Skip to content
질문/답변다크 모드

큐빙 관련 이야기가 많이 올아와서 간단하게 적어봅니다

해당이니는 제 입맞에 맞게 수정하는거기 때문에  받아 가시는 분에게 맞게 수정하세요


큐빙을 할 경우에는 다른 이니에  룬 보석 화이트가 있으면 오류가 생기거나

템을 줍지 않는경우가 생기기도  안주울거를 줍기도 합니다

아래 이니를 사용하실경우에는 normal, 화이트 등등 썩어서 사용하지 마세요


아래 이니 내용 

- 인내용 4솟 재료와 큐빙할때 필요한 보석, 룬, 노말재료입니다

- 수수께끼용 3솟 재료 구하기

- 3솟 구멍뚤기용 폴암재료 모으기 및 굼어뚤기 ,  창고보관

- 팔라딘 4솟 에테, 노에테 만들기 (올레지 35 이상)

- 포션 먹기

- 골드먹기 1,000 원

- 룬워드




//##############################################################################
// 보석 큐빙
//==============================================================================
//[Name] == ChippedAmethyst # ['{Total:Keep}?{< 1}'] @
//[Name] == ChippedTopaz # ['{Total:Keep}?{< 1}'] @
//[Name] == ChippedSapphire # ['{Total:Keep}?{< 1}'] @
//[Name] == ChippedEmerald # ['{Total:Keep}?{< 1}'] @
//[Name] == ChippedRuby # ['{Total:Keep}?{< 1}'] @
//[Name] == ChippedDiamond # ['{Total:Keep}?{< 1}'] @
//[Name] == ChippedSkull # ['{Total:Keep}?{< 1}'] @

//[Name] == FlawedAmethyst # ['{Total:Keep}?{< 1}'] @
//[Name] == FlawedTopaz # ['{Total:Keep}?{< 1}'] @
//[Name] == FlawedSapphire # ['{Total:Keep}?{< 1}'] @
//[Name] == FlawedEmerald # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == LemRune{>= 3}'] @ // 렘룬이3개 이상이면 하급에메랄드1개를 큐빙용으로 보관. 렘룬설정은 별도로 돼있어야 하고, 결과물인 풀룬의 설정도 별도로 돼있어야 합니다.
//[Name] == FlawedRuby # ['{Total:Keep}?{< 1}'] @
//[Name] == FlawedDiamond # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == PulRune{>= 2}'] @ 
//[Name] == FlawedSkull # ['{Total:Keep}?{< 1}'] @

//[Name] == Amethyst # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == MalRune{>= 2}'] @ // 말룬이2개 이상이면 자수정1개 큐빙용으로 보관.큐빙용 말룬설정은 별도로 돼있어야하고, 결과물인 이스트룬의 설정도 별도로 돼있어야 합니다.
//[Name] == Topaz # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == UmRune{>= 2}'] @
//[Name] == Sapphire # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == IstRune{>= 2}'] @
//[Name] == Emerald # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == VexRune{>= 2}'] @
//[Name] == Ruby # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == GulRune{>= 2}'] @
//[Name] == Diamond # ['{Total:Keep}?{< 1}'] && ['{Total:Keep}[Name] == OhmRune{>= 2}'] @
//[Name] == Skull # ['{Total:Keep}?{< 1}'] @
 
[Name] == FlawlessAmethyst # ['{Total:Keep}?{< 3}'] && ['{Total:Keep}[Name] == PerfectAmethyst{< 1}'] && ['{Total:warehouse}?{> 3}'] @  // 최상급자수정이 0개면 상급자수정3개를 큐빙용으로 보관. 결과물인 최상급자수정 설정은 별도로 돼있어야 합니다. 창고지기호출시 3개남기고 넘김.(3개만 줍게 했기때문에 넘겨줄건없을겁니다.)
[Name] == FlawlessTopaz # ['{Total:Keep}?{< 3}'] && ['{Total:Keep}[Name] == PerfectTopaz{< 1}'] && ['{Total:warehouse}?{> 3}'] @
//[Name] == FlawlessSapphire # ['{Total:Keep}?{< 3}'] && ['{Total:Keep}[Name] == PerfectSapphire{< 1}'] @
//[Name] == FlawlessEmerald # ['{Total:Keep}?{< 3}'] && ['{Total:Keep}[Name] == PerfectEmerald{< 1}'] @
[Name] == FlawlessRuby # ['{Total:Keep}?{< 3}'] && ['{Total:Keep}[Name] == PerfectRuby{< 1}'] && ['{Total:warehouse}?{> 3}'] @
//[Name] == FlawlessDiamond # ['{Total:Keep}?{< 3}'] && ['{Total:Keep}[Name] == PerfectDiamond{< 1}'] @
//[Name] == FlawlessSkull # ['{Total:Keep}?{< 3}'] && ['{Total:Keep}[Name] == PerfectSkull{< 1}'] @

[Name] == PerfectAmethyst # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @ //최상급자수정 1개 큐빙용으로 보관. 창고지기 호출시1개 남기고 넘김.(1개만 줍게 했기때문에 넘겨줄것도없을겁니다.)
[Name] == PerfectTopaz # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
//[Name] == PerfectSapphire # ['{Total:Keep}?{< 1}'] @
//[Name] == PerfectEmerald # ['{Total:Keep}?{< 1}'] @
[Name] == PerfectRuby # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
//[Name] == PerfectDiamond # ['{Total:Keep}?{< 1}'] @
//[Name] == PerfectSkull # ['{Total:Keep}?{< 1}'] @


//##############################################################################
// 룬 큐빙
//==============================================================================
//[Name] == ElRune # ['{Total:Keep}?{< 1}'] @
//[Name] == EldRune # ['{Total:Keep}?{< 1}'] @
//[Name] == TirRune # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @ //큐빙용으로 티르룬 1개보관.창고지기호출시 1개만 남기고 넘김.(1개만 줍게 했기때문에 넘겨줄것도없을겁니다.)
//[Name] == NefRune # ['{Total:Keep}?{< 1}'] @
//[Name] == EthRune # ['{Total:Keep}?{< 1}'] @
//[Name] == IthRune # ['{Total:Keep}?{< 2}'] @
[Name] == TalRune # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @  //큐빙용으로 티르룬 1개보관.창고지기호출시 1개만 남기고 넘김.(1개만 줍게 했기때문에 넘겨줄것도없을겁니다.)
[Name] == ThulRune # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
[Name] == OrtRune # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
[Name] == AmnRune # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
[Name] == RalRune # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
[Name] == HelRune # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
//[Name] == SolRune # ['{Total:Keep}?{< 2}'] && ['{Total:warehouse}?{> 2}'] @  //큐빙용으로 룬 2개보관.창고지기호출시 2개만 남기고 넘김.(1개만 줍게 했기때문에 넘겨줄것도없을겁니다.)
//[Name] == ShaelRune # ['{Total:Keep}?{< 1}'] @
//[Name] == DolRune # ['{Total:Keep}?{< 1}'] @
//[Name] == IoRune # ['{Total:Keep}?{< 1}'] @
//[Name] == LumRune # ['{Total:Keep}?{< 1}'] @ //큐빙용으로룬 1개보관
//[Name] == KoRune # ['{Total:Keep}?{< 2}'] @
//[Name] == FalRune # ['{Total:Keep}?{< 1}'] @
//[Name] == LemRune # ['{Total:Keep}?{< 3}'] @
//[Name] == PulRune  # ['{Total:Keep}?{< 3}'] @
//[Name] == UmRune
//[Name] == MalRune
//[Name] == IstRune
[Name] == GulRune
[Name] == VexRune
[Name] == OhmRune
[Name] == LoRune
[Name] == SurRune
[Name] == BerRune
[Name] == JahRune
[Name] == ChamRune
[Name] == ZodRune


// ##### Maces #########################
//[Name] == Flail && [Quality] <= superior # [Sockets] == 4 @
// 오심 제작용


//통찰
//[Type] == polearm && [Quality] == normal # [Sockets] == 4 && ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
//큐빙용으로 1개보관.창고지기호출시 1개만 남기고 넘김.(1개만 줍게 했기때문에 넘겨줄것도없음.)


//콜투암스
[Name] == CrystalSword && [Quality] <= superior # [Sockets] == 5 @
 // Call to Arms 큐빙용


//##############################################################################
// 노말 아이템 큐빙
//==============================================================================

// 무기
[Name] == ColossusVoulge && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 @
//에테 콜불즈 0솟 큐빙용보관. 라주크주면4솟해주지만,소켓을 노말 아이템 큐빙으로 뚫으실경우 사용(소켓은 랜덤으로뚫립니다.)
// 라주크퀘스트로 소켓을 뚫으실경우시면 이니 끝부분의 큐빙용표시( @ )를 없애주시면 일반용으로 보관을 해서 큐빙은 하지 않게 됩니다. 

[Name] == Thresher && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 && ['{Total:Warehouse}?{> 1}'] @ // 에테 쓰레셔 0솟 큐빙용보관. 창고지기 호출시 1개를 남기고 창고지기에게 넘김.
[Name] == CrypticAxe && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0  && ['{Total:Warehouse}?{> 1}'] @
[Name] == GreatPoleaxe && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 && ['{Total:Warehouse}?{> 1}'] @
[Name] == GiantThresher && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 && ['{Total:Warehouse}?{> 1}'] @

// 방어구

[Name] == MagePlate && [Quality] == superior && [Flag] != ethereal # [Sockets] == 3 && [EnhancedDefense] >= 15
// 슈페리어 # 3소켓 && 15방상

[Name] == ArchonPlate && [Quality] == superior && [Flag] != ethereal # [Sockets] >= 3 && [EnhancedDefense] >= 15
// 슈페리어 # 3소켓 이상 && 15방상

[Name] == SacredArmor && [Quality] == normal && [Flag] == ethereal # [Defense] >= 800 && [Sockets] == 0 @ //(최고값:900) 벅큐빙시 방어력 1100이상
[Name] == ShadowPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 750 && [Sockets] == 0 @ //(최고값:835)
[Name] == LacqueredPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 750 && [Sockets] == 0 @ //(최고값:811)
[Name] == HellforgePlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 750 && [Sockets] == 0 @ //(최고값:795)
[Name] == KrakenShell && [Quality] == normal && [Flag] == ethereal # [Defense] >= 750 && [Sockets] == 0 @ //(최고값:784)
[Name] == ArchonPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 750 && [Sockets] == 0 @ //(최고값:786)
[Name] == BalrogSkin && [Quality] == normal && [Flag] == ethereal # [Defense] >= 750 && [Sockets] == 0 @ //(최고값:775)
[Name] == Boneweave && [Quality] == normal && [Flag] == ethereal # [Defense] >= 750 && [Sockets] == 0 @ //(최고값:757) 벅큐빙시 방어력 1050이상
//[Name] == GreatHauberk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 735 && [Sockets] == 0 @ //(최고값:751)
//[Name] == LoricatedMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 735 && [Sockets] == 0 @ //(최고값:744)
//[Name] == DiamondMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //(최고값:733)
//[Name] == WireFleece && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //(최고값:721)
//[Name] == ScarabHusk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //(최고값:711)
//[Name] == Wyrmhide && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //(최고값:705)
//[Name] == DuskShroud && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0 @ //(최고값:700)


// 방패 엘리트방패 올레지 40이상 에테벅큐빙용
[Type] == auricshields && [Class] == normal && [Quality] <= superior # [Sockets] == 0 && [FireResist] >= 35 @
[Type] == auricshields && [Class] == exceptional && [Quality] <= superior # [Sockets] == 0 && [FireResist] >= 35 @

[Name] == sacredtarge && [Quality]  >= normal && [Flag] == ethereal # [FireResist] >= 35 && [Sockets] == 0  @
[Name] == sacredrondache && [Quality]  >= normal && [Flag] == ethereal # [FireResist] >= 35 && [Sockets] == 0  @
[Name] == kurastshield && [Quality]  >= normal && [Flag] == ethereal # [FireResist] >= 35 && [Sockets] == 0  @
[Name] == zakarumshield && [Quality]  >= normal && [Flag] == ethereal # [FireResist] >= 35 && [Sockets] == 0  @
[Name] == vortexshield && [Quality] >= normal && [Flag] == ethereal # [FireResist] >= 35 && [Sockets] == 0  @
[Name] == sacredtarge && [Quality]  >= normal && [Flag] != ethereal # [FireResist] >= 35 && [Sockets] == 0 @
[Name] == sacredrondache && [Quality] >= normal && [Flag] != ethereal # [FireResist] >= 35 && [Sockets] == 0 @
[Name] == kurastshield && [Quality]  >= normal && [Flag] != ethereal # [FireResist] >= 35 && [Sockets] == 0 @
[Name] == zakarumshield && [Quality]  >= normal && [Flag] != ethereal # [FireResist] >= 35 && [Sockets] == 0 @
[Name] == vortexshield && [Quality]  >= normal && [Flag] != ethereal # [FireResist] >= 35 && [Sockets] == 0 @



//##############################################################################
// 룬워드 만들기
//==============================================================================
// 무기
[Name] == ColossusVoulge && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 && ['{Total:Warehouse}?{> 1}'] @ // 에테 콜불즈 4솟 큐빙용보관. 창고지기 호출시 1개를 남기고 창고지기에게 다 넘김.
[Name] == Thresher && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 && ['{Total:Warehouse}?{> 1}'] @
[Name] == CrypticAxe && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 && ['{Total:Warehouse}?{> 1}'] @
[Name] == GreatPoleaxe && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 && ['{Total:Warehouse}?{> 1}'] @
[Name] == GiantThresher && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 && ['{Total:Warehouse}?{> 1}'] @


// 방어구  에테4솟
[Name] == SacredArmor && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 &&  ['{Total:Keep}?{< 1}'] @
[Name] == ShadowPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 &&  ['{Total:Keep}?{< 1}'] @
[Name] == LacqueredPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 &&  ['{Total:Keep}?{< 1}'] @
[Name] == HellforgePlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 &&  ['{Total:Keep}?{< 1}'] @
[Name] == KrakenShell && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 &&  ['{Total:Keep}?{< 1}'] @
[Name] == BalrogSkin && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 &&  ['{Total:Keep}?{< 1}'] @
[Name] == Boneweave && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 &&  ['{Total:Keep}?{< 1}'] @
//[Name] == GreatHauberk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 &&  ['{Total:Keep}?{< 1}'] @
//[Name] == LoricatedMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 &&  ['{Total:Keep}?{< 1}'] @
//[Name] == DiamondMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 && ['{Total:Keep}?{< 1}'] @
//[Name] == WireFleece && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 &&  ['{Total:Keep}?{< 1}'] @
//[Name] == ScarabHusk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 &&  ['{Total:Keep}?{< 1}'] @
//[Name] == Wyrmhide && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 &&  ['{Total:Keep}?{< 1}'] @
//[Name] == DuskShroud && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1050 && [Sockets] == 4 &&  ['{Total:Keep}?{< 1}'] @


// 방패 모너크
//[Name] == Monarch && [Quality] <= superior # [Defense] >= 148 && [Sockets] == 4 && ['{Total:Warehouse}?{> 1}'] @


// 팔라딘 엘리트방패 올레지 40이상,45이상 4솟
[Name] == sacredtarge && [Quality]  >= normal && [Flag] != ethereal # [FireResist] >= 35 && [Sockets] == 4 &&  ['{Total:Keep}?{< 1}'] @
[Name] == sacredrondache && [Quality]  >= normal && [Flag] != ethereal # [FireResist] >= 35 && [Sockets] == 4 &&  ['{Total:Keep}?{< 1}'] @
[Name] == kurastshield && [Quality]  >= normal && [Flag] != ethereal # [FireResist] >= 35 && [Sockets] == 4 &&  ['{Total:Keep}?{< 1}'] @
[Name] == zakarumshield && [Quality]  >= normal && [Flag] != ethereal # [FireResist] >= 35 && [Sockets] == 4 &&  ['{Total:Keep}?{< 1}'] @
[Name] == vortexshield && [Quality]  >= normal && [Flag] != ethereal # [FireResist] >= 35 && [Sockets] == 4 &&  ['{Total:Keep}?{< 1}'] @


// 팔라딘 엘리트방패 올레지 40이상 4솟 에테벅큐빙 성공시 큐빙용보관
[Name] == sacredtarge && [Quality]  >= normal && [Flag] == ethereal # [FireResist] >= 35 && [Sockets] == 4  && ['{Total:Warehouse}?{> 1}'] @
[Name] == sacredrondache && [Quality]  >= normal && [Flag] == ethereal # [FireResist] >= 35 && [Sockets] == 4  && ['{Total:Warehouse}?{> 1}'] @
[Name] == kurastshield && [Quality]  >= normal && [Flag] == ethereal # [FireResist] >= 35 && [Sockets] == 4  && ['{Total:Warehouse}?{> 1}'] @
[Name] == zakarumshield && [Quality]  >= normal && [Flag] == ethereal # [FireResist] >= 35 && [Sockets] == 4  && ['{Total:Warehouse}?{> 1}'] @
[Name] == vortexshield && [Quality]  >= normal && [Flag] == ethereal # [FireResist] >= 35 && [Sockets] == 4  && ['{Total:Warehouse}?{> 1}'] @


// ##### Potions #######################
//[Name] == GreaterHealingPotion
[Name] == SuperHealingPotion
//[Name] == GreaterManaPotion
[Name] == SuperManaPotion
//[Name] == RejuvenationPotion
[Name] == FullRejuvenationPotion


// ##### Gold ##########################
[Type] == gold # [Gold] >= 1000


//##############################################################################
//별도의 룬워드이니가 없는 하급,중급,상급 아이템이니를 사용하시는분들을 위해서 추가했습니다.
//==============================================================================
// 룬워드
//------------------------------------------------------------------------------

// +++++++++++++++++ 통찰력 +++++++++++++++++

[Flag] == Runeword # (['{0}메디테이션'] >= 17 || ['{0}Meditation'] >= 17)
//17메디


//아래이니들은 증뎀이 260 으뜸이기 때문에 개별적으로 쓰실경우 수치를 수정해서 사용하세요.
//[Name] == ColossusVoulge && [Flag] == Runeword # ['{0}메디테이션 오라'] >= 17 && ['{0}증가된 데미지'] >= 260
//[Name] == Thresher && [Flag] == Runeword # ['{0}메디테이션 오라'] >= 17 && ['{0}증가된 데미지'] >= 260
//[Name] == CrypticAxe && [Flag] == Runeword # ['{0}메디테이션 오라'] >= 17 && ['{0}증가된 데미지'] >= 260
//[Name] == GreatPoleaxe && [Flag] == Runeword # ['{0}메디테이션 오라'] >= 17 && ['{0}증가된 데미지'] >= 260
//[Name] == GiantThresher && [Flag] == Runeword # ['{0}메디테이션 오라'] >= 17 && ['{0}증가된 데미지'] >= 260


// +++++++++++++++++ 스피리트 +++++++++++++++++

[Name] == Monarch && [Flag] == Runeword # [FCR] >= 25
//모너크 25패캐

[Type] == auricshields && [Flag] == Runeword # [FCR] >= 25
//팔라딘 전용 방패  25패캐


// ############# 콜투암스 #############
[Flag] == Runeword # (['{0}오더스'] >= 1 || ['{0}Orders'] >= 1)
// 1오더스


// ############# 수수께끼 #############
[Type] == armor && [Flag] == runeword # [ItemAllSkills] >= 2 && [FRW] >= 45
// 2스킬 && 45달려 - 떨어진 수수께끼 줍기용


// ############### 망명 ###############
[Flag] == Runeword # (['{0}디파이언스'] >= 16 || ['{0}Defiance'] >= 16) && [EnhancedDefense] >= 250
// 16디파 && 방상 250이상





인사 드립니다
 
6년만에 접속한거 같네요,,
댓글 0
권한이 없습니다.
다크 모드

댓글을 추천하시면 답변으로 채택됩니다.

댓글을 추천하면 글 작성자와 댓글 작성자 둘 다 경험치를 획득합니다.

자세한 내용은 업데이트 공지를 참고해주시기 바랍니다.