31차 큐빙질문..
분류
질문
조회 수
1,086
추천 수
0


31차 쓰는데요
크래프트에서..에테갑옷 큐빙 / 에테폴암류 큐빙 / 강타장큐빙을 할려고하는데요
스샷처럼 길잡이는 셋팅햇고요 MyCubing 이니는.. 큐빙이니는 아래 적어놨습니다.
문제는 큐빙재료는 줍기는하는데 큐빙을 안합니다^^ 안하는이유를 알고싶습니다.
MyCubing 이니는..
[Name] == FlawlessAmethyst %3 @
[Name] == FlawlessTopaz %3 @
//[Name] == FlawlessSapphire @
//[Name] == FlawlessEmerald @
[Name] == FlawlessRuby %3 @
//[Name] == FlawlessDiamond @
//[Name] == FlawlessSkull @
[Name] == PerfectAmethyst %1 @
[Name] == PerfectTopaz %1 @
//[Name] == PerfectSapphire @
//[Name] == PerfectEmerald @
[Name] == PerfectRuby %1 @
//[Name] == PerfectDiamond @
//[Name] == PerfectSkull @
@@@@@@@@@@@@@@@@@@@@@@@@여기까지보석
[Name] == NefRune %1 @
//[Name] == EthRune @
//[Name] == IthRune @
[Name] == TalRune %1 @
[Name] == RalRune %1 @
//[Name] == OrtRune @
[Name] == ThulRune %1 @
[Name] == AmnRune %1@
@@@@@@@@@@@@@@@@@@@여기까지룬
[Name] == VampireboneGloves && [Quality] == Magic && [CharacterItemLevel] >= 80 %1 @
[Type] == Amulet && [Quality] == Magic && [CharacterItemLevel] >= 85 %1 @
[Type] == Jewel %1 @ //
@@@@@@@@@@@@@@@@@@@@@@@@여기까지 크래프트
// 노말 아이템 큐빙
//==============================================================================
[Name] == Sacred Armor && [Quality] == normal && [Flag] == ethereal # [Defense] >= 740 && [Sockets] == 0 @ //
[Name] == ShadowPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 740 && [Sockets] == 0 @//
[Name] == LacqueredPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 740 && [Sockets] == 0 @ //
[Name] == HellforgePlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 740 && [Sockets] == 0 @ //
[Name] == KrakenShell && [Quality] == normal && [Flag] == ethereal # [Defense] >= 740 && [Sockets] == 0 @ //
[Name] == ArchonPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 740 && [Sockets] == 0 @ //
[Name] == BalrogSkin && [Quality] == normal && [Flag] == ethereal # [Defense] >= 740 && [Sockets] == 0 @ //
[Name] == Boneweave && [Quality] == normal && [Flag] == ethereal # [Defense] >= 740 && [Sockets] == 0 @ // 757
[Name] == GreatHauberk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 740 && [Sockets] == 0 @ // 751
[Name] == LoricatedMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 740 && [Sockets] == 0 @ // 744
[Name] == DiamondMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ // 733
[Name] == WireFleece && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ // 721
[Name] == ScarabHusk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ // 711
[Name] == Wyrmhide && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ // 705
[Name] == DuskShroud && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ // 700
// =================================== 4솟 갑옷 =========================
[Name] == SacredArmor && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 //
[Name] == ShadowPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 //
[Name] == LacqueredPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 //
[Name] == HellforgePlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 //
[Name] == KrakenShell && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 //
[Name] == ArchonPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 //
[Name] == BalrogSkin && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 //
[Name] == Boneweave && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 // 757
[Name] == GreatHauberk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 // 751
[Name] == LoricatedMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 // 744
[Name] == DiamondMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 // 733
[Name] == WireFleece && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 // 721
[Name] == ScarabHusk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 // 711
[Name] == Wyrmhide && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 // 705
[Name] == DuskShroud && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1000 && [Sockets] == 4 // 700
[Name] == SacredArmor && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1250 && ([Sockets] == 2 || [Sockets] == 3) // Variable
[Name] == ShadowPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1250 && ([Sockets] == 2 || [Sockets] == 3) // Variable
[Name] == LacqueredPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1200 && ([Sockets] == 2 || [Sockets] == 3) // Variable
[Name] == HellforgePlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1150 && ([Sockets] == 2 || [Sockets] == 3) // Variable
[Name] == KrakenShell && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1150 && ([Sockets] == 2 || [Sockets] == 3) // Variable
[Name] == ArchonPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1150 && ([Sockets] == 2 || [Sockets] == 3) // Variable
[Name] == BalrogSkin && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1150 && ([Sockets] == 2 || [Sockets] == 3) // Variable
[Name] == Boneweave && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1100 && ([Sockets] == 2 || [Sockets] == 3) // Variable
[Name] == GreatHauberk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1100 && ([Sockets] == 2 || [Sockets] == 3) // Variable
[Name] == LoricatedMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1100 && ([Sockets] == 2 || [Sockets] == 3) // Variable
[Name] == DiamondMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1099 && ([Sockets] == 2 || [Sockets] == 3) // Variable
[Name] == WireFleece && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1081 && ([Sockets] == 2 || [Sockets] == 3) // Variable
[Name] == ScarabHusk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1066 && ([Sockets] == 2 || [Sockets] == 3) // Variable
[Name] == Wyrmhide && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1057 && ([Sockets] == 2 || [Sockets] == 3) // Variable
[Name] == Dusk Shroud && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && ([Sockets] == 2 || [Sockets] == 3) // Variable
// ========================= 통찰/무공 재료 =================================
//[Name] == ColossusVoulge && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 4 || [Sockets] == 0) //
[Name] == ColossusVoulge && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 4 || [Sockets] == 0) //
[Name] == ColossusVoulge && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) //
[Name] == Thresher && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 0 @ //
[Name] == Thresher && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 //
[Name] == Thresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 4 //
[Name] == Thresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) //
[Name] == CrypticAxe && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 0 @ //
[Name] == CrypticAxe && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 //
[Name] == CrypticAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 4 //
[Name] == CrypticAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) //
[Name] == GiantThresher && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 0 @//
[Name] == GiantThresher && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 //
[Name] == GiantThresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 4 //
[Name] == GiantThresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 //
[Name] == GreatPoleaxe && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 0 @ //
[Name] == GreatPoleaxe && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 //
[Name] == GreatPoleaxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 4 //
[Name] == GreatPoleaxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 //
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@여기까지..에테갑 + 에테폴암
