블쟈 직원이 밝힌 1.14b 등 다음 패치작업내용 + glide
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http://us.battle.net/en/forum/topic/20742854639
They confirmed the new bugs are being addressed. I honestly don't see them making new content.
Just making it run better, which was intent of 1.14 with minor setbacks.
They knew there would be transition hurtles but they also knew 1.14a was a starting point, not an end one.
"Classic" has been on it with replies today. You should read some of them.
간단해석.
작업자들은 1.14a에서 나온 버그들 알고 있다.
새 컨텐츠 작업 없다. 그냥 원활하게 돌아가는 작업만 한다.(새 운영체제에서 호환성이겠지?)
1.14a는 사소한 문제가 있으나 어쨌든 시작점이다.
1.14a에서 나온 버그들만 해결하는 1.14b 나오고, 1.14b에서 문제 없으면 작업 끝낼것같다.
추가. 위 마지막에 언급된 Classic의 언급(패치담당자로 추측된다.)
http://us.battle.net/en/forum/topic/20742864601
Howdy All,
There's been a lot of discussion surrounding Glide. We are going to make decisions you don't agree with 100% of the time, but we are also listening. We appreciate your candor and critique, and would like to address your concerns and talk a bit about what's in the pipe.
Developers don't frequently give transparent support for third party tools or mods The capable folks that build them also tend to maintain them, but there have been a few moments where Blizzard has broken precedence.
As some have posted, there are some simple methods to get Glide working, but there is also a long wait to play when doing so and maybe your cursor disappears in menus...
We're fixing that. In the upcoming patch, Glide will work without incredible load times, and won't obfuscate your cursor. We don't have a date, but you won't have to wait long.
Thanks,
Classic
간단요약. 글라이드 잘 돌아가게 패치할거임. 좀만기둘려. (근데 마우스커서실종현상은 이미 그 서드파티에서 해결했는디?)
왜 첨에 글라이드 돌려내라고 문제제기한 사람들한테는 래퍼 제작자한테 징징거리셈 블자는 앞으로만 나아가는 회사임 이딴 개소리 주절거렸을까?