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15방상 메이지와 아칸을 제외하고 안줍고싶은어요..

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// ===============================================================================
// ==================================== White ====================================
// =============================== Edit by 흰여울 ================================
// ===============================================================================


// ===============================================================================
// ==================================== Weapon ====================================
// ===============================================================================


// =============== Call To Arms ===============

//[Name] == CrystalSword && [Quality] == normal && [Flag] != ethereal # [Sockets] == 5 //
//[Name] == CrystalSword && [Quality] == normal && [Flag] == ethereal # [Sockets] == 5 //
//[Name] == CrystalSword && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 5 //
//[Name] == CrystalSword && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 5 //


// =============== Spirit ===============

//[Name] == CrystalSword && [Quality] <= superior # [Sockets] == 4 //
//[Name] == CrystalSword && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 //
//[Name] == PhaseBlade && [Quality] == normal # [Sockets] == 4 //
//[Name] == PhaseBlade && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 //


// =============== Find Item Barbarian(not RuneWord) ===============

//[Name] == CrystalSword && [Quality] == superior # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && ([Sockets] == 6 || [Sockets] == 0)//


// =============== Crescont Moon ===============

//[Name] == CrystalSword && [Quality] == superior # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 3 //
//[Name] == PhaseBlade && [Quality] == superior # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [Sockets] == 3 //


// =============== Last Wish ===============

//[Name] == PhaseBlade && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) //
//[Name] == BerserkerAxe && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) //


// =============== Hand of Justice ===============

[Name] == Cryptic Sword && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) //


// =============== Heart of the Oak ===============

//[Name] == Flail && [Quality] == normal # [Sockets] == 4 //
//[Name] == Flail && [Quality] == superior # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 4 //
//[Name] == Scourge && [Quality] == superior # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 4 //


// =============== Call To Arms / Phoenix / Fortitude ===============

[Name] == WarScepter && [quality] <= superior # [SkillHolyShield] >= 3 && ([Sockets] == 0 || [Sockets] >= 3) //
[Name] == DivineScepter && [quality] <= superior # [SkillHolyShield] >= 3 && ([Sockets] == 0 || [Sockets] >= 3) //
[Name] == Caduceus && [quality] <= superior # [SkillHolyShield] >= 3 && ([Sockets] == 0 || [Sockets] >= 3) //

[Name] == WarScepter && [quality] <= superior # [SkillBlessedHammer]+[SkillConcentration] >= 5 && ([Sockets] == 0 || [Sockets] >= 3) //
[Name] == DivineScepter && [quality] <= superior # [SkillBlessedHammer]+[SkillConcentration] >= 5 && ([Sockets] == 0 || [Sockets] >= 3) //
[Name] == Caduceus && [quality] <= superior # [SkillBlessedHammer]+[SkillConcentration] >= 5 && ([Sockets] == 0 || [Sockets] >= 3) //

[Name] == WarScepter && [quality] <= superior # [SkillConviction] >= 3 && ([SkillFistoftHeheavens] == 3 || [SkillBlessedHammer] == 3 || [SkillRedemption] == 3 || [SkillZeal] == 3) && ([Sockets] == 0 || [Sockets] >= 3) //
[Name] == DivineScepter && [quality] <= superior # [SkillConviction] >= 3 && ([SkillFistoftHeheavens] == 3 || [SkillBlessedHammer] == 3 || [SkillRedemption] == 3 || [SkillZeal] == 3) && ([Sockets] == 0 || [Sockets] >= 3) //
[Name] == Caduceus && [quality] <= superior # [SkillConviction] >= 3 && ([SkillFistoftHeheavens] == 3 || [SkillBlessedHammer] == 3 || [SkillRedemption] == 3 || [SkillZeal] == 3) && ([Sockets] == 0 || [Sockets] >= 3) //
[Name] == WarScepter && [quality] <= superior # [SkillFanaticism] >= 3 && ([SkillFistoftHeheavens] == 3 || [SkillBlessedHammer] == 3 || [SkillRedemption] == 3 || [SkillZeal] == 3) && ([Sockets] == 0 || [Sockets] >= 3) //
[Name] == DivineScepter && [quality] <= superior # [SkillFanaticism] >= 3 && ([SkillFistoftHeheavens] == 3 || [SkillBlessedHammer] == 3 || [SkillRedemption] == 3 || [SkillZeal] == 3) && ([Sockets] == 0 || [Sockets] >= 3) //
[Name] == Caduceus && [quality] <= superior # [SkillFanaticism] >= 3 && ([SkillFistoftHeheavens] == 3 || [SkillBlessedHammer] == 3 || [SkillRedemption] == 3 || [SkillZeal] == 3) && ([Sockets] == 0 || [Sockets] >= 3) //


// =============== Faith / Brand / Ice / Breath of the Dying ===============

//[Name] == MatriarchalBow && [Quality] == normal # [BowandcrossbowskillTab] == 3 && [Sockets] == 4 //
[Name] == MatriarchalBow && [Quality] == superior # [BowandcrossbowskillTab] == 3 && [EnhancedDamage] == 15 && [Sockets] == 4 //
//[Name] == GrandMatronBow && [Quality] == normal # [BowandcrossbowskillTab] == 3 && [Sockets] == 4 //
[Name] == GrandMatronBow && [Quality] == superior # [BowandcrossbowskillTab] == 3 && [EnhancedDamage] == 15 && [Sockets] == 4 //

//[Name] == BladeBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) //
//[Name] == GreatBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) //
//[Name] == GorgonCrossbow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) //

//[Name] == DiamondBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 //
//[Name] == ShadowBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 //
//[Name] == CrusaderBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 //
//[Name] == WardBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 //
//[Name] == CrusaderBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 //
//[Name] == HydraBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 //

//[Name] == CrusaderBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) //
//[Name] == HydraBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) //


// =============== Edge ===============

//[Name] == MatriarchalBow && [Quality] == superior # [BowandcrossbowskillTab] == 3 && [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3 //
//[Name] == GrandMatronBow && [Quality] == superior # [BowandcrossbowskillTab] == 3 && [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3 //
//[Name] == SpiderBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3 //
//[Name] == BladeBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3 //
//[Name] == GreatBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3 //
//[Name] == DiamondBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3 //
//[Name] == ShadowBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3 //
//[Name] == CrusaderBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3 //
//[Name] == WardBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3 //
//[Name] == HydraBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3 //
//[Name] == ShortBow && [Quality] == normal # [Sockets] == 3 //
//[Name] == Hunter'sBow && [Quality] == normal # [Sockets] == 3 //
//[Name] == CompositeBow && [Quality] == normal # [Sockets] == 3 //
//[Name] == ShortBattleBow && [Quality] == normal # [Sockets] == 3 //
//[Name] == ShortWarBow && [Quality] == normal # [Sockets] == 3 //


// =============== Oath ===============

//[Name] == CrypticSword && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 4 || [Sockets] == 0) //
[Name] == CrypticSword && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) //
//[Name] == ConquestSword && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 4 || [Sockets] == 0) //
[Name] == ConquestSword && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) //
//[Name] == HighlandBlade && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 4 || [Sockets] == 0) //
[Name] == HighlandBlade && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) //
//[Name] == SmallCrescent && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 4 || [Sockets] == 0) //
[Name] == SmallCrescent && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) //
//[Name] == BalrogBlade && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 4 || [Sockets] == 0) //
[Name] == BalrogBlade && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) //
//[Name] == ColossusSword && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 //
[Name] == ColossusSword && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 //
//[Name] == ColossusBlade && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 //
[Name] == ColossusBlade && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 //
//[Name] == BerserkerAxe && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 //
[Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 //
//[Name] == WarSpike && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 //
[Name] == WarSpike && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 //


// =============== Death ===============

//[Name] == BerserkerAxe && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 5 //
[Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5 //
[Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5 //
//[Name] == WarSpike && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 5 //
[Name] == WarSpike && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5 //
[Name] == WarSpike && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5 //
//[Name] == ColossusBlade && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 5 //
[Name] == ColossusBlade && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5 //
[Name] == ColossusBlade && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5 //
//[Name] == ColossusSword && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 5 //
[Name] == ColossusSword && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 5 || [Sockets] == 0) //
[Name] == ColossusSword && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 5 || [Sockets] == 0) //


// =============== Breath of the Dying ===============

//[Name] == ColossusBlade && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 6 || [Sockets] == 0) //
[Name] == ColossusBlade && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 6 || [Sockets] == 0) //
[Name] == ColossusBlade && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) //
//[Name] == BerserkerAxe && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 6 || [Sockets] == 0) //
[Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 6 || [Sockets] == 0) //
[Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) //
//[Name] == GiantThresher && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 6 || [Sockets] == 0) //
[Name] == GiantThresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 6 || [Sockets] == 0) //
[Name] == GiantThresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) //
//[Name] == WarPike && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 6 || [Sockets] == 0) //
[Name] == WarPike && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 6 || [Sockets] == 0) //
[Name] == WarPike && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) //
//[Name] == GhostSpear && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 6 || [Sockets] == 0) //
[Name] == GhostSpear && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 6 || [Sockets] == 0) //
[Name] == GhostSpear && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) //
//[Name] == ThunderMaul && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 6 || [Sockets] == 0) //
[Name] == ThunderMaul && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 6 || [Sockets] == 0) //
[Name] == ThunderMaul && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) //
//[Name] == MatriarchalSpear && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 6 || [Sockets] == 0) //
[Name] == MatriarchalSpear && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 6 || [Sockets] == 0) //
[Name] == MatriarchalSpear && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) //
//[Name] == MatriarchalPike && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 6 || [Sockets] == 0) //
[Name] == MatriarchalPike && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 6 || [Sockets] == 0) //
[Name] == MatriarchalPike && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) //


// =============== Grief / Doom ===============

//[Name] == BerserkerAxe && [Quality] == normal && [Flag] != ethereal # [Sockets] == 5 //
[Name] == BerserkerAxe && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5 //
[Name] == BerserkerAxe && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5 //
//[Name] == PhaseBlade && [Quality] == normal # [Sockets] == 5 //
//[Name] == PhaseBlade && [Quality] == superior # [EnhancedDamage] >= 15 && [Sockets] == 5 //
//[Name] == PhaseBlade && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5 //
//[Name] == Zweihander && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 5 || [Sockets] == 0) //
[Name] == Zweihander && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 5 || [Sockets] == 0) //
//[Name] == ColossusBlade && [Quality] == normal && [Flag] != ethereal # [Sockets] == 5 //
[Name] == ColossusBlade && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5 //
[Name] == ColossusBlade && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5 //
[Name] == GloriousAxe && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5 //
[Name] == GloriousAxe && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5 //


// =============== Passion ===============

[Name] == BerserkerAxe && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 //
[Name] == ColossusBlade && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 //
[Name] == ColossusSword && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 //
[Name] == BalrogBlade && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) //


// =============== Beast ===============

//[Name] == MilitaryPick && [Quality] == normal # [Sockets] == 5 //
[Name] == MilitaryPick && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5 //


// =============== Insight(poor) ===============

//[Name] == ColossusVoulge && [Quality] <= superior # ([Sockets] == 4 || [Sockets] == 0) //
//[Name] == Thresher&& [Quality] <= superior # [Sockets] == 4 //
//[Name] == CrypticAxe && [Quality] <= superior # [Sockets] == 4 //
//[Name] == GiantThresher && [Quality] <= superior # [Sockets] == 4 //
//[Name] == GreatPoleaxe && [Quality] <= superior # [Sockets] == 4 //


// =============== Insight / Obedience / Infinity ===============

//[Name] == ColossusVoulge && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 4 || [Sockets] == 0) //
[Name] == ColossusVoulge && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 4 || [Sockets] == 0) //
[Name] == ColossusVoulge && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) //
//[Name] == Thresher && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 //
//[Name] == Thresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] == 15 && [Sockets] == 4 //
//[Name] == Thresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] == 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 5 || [Sockets] == 0) //
//[Name] == CrypticAxe && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 //
//[Name] == CrypticAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 4 //
//[Name] == CrypticAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 5 || [Sockets] == 0) //
[Name] == GiantThresher && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 //
[Name] == GiantThresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 4 //
//[Name] == GiantThresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 5) //
//[Name] == GreatPoleaxe && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 //
//[Name] == GreatPoleaxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 4 //
//[Name] == GreatPoleaxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 5) //

//[Name] == Scythe && [Quality] == normal && [Flag] != ethereal # [Sockets] == 4 //
//[Name] == Voulge && [Quality] == normal && [Flag] != ethereal # [Sockets] == 4 //


// =============== Chaos / Fury ===============

[Name] == scissorssuwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillLightningSentry] == 3 && ([SkillMindBlast] == 3 || [SkillDragonFlight] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) //
[Name] == scissorssuwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillDragonFlight] == 3 && ([SkillMindBlast] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) //
[Name] == scissorssuwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillVenom] == 3 && ([SkillMindBlast] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) //
[Name] == scissorssuwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillShadowMaster] == 3 && ([SkillMindBlast] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) //
[Name] == scissorssuwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillMindBlast] == 3 && [SkillWeaponBlock] == 3 && ([Sockets] == 3 || [Sockets] == 0) //

[Name] == suwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillLightningSentry] == 3 && ([SkillMindBlast] == 3 || [SkillDragonFlight] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) //
[Name] == suwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillDragonFlight] == 3 && ([SkillMindBlast] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) //
[Name] == suwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillVenom] == 3 && ([SkillMindBlast] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) //
[Name] == suwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillShadowMaster] == 3 && ([SkillMindBlast] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) //
[Name] == suwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillMindBlast] == 3 && [SkillWeaponBlock] == 3 && ([Sockets] == 3 || [Sockets] == 0) //

[Name] == feralclaws && [Quality] <= superior && [Flag] != ethereal # [SkillLightningSentry] == 3 && ([SkillMindBlast] == 3 || [SkillDragonFlight] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) //
[Name] == feralclaws && [Quality] <= superior && [Flag] != ethereal # [SkillDragonFlight] == 3 && ([SkillMindBlast] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) //
[Name] == feralclaws && [Quality] <= superior && [Flag] != ethereal # [SkillVenom] == 3 && ([SkillMindBlast] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) //
[Name] == feralclaws && [Quality] <= superior && [Flag] != ethereal # [SkillShadowMaster] == 3 && ([SkillMindBlast] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) //
[Name] == feralclaws && [Quality] <= superior && [Flag] != ethereal # [SkillMindBlast] == 3 && [SkillWeaponBlock] == 3 && ([Sockets] == 3 || [Sockets] == 0) //

[Name] == RunicTalons && [Quality] <= superior && [Flag] != ethereal # [SkillLightningSentry] == 3 && ([SkillMindBlast] == 3 || [SkillDragonFlight] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) //
[Name] == RunicTalons && [Quality] <= superior && [Flag] != ethereal # [SkillDragonFlight] == 3 && ([SkillMindBlast] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) //
[Name] == RunicTalons && [Quality] <= superior && [Flag] != ethereal # [SkillVenom] == 3 && ([SkillMindBlast] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) //
[Name] == RunicTalons && [Quality] <= superior && [Flag] != ethereal # [SkillShadowMaster] == 3 && ([SkillMindBlast] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) //
[Name] == RunicTalons && [Quality] <= superior && [Flag] != ethereal # [SkillMindBlast] == 3 && [SkillWeaponBlock] == 3 && ([Sockets] == 3 || [Sockets] == 0) //


// =============== White ===============

[Type] == Wand && [Name] != wand && [Name] != burntwand && [Name] != yewwand && [Quality] <= superior # [Sockets] != 1 && [SkillBoneSpear] == 3 && ([SkillAmplifyDamage] == 3 || [SkillBoneSpirit] == 3 || [SkillRevive] >= 1 || [SkillTeeth] == 3 || [SkillIronMaiden] == 3 || [SkillDecrepify] == 3 || [SkillRevive] >= 1 && [SkillDecrepify] >= 1) //



// ===============================================================================
// ==================================== Armor ====================================
// ===============================================================================


// =============== Enigma / Duress ===============

[Name] == GothicPlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [Sockets] == 3 //
[Name] == AncientArmor && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [Sockets] == 3 //
//[Name] == FullPlateMail && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [Sockets] == 3 //
[//Name] == RussetArmor && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [Sockets] == 3 //
//[Name] == LightPlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && ([Sockets] == 3 || [Sockets] == 0) //
//[Name] == Cuirass && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && ([Sockets] == 3 || [Sockets] == 0) //
[Name] == MagePlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 3 || [Sockets] == 0) //
[Name] == DuskShroud && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [Sockets] == 3 //
[Name] == Wyrmhide && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [Sockets] == 3 //
//[Name] == ScarabHusk && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [Sockets] == 3 //
//[Name] == WireFleece && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [Sockets] == 3 //
//[Name] == Boneweave && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 3 //
//[Name] == DiamondMail && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 3 //
//[Name] == GreatHauberk && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 3 //
//[Name] == LoricatedMail && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 3 //
//[Name] == ArchonPlate && [Quality] == normal && [Flag] != ethereal # [Defense] == 524 && [Sockets] == 3 //
[Name] == ArchonPlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [Sockets] == 3 //
//[Name] == SacredArmor && [Quality] == normal && [Flag] != ethereal # [Defense] == 600 && [Sockets] == 3 //
[Name] == SacredArmor && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [Sockets] == 3 //
//[Name] == BalrogSkin && [Quality] == normal && [Flag] != ethereal # [Defense] == 500 && [Sockets] == 3 //
//[Name] == BalrogSkin && [Quality] == normal && [Flag] != ethereal # [Defense] == 517 && [Sockets] == 3 //
[Name] == BalrogSkin && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [Sockets] == 3 //


// =============== Fortitude ===============

//[Name] == WireFleece && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 4 || [Sockets] == 0) //
//[Name] == ArchonPlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 4 || [Sockets] == 0) //
//[Name] == DuskShroud && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 4 || [Sockets] == 0) //
//[Name] == BalrogSkin && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 4 || [Sockets] == 0) //
//[Name] == SacredArmor && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 4 || [Sockets] == 0) //
//[Name] == Wyrmhide && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 4 || [Sockets] == 0) //
//[Name] == ScarabHusk && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 4 || [Sockets] == 0) //


// =============== Eth Body Armor ===============

[Name] == SacredArmor && [Quality] == normal && [Flag] == ethereal # [Defense] >= 867 && [Sockets] == 0 //
[Name] == ShadowPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 835 && [Sockets] == 0 //
[Name] == LacqueredPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 800 && [Sockets] == 0 //
[Name] == HellforgePlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 795 && [Sockets] == 0 //
[Name] == KrakenShell && [Quality] == normal && [Flag] == ethereal # [Defense] >= 784 && [Sockets] == 0 //
[Name] == ArchonPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 775 && [Sockets] == 0 //
[Name] == BalrogSkin && [Quality] == normal && [Flag] == ethereal # [Defense] >= 867 && [Sockets] == 0 //

[Name] == Boneweave && [Quality] == normal && [Flag] == ethereal # [Defense] >= 757 && [Sockets] == 0 // 757
[Name] == GreatHauberk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 751 && [Sockets] == 0 // 751
//[Name] == LoricatedMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 744 && [Sockets] == 0 // 744
//[Name] == DiamondMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 733 && [Sockets] == 0 // 733
//[Name] == WireFleece && [Quality] == normal && [Flag] == ethereal # [Defense] >= 721 && [Sockets] == 0 // 721
//[Name] == ScarabHusk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 711 && [Sockets] == 0 // 711
//[Name] == Wyrmhide && [Quality] == normal && [Flag] == ethereal # [Defense] >= 705 && [Sockets] == 0 // 705
//[Name] == DuskShroud && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 // 700


// =============== Eth Helm / Shield ===============

//[Name] == Monarch && [Quality] == normal && [Flag] == ethereal # [Defense] >= 222 && [Sockets] == 0 //
//[Name] == BoneVisage && [Quality] == normal && [Flag] == ethereal # [Defense] >= 235 && [Sockets] == 0 //
//[Name] == Demonhead && [Quality] == normal && [Flag] == ethereal # [Defense] >= 231 && [Sockets] == 0 //
//[Name] == Corona && [Quality] == normal && [Flag] == ethereal # [Defense] >= 247 && [Sockets] == 0 //
//[Name] == TrollNest && [Quality] == normal && [Flag] == ethereal # [Defense] >= 259 && [Sockets] == 0 //
//[Name] == BladeBarrier && [Quality] == normal && [Flag] == ethereal # [Defense] >= 244 && [Sockets] == 0 //

[Type] == auricshields && [Class] == elite && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 && ([FireResist] >= 45 || ([EnhancedDamage] >= 65 && [Tohit] >= 120)) //


// =============== Spirit / Phoenix ===============

//[Name] == Monarch && [Quality] == normal && [Flag] != ethereal # ([Sockets] == 4 || [Sockets] == 0) //
//[Name] == Monarch && [Quality] == normal && [Flag] != ethereal # [Defense] >= 148 && ([Sockets] == 4 || [Sockets] == 0) //
[Name] == Monarch && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 4 || [Sockets] == 0) //


// =============== Paladin Spirit ===============

[Type] == auricshields && [Class] == normal && [Quality] <= superior # [Sockets] == 0 && [FireResist] >= 45 //
[Type] == auricshields && [Class] == exceptional && [Quality] <= superior # [Sockets] == 0 && [FireResist] >= 45 //


// =============== Paladin Spirit / Phoenix / Sanctuary ===============

[Type] == auricshields && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] >= 3) && [FireResist] >= 43 // Dream or Spirit
[Type] == auricshields && [Quality] == normal && [Flag] == ethereal # [Defense] >= 300 && [Sockets] == 0 && [FireResist] >= 40 // Exile


// =============== Dream ===============

[Name] == Monarch && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 3 //
[Name] == Bone Visage && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 3 || [Sockets] == 0) //
[Name] == Diadem && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 3 || [Sockets] == 0) //
//[Name] == GrandCrown && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && ([Sockets] == 3 || [Sockets] == 0) //
//[Name] == Demonhead && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && ([Sockets] == 3 || [Sockets] == 0) //
//[Name] == Corona && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && ([Sockets] == 3 || [Sockets] == 0) //
//[Name] == TrollNest && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && ([Sockets] == 3 || [Sockets] == 0) //
//[Name] == BladeBarrier && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && ([Sockets] == 3 || [Sockets] == 0) //


// =============== Delirium ===============

// === Druid ===
[Type] == pelt && [Quality] <= superior # [SkillHurricane] == 3 && [SkillTornado] == 3 && ([Sockets] == 3 || [Sockets] == 0) //
[Type] == pelt && [Quality] <= superior # [SkillArmageddon] == 3 && ([SkillVolcano] == 3 || [SkillFissure] == 3) && ([Sockets] == 3 || [Sockets] == 0) //
[Type] == pelt && [Quality] <= superior # [SkillVolcano] == 3 && [SkillFissure] == 3 && ([Sockets] == 3 || [Sockets] == 0) //

// === Barbarian ===
[Name] == AssaultHelmet && [Quality] <= superior # [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [SkillWhirlwind] == 3) && ([Sockets] == 3 || [Sockets] == 0) //
[Name] == AvengerGuard && [Quality] <= superior # [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [SkillWhirlwind] == 3) && ([Sockets] == 3 || [Sockets] == 0) //
[Name] == SavageHelmet && [Quality] <= superior # [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [SkillWhirlwind] == 3) && ([Sockets] == 3 || [Sockets] == 0) //
[Name] == Slayerguard && [Quality] <= superior # [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [SkillWhirlwind] == 3) && ([Sockets] == 3 || [Sockets] == 0) //
[Name] == Conquerorcrown && [Quality] <= superior # [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [SkillWhirlwind] == 3) && ([Sockets] == 3 || [Sockets] == 0) //
[Name] == Guardiancrown && [Quality] <= superior # [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [SkillWhirlwind] == 3) && ([Sockets] == 3 || [Sockets] == 0) //


// =============== Splendor ===============

[Type] == Voodooheads && [Quality] <= superior && [Flag] != ethereal # [SkillBoneSpear] == 3 && [SkillBoneSpirit] == 3 && [Sockets] != 1 //
[Type] == Voodooheads && [Quality] <= superior && [Flag] != ethereal # [SkillPoisonNova] == 3 && [SkillLowerResist] == 3 && [Sockets] != 1 //
[Type] == Voodooheads && [Quality] <= superior && [Flag] != ethereal # [SkillDecrepify] == 3 && [SkillIronMaiden] == 3 && [Sockets] != 1 //


// =============== Gold ===============

[Name] == gold # [Gold] >= 3000 //


화이트 쪽인데요 여기 말고 다른데 있다면 어디 있는건가요??
  • 까막강아징 2010.05.17 22:31
    자꾸 15방상 다이아몬드메일이니 쉐도우플레이트주워오는데 어떻게 하죠?

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