31차 갑옷 벅큐빙을 안해요..
분류
질문
조회 수
194
추천 수
0
[Name] == SacredArmor && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //
[Name] == ShadowPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //
[Name] == LacqueredPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //
[Name] == HellforgePlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //
[Name] == KrakenShell && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //
[Name] == ArchonPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //
[Name] == BalrogSkin && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //
[Name] == Boneweave && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //
[Name] == GreatHauberk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //
[Name] == LoricatedMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //
[Name] == DiamondMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //
[Name] == WireFleece && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //
[Name] == ScarabHusk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //
[Name] == Wyrmhide && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //
[Name] == DuskShroud && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //
//==============================================================================
[Name] == SacredArmor && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 //
[Name] == ShadowPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 //
[Name] == LacqueredPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 //
[Name] == HellforgePlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 //
[Name] == KrakenShell && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 //
[Name] == ArchonPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 //
[Name] == BalrogSkin && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 //
[Name] == Boneweave && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 //
[Name] == GreatHauberk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 //
[Name] == LoricatedMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 //
[Name] == DiamondMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 //
[Name] == WireFleece && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 //
[Name] == ScarabHusk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 //
[Name] == Wyrmhide && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 //
[Name] == DuskShroud && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 //
이케 설정을 해놧는대. 로그에 탬이뜨는걸보니 재료로 인식조차 안하는듯한대. 머가 잘못된건가요? ㅠㅠ

