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35차 암걸릴거같아요..

분류 질문 조회 수 614 추천 수 0

//##############################################################################
// 만능 큐빙
//==============================================================================


//##############################################################################
// 보석 큐빙
//==============================================================================
//[Name] == ChippedAmethyst # ['{Total:Keep}[Name] == ChippedAmethyst{< 1}'] @
//[Name] == ChippedTopaz # ['{Total:Keep}[Name] == ChippedTopaz{< 1}'] @
//[Name] == ChippedSapphire # ['{Total:Keep}[Name] == ChippedSapphire{< 1}'] @
//[Name] == ChippedEmerald # ['{Total:Keep}[Name] == ChippedEmerald{< 1}'] @
//[Name] == ChippedRuby # ['{Total:Keep}[Name] == ChippedRuby{< 1}'] @
//[Name] == ChippedDiamond # ['{Total:Keep}[Name] == ChippedDiamond{< 1}'] @
//[Name] == ChippedSkull # ['{Total:Keep}[Name] == ChippedSkull{< 1}'] @

//[Name] == FlawedAmethyst # ['{Total:Keep}[Name] == FlawedAmethyst{< 1}'] @
//[Name] == FlawedTopaz # ['{Total:Keep}[Name] == FlawedTopaz{< 1}'] @
//[Name] == FlawedSapphire # ['{Total:Keep}[Name] == FlawedSapphire{< 1}'] @
//[Name] == FlawedEmerald # ['{Total:Keep}[Name] == FlawedEmerald{< 1}'] @
//[Name] == FlawedRuby # ['{Total:Keep}[Name] == FlawedRuby{< 1}'] @
//[Name] == FlawedDiamond # ['{Total:Keep}[Name] == FlawedDiamond{< 1}'] @
//[Name] == FlawedSkull # ['{Total:Keep}[Name] == FlawedSkull{< 1}'] @

//[Name] == Amethyst # ['{Total:Keep}[Name] == Amethyst{< 1}'] && ['{Total:Keep}[Name] == MalRune{>= 2}'] @
//[Name] == Topaz # ['{Total:Keep}[Name] == Topaz{< 1}'] && ['{Total:Keep}[Name] == UmRune{>= 2}'] @
//[Name] == Sapphire # ['{Total:Keep}[Name] == Sapphire{< 1}'] && ['{Total:Keep}[Name] == IstRune{>= 2}'] @
//[Name] == Emerald # ['{Total:Keep}[Name] == Emerald{< 1}'] && ['{Total:Keep}[Name] == VexRune{>= 2}'] @
//[Name] == Ruby # ['{Total:Keep}[Name] == Ruby{< 1}'] && ['{Total:Keep}[Name] == GulRune{>= 2}'] @
//[Name] == Diamond # ['{Total:Keep}[Name] == Diamond{< 1}'] && ['{Total:Keep}[Name] == OhmRune{>= 2}'] @
//[Name] == Skull @

[Name] == FlawlessAmethyst # ['{Total:Keep}[Name] == FlawlessAmethyst {< 3}'] && ['{Total:Warehouse}[Name] == FlawlessAmethyst {> 3}'] @
[Name] == FlawlessTopaz # ['{Total:Keep}[Name] == FlawlessTopaz {< 3}'] && ['{Total:Warehouse}[Name] == FlawlessTopaz {> 3}'] @
//[Name] == FlawlessSapphire # ['{Total:Keep}[Name] == FlawlessSapphire{< 1}'] @
//[Name] == FlawlessEmerald # ['{Total:Keep}[Name] == FlawlessEmerald{< 1}'] @
[Name] == FlawlessRuby # ['{Total:Keep}[Name] == FlawlessRuby {< 3}'] && ['{Total:Warehouse}[Name] == FlawlessRuby {> 3}'] @
//[Name] == FlawlessDiamond # ['{Total:Keep}[Name] == FlawlessDiamond{< 1}'] @
//[Name] == FlawlessSkull # ['{Total:Keep}[Name] == FlawlessSkull{< 1}'] @

[Name] == PerfectAmethyst # ['{Total:Keep}[Name] == PerfectAmethyst {< 1}'] && ['{Total:Warehouse}[Name] == PerfectAmethyst {> 1}'] @
[Name] == PerfectTopaz # ['{Total:Keep}[Name] == PerfectTopaz {< 1}'] && ['{Total:Warehouse}[Name] == PerfectTopaz {> 1}'] @
//[Name] == PerfectSapphire # ['{Total:Keep}[Name] == PerfectSapphire{< 1}'] @
//[Name] == PerfectEmerald # ['{Total:Keep}[Name] == PerfectEmerald{< 1}'] @
[Name] == PerfectRuby # ['{Total:Keep}[Name] == PerfectRuby {< 1}'] && ['{Total:Warehouse}[Name] == PerfectRuby {> 1}'] @
//[Name] == PerfectDiamond # ['{Total:Keep}[Name] == PerfectDiamond{< 1}'] @
//[Name] == PerfectSkull # ['{Total:Keep}[Name] == PerfectSkull{< 1}'] @


//##############################################################################
// 룬 큐빙
//==============================================================================
[Name] == ElRune # ['{Total:Keep}[Name] == ElRune{< 1}'] && ['{Total:Warehouse}[Name] == TalRune{> 1}'] @
//[Name] == EldRune @
//[Name] == TirRune @
//[Name] == NefRune @
//[Name] == EthRune @
[Name] == IthRune # ['{Total:Keep}[Name] == IthRune{< 1}'] && ['{Total:Warehouse}[Name] == IthRune{> 1}'] @
[Name] == TalRune # ['{Total:Keep}[Name] == TalRune{< 3}'] && ['{Total:Warehouse}[Name] == TalRune{> 3}'] @
[Name] == RalRune # ['{Total:Keep}[Name] == RalRune{< 3}'] && ['{Total:Warehouse}[Name] == RalRune{> 3}'] @
[Name] == OrtRune # ['{Total:Keep}[Name] == TalRune{< 2}'] && ['{Total:Warehouse}[Name] == OrtRune{> 2}'] @
[Name] == ThulRune # ['{Total:Keep}[Name] == ThulRune{< 3}'] && ['{Total:Warehouse}[Name] == ThulRune{> 3}'] @
[Name] == AmnRune # ['{Total:Keep}[Name] == AmnRune{< 5}'] && ['{Total:Warehouse}[Name] == AmnRune{> 5}'] @
[Name] == SolRune # ['{Total:Keep}[Name] == SolRune{< 1}'] && ['{Total:Warehouse}[Name] == SolRune{> 1}'] @
//[Name] == ShaelRune @
[Name] == DolRune # ['{Total:Keep}[Name] == DolRune{< 1}'] && ['{Total:Warehouse}[Name] == DolRune{> 1}'] @
//[Name] == HelRune @
//[Name] == IoRune @
//[Name] == LumRune @
//[Name] == KoRune @
//[Name] == FalRune @
//[Name] == LemRune @
//[Name] == PulRune @
//[Name] == UmRune @
[Name] == MalRune # ['{Total:Keep}[Name] == MalRune{< 1}'] && ['{Total:Warehouse}[Name] == MalRune{> 1}'] @
[Name] == IstRune # ['{Total:Keep}[Name] == IstRune{< 1}'] && ['{Total:Warehouse}[Name] == IstRune{> 1}'] @
//[Name] == GulRune @
//[Name] == VexRune @
[Name] == OhmRune @
[Name] == LoRune @
//[Name] == SurRune @
[Name] == BerRune @
[Name] == JahRune @
//[Name] == ChamRune @
//[Name] == ZodRune @


//##############################################################################
// 크래프트 큐빙
//==============================================================================
//[Name] == SharkskinGloves && [Quality] == Magic && [CharacterItemLevel] >= 78 # ['{Total:Keep}[Name] == SharkskinGloves && [Quality] == Magic && [CharacterItemLevel] >= 78 @{< 1}'] @
//[Name] == VampireboneGloves && [Quality] == Magic && [CharacterItemLevel] >= 79 # ['{Total:Keep}[Name] == VampireboneGloves && [Quality] == Magic && [CharacterItemLevel] >= 79 @{< 1}'] @

//[Name] == HeavyBracers && [Quality] == Magic && [CharacterItemLevel] >= 79 # ['{Total:Keep}[Name] == HeavyBracers && [Quality] == Magic && [CharacterItemLevel] >= 79 @{< 1}'] @
//[Name] == Vambraces && [Quality] == Magic && [CharacterItemLevel] >= 79 # ['{Total:Keep}[Name] == Vambraces && [Quality] == Magic && [CharacterItemLevel] >= 79 @{< 1}'] @

//[Name] == Casque && [Quality] == Magic && [CharacterItemLevel] >= 84 # ['{Total:Keep}[Name] == Casque && [Quality] == Magic && [CharacterItemLevel] >= 84 @{< 1}'] @
[Name] == Armet && [Quality] == Magic && [CharacterItemLevel] >= 84 # ['{Total:Keep}[Name] == Armet && [Quality] == Magic && [CharacterItemLevel] >= 84 {< 1}'] && ['{Total:Warehouse}[Name] == Armet && [Quality] == Magic && [CharacterItemLevel] >= 84 {> 1}'] @

//[Name] == SharkskinBelt && [Quality] == Magic && [CharacterItemLevel] >= 85 # ['{Total:Keep}[Name] == SharkskinBelt && [Quality] == Magic && [CharacterItemLevel] >= 85 @{< 1}'] @
//[Name] == VampirefangBelt && [Quality] == Magic && [CharacterItemLevel] >= 85 # ['{Total:Keep}[Name] == VampirefangBelt && [Quality] == Magic && [CharacterItemLevel] >= 85 @{< 1}'] @

//[Name] == MeshBelt && [Quality] == Magic && [CharacterItemLevel] >= 85 # ['{Total:Keep}[Name] == MeshBelt && [Quality] == Magic && [CharacterItemLevel] >= 85 @{< 1}'] @
//[Name] == MithrilCoil && [Quality] == Magic && [CharacterItemLevel] >= 85 # ['{Total:Keep}[Name] == MithrilCoil && [Quality] == Magic && [CharacterItemLevel] >= 85 @{< 1}'] @

//[Name] == BattleBoots && [Quality] == Magic && [CharacterItemLevel] >= 85 # ['{Total:Keep}[Name] == BattleBoots && [Quality] == Magic && [CharacterItemLevel] >= 85 @{< 1}'] @
//[Name] == MirroredBoots && [Quality] == Magic && [CharacterItemLevel] >= 85 # ['{Total:Keep}[Name] == MirroredBoots && [Quality] == Magic && [CharacterItemLevel] >= 85 @{< 1}'] @

//[Name] == Monarch && [Quality] == Magic && [CharacterItemLevel] >= 82 # ['{Total:Keep}[Name] == Monarch && [Quality] == Magic && [CharacterItemLevel] >= 82 @{< 1}'] @

[Name] == Jewel # ['{Total:Keep}[Name] == Jewel{< 3}'] && ['{Total:Warehouse}[Name] == Jewel{> 3}'] @


//##############################################################################
// 매직 아이템 큐빙
//==============================================================================
//[Name] == SmallCharm && [Quality] == Magic && [Level] >= 94 # ['{Total:Keep}[Name] == SmallCharm && [Quality] == Magic && [Level] >= 94 @{< 2}'] @
//[Name] == LargeCharm && [Quality] == Magic && [Level] >= 99 # ['{Total:Keep}[Name] == LargeCharm && [Quality] == Magic && [Level] >= 99 @{< 1}'] @
//[Name] == GrandCharm && [Quality] == Magic && [Level] >= 94 # ['{Total:Keep}[Name] == GrandCharm && [Quality] == Magic && [Level] >= 94 @{< 1}'] @
//[Name] == Monarch && [Quality] == Magic && [Level] >= 99 # ['{Total:Keep}[Name] == Monarch && [Quality] == Magic && [Level] >= 99 @{< 1}'] @


//##############################################################################
// 레어 아이템 큐빙
//==============================================================================
//[Name] == Scepter && [Quality] == Rare # ['{Total:Keep}[Name] == Scepter && [Quality] == Rare @{< 1}'] @


//##############################################################################
// 노말 아이템 큐빙
//==============================================================================


//##############################################################################
// 매직 링/아뮬렛 큐빙
//==============================================================================
[Type] == Ring && [Quality] == Magic # ['{Total:Keep}[Type] == Ring && [Quality] == Magic {< 1}'] && ['{Total:Warehouse}[Type] == Ring && [Quality] == Magic {> 1}'] @
[Type] == Amulet && [Quality] == Magic # ['{Total:Keep}[Type] == Amulet && [Quality] == Magic{< 1}'] && ['{Total:Warehouse}[Type] == Amulet && [Quality] == Magic {> 1}'] @

//##############################################################################
// 정수 큐빙
//==============================================================================
//[Name] == TwistedEssenceOfSuffering # ['{Total:Keep}[Name] == TwistedEssenceOfSuffering{< 1}'] @
//[Name] == ChargedEssenseOfHatred # ['{Total:Keep}[Name] == ChargedEssenseOfHatred{< 1}'] @
//[Name] == BurningEssenceOfTerror # ['{Total:Keep}[Name] == BurningEssenceOfTerror{< 1}'] @
//[Name] == FesteringEssenceOfDestruction # ['{Total:Keep}[Name] == FesteringEssenceOfDestruction{< 1}'] @


//##############################################################################
// 활력포션 큐빙
//==============================================================================
//[Name] == RejuvenationPotion @


//##############################################################################
// 업그레이드 큐빙
//==============================================================================


//##############################################################################
// 룬워드 만들기
//==============================================================================



그대로복붙했는데 뭐가문젤까요 autoitem으로한 아이템이니검사통과했어요
  • 박지혜 2013.10.03 09:07
    질문이 무엇인가요? 어떤상황인지 말씀을 해주셔야 그에 해당하는 답변을 해 드립니다.
  • 질딘슴딘 2013.10.03 09:41
    아저건다끝났구요 ([Name] == SacredTarge || [Name] == SacredRondache || [Name] == KurastShield) && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] >= 4) && [FireResist] == 45 && ([EnhancedDefense] == 15 || [EnhancedDefense] == 0) && ([ItemMaxDurabilityPercent] == 0 || [ItemMaxDurabilityPercent] == 15) && ['{Total:Warehouse}([Name] == SacredTarge || [Name] == SacredRondache || [Name] == KurastShield) && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] >= 4) && [FireResist] == 45 && ([EnhancedDefense] == 15 || [EnhancedDefense] == 0) && ([ItemMaxDurabilityPercent] == 0 || [ItemMaxDurabilityPercent] == 15){> 1}'] @ 이녀석이문제네요;
  • 질딘슴딘 2013.10.03 09:42
    아이템이니 오류검사에서 ([Name] == SacredTarge || [Name] == SacredRondache || [Name] == KurastShield) && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] >= 4) && [FireResist] == 45 && ([EnhancedDefense] == 15 || [EnhancedDefense] == 0) && ([ItemMaxDurabilityPercent] == 0 || [ItemMaxDurabilityPercent] == 15) && ['{Total:Warehouse}([Name] == SacredTarge || [Name] == SacredRondache || [Name] == KurastShield) && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] >= 4) 여기까지는 맞다고 나오는데 그다음부터 앞에껄그대로 복사붙여넣기해도 오류라고떠요;;
  • 카인 2013.10.03 16:46
    http://tradia.me/diablo2/diablo2_tips/307663 라니님의 이니 강좌 자료입니다. 참고하세요
  • 막타 2013.10.03 21:29
    제 기억으로 이니설정할때 글자수가 520~530 인가 이상이 넘어가면 이니 인식이 않됐던 기억이 나네요. 이니를 좀 단순화 해서 사용해보세요.

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