햄딘봇 렙 얼마 부터 일 시작할수있나요?
분류
질문
조회 수
711
추천 수
3
80정도 부터 시작하려고 하는데요
용병이 문제가 되네요.
용병이 안다끼려면 최소 83인데
안다 포기하고 다른 템으로 끼려구요.
보통 용병갑과 무기는 어떤 종류를 쓰시는지 여쭈어봅니ㅏㄷ
// 큐빙 이니
// 공식 홈페이지 : 디시인사이드 디아블로 갤러리 - http://gall.dcinside.com/list.php?id=diablo
// 옵션의 종류는 scripts/libs/common/NTItemAlias.ntl 파일에 나와 있습니다. 참고 바랍니다.
//##############################################################################
// 보석 큐빙
//==============================================================================
//[Name] == ChippedTopaz @
//[Name] == ChippedAmethyst @
//[Name] == ChippedSapphire @
//[Name] == ChippedRuby @
//[Name] == ChippedEmerald @
//[Name] == ChippedDiamond @
//[Name] == FlawedTopaz ## [Total] < 1 @
//[Name] == FlawedAmethyst ## [Total] < 1 @
//[Name] == FlawedSapphire ## [Total] < 1 @
//[Name] == FlawedRuby ## [Total] < 1 @
//[Name] == FlawedEmerald ## [Total] < 1 @ ^= [Name] == LemRune ## [Total] >= 2
//[Name] == FlawedDiamond ## [Total] < 1 @ ^= [Name] == PulRune ## [Total] >= 2
//[Name] == Topaz ## [Total] < 1 @ ^= [Name] == UmRune ## [Total] >= 2
//[Name] == Amethyst ## [Total] < 1 @ ^= [Name] == MalRune ## [Total] >= 2
//[Name] == Sapphire ## [Total] < 1 @ ^= [Name] == IstRune ## [Total] >= 2
//[Name] == Ruby ## [Total] < 1 @ ^= [Name] == GulRune ## [Total] >= 2
//[Name] == Emerald ## [Total] < 1 @ ^= [Name] == VexRune ## [Total] >= 2
//[Name] == Diamond ## [Total] < 1 @ ^= [Name] == OhmRune ## [Total] >= 2
[Name] == FlawlessTopaz @
[Name] == FlawlessAmethyst @
[Name] == FlawlessSapphire @
[Name] == FlawlessRuby @
[Name] == FlawlessEmerald @
[Name] == FlawlessDiamond @
[Name] == FlawlessSkull @
[Name] == PerfectTopaz @
[Name] == PerfectAmethyst @
[Name] == PerfectSapphire @
[Name] == PerfectRuby @
[Name] == PerfectEmerald @
[Name] == PerfectDiamond @
[Name] == PerfectSkull @
//##############################################################################
// 룬 큐빙
//==============================================================================
[Name] == TirRune ## [Total] < 1 @
[Name] == NefRune ## [Total] < 1 @
[Name] == EthRune ## [Total] < 1 @
[Name] == TalRune ## [Total] < 2 @
[Name] == RalRune ## [Total] < 2 @
[Name] == OrtRune ## [Total] < 2 @
[Name] == ThulRune ## [Total] < 2 @
[Name] == AmnRune ## [Total] < 2 @
[Name] == SolRune ## [Total] < 1 @
[Name] == ShaelRune ## [Total] < 1 @
[Name] == HelRune ## [Total] < 2 @
[Name] == KoRune ## [Total] < 1 @
[Name] == LemRune ## [Total] < 1 @
[Name] == MalRune ## [Total] < 1 @
[Name] == VexRune @
[Name] == OhmRune @
[Name] == LoRune @
[Name] == SurRune @
[Name] == BerRune @
[Name] == JahRune @
[Name] == IthRune ## [Total] < 1 @
[Name] == IstRune ## [Total] < 2 @
[Name] == PulRune ## [Total] < 1 @
//##############################################################################
// 크래프트 큐빙
//==============================================================================
[Name] == Armet && [Quality] == Magic && [CharacterItemLevel] >= 84 ## [Total] < 1 @ // Blood
[Name] == VampireboneGloves && [Quality] == Magic && [CharacterItemLevel] >= 79 ## [Total] < 1 @ // Blood
[Name] == HeavyBracers && [Quality] == Magic && [CharacterItemLevel] >= 79 ## [Total] < 1 @ // Hit Power
[Type] == Amulet && [Quality] == Magic && [CharacterItemLevel] >= 90 ## [Total] < 1 @ // Blood, Caster, Safety
[Type] == Ring && [Quality] == Magic && [CharacterItemLevel] >= 77 ## [Total] < 1 @ // Blood, Caster, Hit Power
[Type] == Jewel ## [Total] < 3 @
//##############################################################################
// 매직 아이템 큐빙
//==============================================================================
[Name] == GrandCharm && [Quality] == Magic && [Level] >= 94 ## [Total] < 1 @
[Name] == SmallCharm && [Quality] == Magic && [Level] >= 94 ## [Total] < 2 @
[Name] == SmallCharm && [Quality] == Magic && [Level] <= 93 ## [Total] < 1 @ ^! [Name] == SmallCharm && [Quality] == Magic && [Level] >= 94
//##############################################################################
// 노말 아이템 큐빙
//==============================================================================
[Name] == ArchonPlate && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 && [Defense] >= 786 ## [Total] < 1 @
[Name] == SacredArmor && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 && [Defense] >= 867 ## [Total] < 1 @
([Name] == SacredTarge || [Name] == SacredRondache || [Name] == VortexShield) && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 && ([FireResist] >= 40 || [EnhancedDamage] >= 65) ## [Total] < 1 @
//##############################################################################
// 정수 큐빙
//==============================================================================
//[Name] == TwistedEssenceOfSuffering ## [Total] < 1 @
//[Name] == ChargedEssenseOfHatred ## [Total] < 1 @
//[Name] == BurningEssenceOfTerror ## [Total] < 1 @
//[Name] == FesteringEssenceOfDestruction ## [Total] < 1 @
//##############################################################################
// 룬워드 아이템 만들기
//==============================================================================
([Name] == SacredTarge || [Name] == SacredRondache) && [Quality] == superior && [Flag] != ethereal # [Sockets] == 4 && [FireResist] >= 45 && [EnhancedDefense] >= 15 ## [Total] < 1 @
[Name] == Monarch && [Quality] == superior && [Flag] != ethereal # [Sockets] >= 4 && [EnhancedDefense] >= 15 && ([ItemMaxDurabilityPercent] == 0 || [ItemMaxDurabilityPercent] == 15) ## [Total] < 1 @ ^! ([Name] == SacredTarge || [Name] == SacredRondache) && [Quality] == superior # [Sockets] >= 4
[Name] == Monarch && [Quality] == normal && [Flag] != ethereal # [Sockets] >= 4 && [Defense] >= 148 ## [Total] < 1 @ ^! ([Name] == Monarch || [Name] == SacredTarge || [Name] == SacredRondache) && [Quality] == superior # [Sockets] >= 4
([Name] == BerserkerAxe || [Name] == ColossusBlade || [Name] == PhaseBlade) && [Quality] == superior && [Flag] != ethereal # [Sockets] == 5 && [EnhancedDamage] >= 15 && [ToHit] >= 3 ## [Total] < 1 @
[Name] == BerserkerAxe && [Quality] == normal && [Flag] != ethereal # [Sockets] == 5 ## [Total] < 1 @ ^! ([Name] == BerserkerAxe || [Name] == ColossusBlade || [Name] == PhaseBlade) && [Quality] == superior # [Sockets] == 5 ## [Total] < 1 @
[Name] == CrystalSword && [Quality] == normal && [Flag] != ethereal # [Sockets] == 5 ## [Total] < 1 @
[Name] == CrystalSword && [Quality] == normal && [Flag] == ethereal # [Sockets] == 5 ## [Total] < 1 @
[Name] == CrystalSword && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 5 ## [Total] < 1 @
[Name] == CrystalSword && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 5 ## [Total] < 1 @
[Name] == LightPlate && [Quality] == superior && [Flag] != ethereal # [Sockets] == 3 ## [Total] < 1 @
[Name] == Cuirass && [Quality] == superior && [Flag] != ethereal # [Sockets] == 3 ## [Total] < 1 @
[Name] == MagePlate && [Quality] == superior && [Flag] != ethereal # [Sockets] == 3 ## [Total] < 1 @
[Name] == GiantThresher && [Quality] == superior && [Flag] == ethereal # [Sockets] == 4 ## [Total] < 1 @
[Name] == ColossusVoulge && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 ## [Total] < 1 @
[Name] == Flail && [Quality] == normal # [Sockets] == 4 ## [Total] < 1 @
