35차 큐빙이니 질문 드립니다
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//[Name] == ChippedTopaz @
//[Name] == ChippedAmethyst @
//[Name] == ChippedSapphire @
//[Name] == ChippedRuby @
//[Name] == ChippedEmerald @
//[Name] == ChippedDiamond @
//[Name] == FlawedTopaz ## [Total] < 1 @
//[Name] == FlawedAmethyst ## [Total] < 1 @
//[Name] == FlawedSapphire ## [Total] < 1 @
//[Name] == FlawedRuby ## [Total] < 1 @
//[Name] == FlawedEmerald ## [Total] < 1 @ ^= [Name] == LemRune ## [Total] >= 2
//[Name] == FlawedDiamond ## [Total] < 1 @ ^= [Name] == PulRune ## [Total] >= 2
//[Name] == Topaz ## [Total] < 1 @ ^= [Name] == UmRune ## [Total] >= 2
//[Name] == Amethyst ## [Total] < 1 @ ^= [Name] == MalRune ## [Total] >= 2
//[Name] == Sapphire ## [Total] < 1 @ ^= [Name] == IstRune ## [Total] >= 2
//[Name] == Ruby ## [Total] < 1 @ ^= [Name] == GulRune ## [Total] >= 2
//[Name] == Emerald ## [Total] < 1 @ ^= [Name] == VexRune ## [Total] >= 2
//[Name] == Diamond ## [Total] < 1 @ ^= [Name] == OhmRune ## [Total] >= 2
//[Name] == FlawlessTopaz @
[Name] == FlawlessAmethyst # ['{Total:Keep}[Name] == FlawlessAmethyst{< 3}'] @
//[Name] == FlawlessSapphire # ['{Total:Keep}[Name] == FlawlessSapphire {< 3}'] @
//[Name] == FlawlessRuby # ['{Total:Keep}[Name] == FlawlessRuby {< 3}'] @
//[Name] == FlawlessEmerald @
//[Name] == FlawlessDiamond @
//[Name] == FlawlessSkull @
[Name] == PerfectTopaz @
[Name] == PerfectAmethyst @
[Name] == PerfectSapphire @
[Name] == PerfectRuby @
[Name] == PerfectEmerald @
[Name] == PerfectDiamond @
[Name] == PerfectSkull @
//##############################################################################
// 룬 큐빙
//==============================================================================
//[Name] == TirRune ## [Total] < 1 @
//[Name] == NefRune ## [Total] < 1 @
//[Name] == EthRune ## [Total] < 1 @
//[Name] == TalRune ## [Total] < 2 @
[Name] == RalRune # ['{Total:Keep}[Name] == RalRune {< 1}'] @ //랄룬
//[Name] == OrtRune ## [Total] < 2 @
//[Name] == ThulRune ## [Total] < 2 @
[Name] == AmnRune # ['{Total:Keep}[Type] == AmnRune{< 1}'] @ //앰룬
//[Name] == SolRune ## [Total] < 1 @
//[Name] == ShaelRune ## [Total] < 1 @
//[Name] == HelRune ## [Total] < 2 @
//[Name] == KoRune ## [Total] < 1 @
//[Name] == LemRune ## [Total] < 1 @
//[Name] == MalRune ## [Total] < 1 @
[Name] == VexRune @
[Name] == OhmRune @
[Name] == LoRune @
[Name] == SurRune @
//##############################################################################
// 크래프트 큐빙
//==============================================================================
[Name] == Amulet && [Quality] == Magic && [CharacterItemLevel] >= 80 # ['{Total:Keep}[Name] == Amulet && [Quality] == Magic && [CharacterItemLevel] >= 80{< 1}'] @
[Name] == Ring && [Quality] == Magic && [CharacterItemLevel] >= 80 # ['{Total:Keep}[Name] == Ring && [Quality] == Magic && [CharacterItemLevel] >= 80{< 1}'] @
//[Name] == Armet && [Quality] == Magic && [CharacterItemLevel] >= 84 ## [Total] < 1 @ // Blood
//[Name] == VampireboneGloves && [Quality] == Magic && [CharacterItemLevel] >= 79 ## [Total] < 1 @ // Blood
//[Name] == HeavyBracers && [Quality] == Magic && [CharacterItemLevel] >= 79 ## [Total] < 1 @ // Hit Power
//[Type] == Amulet && [Quality] == Magic && [CharacterItemLevel] >= 90 ## [Total] < 1 @ // Blood, Caster, Safety
//[Type] == Ring && [Quality] == Magic && [CharacterItemLevel] >= 77 ## [Total] < 1 @ // Blood, Caster, Hit Power
[Type] == Jewel # ['{Total:Keep}[Type] == Jewel{< 3}'] @ //주얼
//##############################################################################
// 매직 아이템 큐빙
//==============================================================================
//[Name] == GrandCharm && [Quality] == Magic && [Level] >= 94 ## [Total] < 1 @
//[Name] == SmallCharm && [Quality] == Magic && [Level] >= 94 ## [Total] < 2 @
//[Name] == SmallCharm && [Quality] == Magic && [Level] <= 93 ## [Total] < 1 @ ^! [Name] == SmallCharm && [Quality] == Magic && [Level] >= 94
//##############################################################################
// 노말 아이템 큐빙
//==============================================================================
//[Name] == ArchonPlate && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 && [Defense] >= 786 ## [Total] < 1 @
//[Name] == SacredArmor && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 && [Defense] >= 867 ## [Total] < 1 @
([Name] == SacredTarge || [Name] == SacredRondache || [Name] == VortexShield) && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 && ([FireResist] >= 40 || [EnhancedDamage] >= 65) ## [Total] < 1 @
//##############################################################################
// 정수 큐빙
//==============================================================================
//[Name] == TwistedEssenceOfSuffering ## [Total] < 1 @
//[Name] == ChargedEssenseOfHatred ## [Total] < 1 @
//[Name] == BurningEssenceOfTerror ## [Total] < 1 @
//[Name] == FesteringEssenceOfDestruction ## [Total] < 1 @
//##############################################################################
// 룬워드 아이템 만들기
//==============================================================================
([Name] == SacredTarge || [Name] == SacredRondache) && [Quality] == superior && [Flag] != ethereal # [Sockets] == 4 && [FireResist] >= 45 && [EnhancedDefense] >= 15 ## [Total] < 1 @
[Name] == Monarch && [Quality] == superior && [Flag] != ethereal # [Sockets] >= 4 && [EnhancedDefense] >= 15 && ([ItemMaxDurabilityPercent] == 0 || [ItemMaxDurabilityPercent] == 15) ## [Total] < 1 @ ^! ([Name] == SacredTarge || [Name] == SacredRondache) && [Quality] == superior # [Sockets] >= 4
[Name] == Monarch && [Quality] == normal && [Flag] != ethereal # [Sockets] >= 4 && [Defense] >= 148 ## [Total] < 1 @ ^! ([Name] == Monarch || [Name] == SacredTarge || [Name] == SacredRondache) && [Quality] == superior # [Sockets] >= 4
([Name] == BerserkerAxe || [Name] == ColossusBlade || [Name] == PhaseBlade) && [Quality] == superior && [Flag] != ethereal # [Sockets] == 5 && [EnhancedDamage] >= 15 && [ToHit] >= 3 ## [Total] < 1 @
[Name] == BerserkerAxe && [Quality] == normal && [Flag] != ethereal # [Sockets] == 5 ## [Total] < 1 @ ^! ([Name] == BerserkerAxe || [Name] == ColossusBlade || [Name] == PhaseBlade) && [Quality] == superior # [Sockets] == 5
35차로 갈아타고 나서 크래프트 큐빙을 해볼려고 큐빙이니를 넣으면 매직링이랑 아뮬등 줍기만하면 다 창고에 보관해 버립니다
다른분들이 문의해보신 글 다 찾아보면서 나름 고친건데.. 어디어디가 문제 인건지 모르겠습니다
사진처럼 길잡이에선 크랩 아뮬과 링을 해보려고 하구요..다른분들 글 보면서 이니를 고쳤습니다
그리

