바바 스킬에 "삥"붙은 참 줍고 싶은데요..
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참 관련 파일을 보는데
아무리 봐도 없는 거 같아서요... 있나요?
만약 없다면 골드찬스 쪽에서 추가를 해야하나요?
아니면 바바 스킬 쪽에서 설정해야 하는 건가요? 조언 좀 부탁드리겠습니다.
아래 참고 바랍니다.
// =============== Grand ===============
// === Baal Grand Charm ===
//[Name] == GrandCharm && [Quality] == magic && [Level] >= 99 //
// === ETC ===
[Name] == GrandCharm && [Quality] == magic # [Tohit] >= 132 && ([FRW] == 7 || [FHR] == 12 || [Strength] == 6 || [Dexterity] == 6) //
[Name] == GrandCharm && [Quality] == magic # [Tohit] >= 130 && [MaxHp] >= 40 //
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 45 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) //
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 45 && [MaxMana] >= 59 //
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 45 && [Defense] >= 100 //
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 40 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 //
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 45 && [MaxDamage] >= 8 //
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 40 && [MaxDamage] >= 9 //
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 30 && [MaxDamage] >= 10 //
//[Name] == GrandCharm && [Quality] == magic # [MaxMana] >= 59 && [Strength] == 6 //
//[Name] == GrandCharm && [Quality] == magic # [MaxMana] >= 59 && [Dexterity] == 6 //
//[Name] == GrandCharm && [Quality] == magic # [MaxMana] >= 59 && [FHR] == 12 //
[Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [Strength] == 6 //
[Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [Dexterity] == 6 //
[Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [FHR] == 12 //
[Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [FRW] == 7 //
[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [Strength] == 6 //
[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [Dexterity] == 6 //
[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [FHR] == 12 //
[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [FRW] == 7 //
[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 14 //
// === Gold Chance ===
[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && ([FireResist] >= 25 || [LightResist] >= 25 || [ColdResist] >= 25 || [PoisonResist] >= 25) //
[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 //
[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [Defense] >= 90 // 100
[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [Tohit] >= 120 // 132
[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [MaxMana] >= 50 // 59
[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [MaxDamage] >= 8 // 10
// === Skill ===
[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [MaxHp] >= 40 // bow and crossbow
//[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [Strength] == 6 // bow and crossbow
//[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [Dexterity] == 6 // bow and crossbow
//[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [FRW] == 7 // bow and crossbow
//[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [FHR] == 12 // bow and crossbow
[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [MaxHp] >= 40 // passive and magic
//[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [Strength] == 6 // passive and magic
//[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [Dexterity] == 6 // passive and magic
//[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [FRW] == 7 // passive and magic
//[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [FHR] == 12 // passive and magic
//[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 // javelin and spear
[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [MaxHp] >= 30 // javelin and spear
[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [Strength] == 6 // javelin and spear
[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [Dexterity] == 6 // javelin and spear
[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [FRW] == 7 // javelin and spear
[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [FHR] == 12 // javelin and spear
//[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 // fire
[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [MaxHp] >= 40 // fire
//[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [Strength] == 6 // fire
//[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [Dexterity] == 6 // fire
//[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [FRW] == 7 // fire
//[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [FHR] == 12 // fire
//[Name] == GrandCharm && [Quality] == magic # [LightningSkillTab] == 1 // lightning
[Name] == GrandCharm && [Quality] == magic # [LightningSkillTab] == 1 && [MaxHp] >= 30 // lightning
[Name] == GrandCharm && [Quality] == magic # [LightningSkillTab] == 1 && [Strength] == 6 // lightning
[Name] == GrandCharm && [Quality] == magic # [LightningSkillTab] == 1 && [Dexterity] == 6 // lightning
//[Name] == GrandCharm && [Quality] == magic # [LightningSkillTab] == 1 && [FRW] == 7 // lightning
[Name] == GrandCharm && [Quality] == magic # [LightningSkillTab] == 1 && [FHR] == 12 // lightning
//[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 // cold
[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [MaxHp] >= 35 // cold
//[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [Strength] == 6 // cold
//[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [Dexterity] == 6 // cold
//[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [FRW] == 7 // cold
[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [FHR] == 12 // cold
[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [MaxHp] >= 40 // curses
//[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [Strength] == 6 // curses
//[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [Dexterity] == 6 // curses
//[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [FRW] == 7 // curses
//[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [FHR] == 12 // curses
//[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 // poison and bone
[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [MaxHp] >= 30 // poison and bone
[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [Strength] == 6 // poison and bone
[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [Dexterity] == 6 // poison and bone
[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [FRW] == 7 // poison and bone
[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [FHR] == 12 // poison and bone
//[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 // necromancer summoning
[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [MaxHp] >= 40 // necromancer summoning
//[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [Strength] == 6 // necromancer summoning
//[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [Dexterity] == 6 // necromancer summoning
//[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [FRW] == 7 // necromancer summoning
//[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [FHR] == 12 // necromancer summoning
//[Name] == GrandCharm && [Quality] == magic # [PaliCombatSkillTab] == 1 // paladin combat
[Name] == GrandCharm && [Quality] == magic # [PaliCombatSkillTab] == 1 && [MaxHp] >= 30 // paladin combat
[Name] == GrandCharm && [Quality] == magic # [PaliCombatSkillTab] == 1 && [Strength] == 6 // paladin combat
[Name] == GrandCharm && [Quality] == magic # [PaliCombatSkillTab] == 1 && [Dexterity] == 6 // paladin combat
//[Name] == GrandCharm && [Quality] == magic # [PaliCombatSkillTab] == 1 && [FRW] == 7 // paladin combat
[Name] == GrandCharm && [Quality] == magic # [PaliCombatSkillTab] == 1 && [FHR] == 12 // paladin combat
//[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 // offensive aura
[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [MaxHp] >= 40 // offensive aura
//[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [Strength] == 6 // offensive aura
//[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [Dexterity] == 6 // offensive aura
//[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [FRW] == 7 // offensive aura
//[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [FHR] == 12 // offensive aura
//[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 // defensive aura
[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [MaxHp] >= 40 // defensive aura
//[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [Strength] == 6 // defensive aura
//[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [Dexterity] == 6 // defensive aura
//[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [FRW] == 7 // defensive aura
//[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [FHR] == 12 // defensive aura
[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [MaxHp] >= 40 // barbarian combat
//[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [Strength] == 6 // barbarian combat
//[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [Dexterity] == 6 // barbarian combat
//[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [FRW] == 7 // barbarian combat
//[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [FHR] == 12 // barbarian combat
[Name] == GrandCharm && [Quality] == magic # [MasteriesSkillTab] == 1 && [MaxHp] >= 40 // masteries
//[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 // warcries
[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [ItemGoldBonus] >= 39 // warcries
[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [MaxHp] >= 35 // warcries
[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [Strength] == 6 // warcries
[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [Dexterity] == 6 // warcries
[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [FRW] == 7 // warcries
[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [FHR] == 12 // warcries
[Name] == GrandCharm && [Quality] == magic # [DruidSummoningSkillTab] == 1 && [MaxHp] >= 40 // druid summoning
//[Name] == GrandCharm && [Quality] == magic # [DruidSummoningSkillTab] == 1 && [FHR] == 12 // druid summoning
[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [MaxHp] >= 40 // shape shifting
//[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [Strength] == 6 // shape shifting
//[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [Dexterity] == 6 // shape shifting
[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [FRW] == 7 // shape shifting
[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [FHR] == 12 // shape shifting
//[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 // elemental
[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [MaxHp] >= 35 // elemental
[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [Strength] == 6 // elemental
[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [Dexterity] == 6 // elemental
//[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [FRW] == 7 // elemental
[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [FHR] == 12 // elemental
//[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 // trap
[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [MaxHp] >= 35 // trap
//[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [Strength] == 6 // trap
//[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [Dexterity] == 6 // trap
//[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [FRW] == 7 // trap
[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [FHR] == 12 // trap
//[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 // shadow disciplines
[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [MaxHp] >= 40 // shadow disciplines
//[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [Strength] == 6 // shadow disciplines
//[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [Dexterity] == 6 // shadow disciplines
//[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [FRW] == 7 // shadow disciplines
[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [FHR] == 12 // shadow disciplines
//[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 // martial arts
[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [MaxHp] >= 40 // martial arts
//[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [Strength] == 6 // martial arts
//[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [Dexterity] == 6 // martial arts
//[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [FRW] == 7 // martial arts
//[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [FHR] == 12 // martial arts