노멀아이템 큐빙관련 질문입니다.
분류
질문
조회 수
1,312
추천 수
1
엘리트 에테갑옷 큐빙을 돌리고 있는데요..
보통 에테갑옷이 설정해놓은 이니때문에 줏어오는일이 거의 없는데요
거의 줏어오는 일이 없는데도 룬이랑 보석은 항상 창고에 보관해놓기 때문에 창고가 항상 2줄정도 룬과 보석으로 공간만 차지하는 꼴입니다
그래서 제가 수정해본답시고 해봤는데요...
탈룬, 주울룬, 상급토파즈, 최상급토파즈는 세크갑을 물어왔을때 줏어서 큐빙용으로 보관해라
앰룬, 상급루비, 최상급루비는 에테엘리트 팔라전용 방패를 물어왔을때 줏어서 큐빙용으로 보관해라
요런식으로 바꿔봤는데요..
//##############################################################################
// 보석 큐빙
//==============================================================================
//[Name] == ChippedTopaz @
//[Name] == ChippedAmethyst @
//[Name] == ChippedSapphire @
//[Name] == ChippedRuby @
//[Name] == ChippedEmerald @
//[Name] == ChippedDiamond @
//[Name] == FlawedTopaz ## [Total] < 1 @
//[Name] == FlawedAmethyst ## [Total] < 1 @
//[Name] == FlawedSapphire ## [Total] < 1 @
//[Name] == FlawedRuby ## [Total] < 1 @
//[Name] == FlawedEmerald ## [Total] < 1 @ ^= [Name] == LemRune ## [Total] >= 2
//[Name] == FlawedDiamond ## [Total] < 1 @ ^= [Name] == PulRune ## [Total] >= 2
[Name] == Topaz ## [Total] < 1 @ ^= [Name] == UmRune ## [Total] >= 2
[Name] == Amethyst ## [Total] < 1 @ ^= [Name] == MalRune ## [Total] >= 2
[Name] == Sapphire ## [Total] < 1 @ ^= [Name] == IstRune ## [Total] >= 2
[Name] == Ruby ## [Total] < 1 @ ^= [Name] == GulRune ## [Total] >= 2
[Name] == Emerald ## [Total] < 1 @ ^= [Name] == VexRune ## [Total] >= 2
//[Name] == Diamond ## [Total] < 1 @ ^= [Name] == OhmRune ## [Total] >= 2
[Name] == FlawlessTopaz ## [Total] < 3 @ ^= [Name] == SacredArmor && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 && [Defense] >= 867
[Name] == FlawlessAmethyst ## [Total] < 3 @ ^= [Name] == SurRune ## [Total] >= 2
//[Name] == FlawlessSapphire ## [Total] < 2 @
[Name] == FlawlessRuby ## [Total] < 3 @ ^= ([Name] == SacredTarge || [Name] == SacredRondache || [Name] == KurastShield || [Name] == VortexShield) && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 && ([FireResist] >= 40 || [EnhancedDamage] >= 65)
[Name] == FlawlessEmerald ## [Total] < 2 @ ^= [Name] == ChamRune ## [Total] >= 2
//[Name] == FlawlessDiamond ## [Total] < 3 @
//[Name] == FlawlessSkull ## [Total] < 3 @
[Name] == PerfectTopaz ## [Total] < 1 @ ^= [Name] == SacredArmor && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 && [Defense] >= 867
//[Name] == PerfectAmethyst ## [Total] < 2 @
//[Name] == PerfectSapphire ## [Total] < 1 @
[Name] == PerfectRuby ## [Total] < 1 @ ^= ([Name] == SacredTarge || [Name] == SacredRondache || [Name] == KurastShield || [Name] == VortexShield) && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 && ([FireResist] >= 40 || [EnhancedDamage] >= 65)
//[Name] == PerfectEmerald ## [Total] < 2 @
//[Name] == PerfectDiamond ## [Total] < 3 @
//[Name] == PerfectSkull ## [Total] < 3 @
//##############################################################################
// 룬 큐빙
//==============================================================================
//[Name] == TirRune ## [Total] < 1 @
//[Name] == NefRune ## [Total] < 1 @
//[Name] == EthRune ## [Total] < 1 @
[Name] == TalRune ## [Total] < 1 @ ^= ([Name] == SacredTarge || [Name] == SacredRondache || [Name] == KurastShield || [Name] == VortexShield) && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 && ([FireResist] >= 40 || [EnhancedDamage] >= 65)
//[Name] == RalRune ## [Total] < 2 @
//[Name] == OrtRune ## [Total] < 2 @
[Name] == ThulRune ## [Total] < 1 @ ^= [Name] == SacredArmor && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 && [Defense] >= 867
[Name] == AmnRune ## [Total] < 1 @ ^= ([Name] == SacredTarge || [Name] == SacredRondache || [Name] == KurastShield || [Name] == VortexShield) && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 && ([FireResist] >= 40 || [EnhancedDamage] >= 65)
//[Name] == SolRune ## [Total] < 1 @
//[Name] == ShaelRune ## [Total] < 1 @
//[Name] == HelRune ## [Total] < 4 @
//[Name] == KoRune ## [Total] < 1 @
//[Name] == LemRune ## [Total] < 1 @
[Name] == UmRune ## [Total] < 4 @
[Name] == MalRune ## [Total] < 4 @
[Name] == IstRune ## [Total] < 4 @
[Name] == GulRune ## [Total] < 4 @
[Name] == VexRune ## [Total] < 4 @
//[Name] == OhmRune @
//[Name] == LoRune @
[Name] == SurRune ## [Total] < 4 @
[Name] == ChamRune ## [Total] < 4 @
2013 02 05 오후4시25분 본문 수정
큐빙이니 수정상태입니다..지금은 룬 보석 일체 안줍네요...왠지 제대로 설정된거같은데 큐빙템을 줏어봐야 알겠네요

