// ##### crafted/runeword ##############
// [Quality] == crafted / [Flag] == runeword
//[Type] == amulet && [Quality] == crafted
//[Type] == gloves && [Quality] == crafted
[Type] == armor && [Flag] == runeword
[Type] == shield && [Flag] == runeword
[Type] == auricshields && [Flag] == runeword
[Type] == Mace && [Flag] == runeword
[Type] == Polearm && [Flag] == runeword
[Type] == Sword && [Flag] == runeword
[Type] == bow && [Flag] == runeword
[Type] == amazonbow && [Flag] == runeword
[Type] == scepter && [Flag] == runeword

