nt봇 아이템이니 설정 좀 봐주실 수 있나요? 보석관련 입니다.
우선 제 상황을 설명드리자면 링이랑 아뮬만 크레프트 만들려고 하는데요. 자꾸 창고지기에 상급 루비랑 자수정을 주네요. 랄룬하고 솔룬도 주고요. 잠깐 볼일 보고 집에 오면 창고지기에 상급 루비랑 자수정, 랄룬, 솔룬이 쌓여있어요. ㅠㅠ
일단 제 아이템 이니 설정상태는 아래 처럼 되있습니다.
-보석 이니-
[Name] == FlawlessAmethyst # ['{Total:Keep}?{< 3}'] && ['{Total:Keep}[Name] == PerfectAmethyst{< 1}'] && ['{Total:warehouse}?{> 3}'] @
//[Name] == FlawlessTopaz # ['{Total:Keep}?{< 3}'] && ['{Total:Keep}[Name] == PerfectTopaz{< 1}'] && ['{Total:warehouse}?{> 3}'] @
//[Name] == FlawlessSapphire # ['{Total:Keep}?{< 3}'] && ['{Total:Keep}[Name] == PerfectSapphire{< 1}'] @
//[Name] == FlawlessEmerald # ['{Total:Keep}?{< 3}'] && ['{Total:Keep}[Name] == PerfectEmerald{< 1}'] @
[Name] == FlawlessRuby # ['{Total:Keep}?{< 3}'] && ['{Total:Keep}[Name] == PerfectRuby{< 1}'] && ['{Total:warehouse}?{> 3}'] @
//[Name] == FlawlessDiamond # ['{Total:Keep}?{< 3}'] && ['{Total:Keep}[Name] == PerfectDiamond{< 1}'] @
//[Name] == FlawlessSkull # ['{Total:Keep}?{< 3}'] && ['{Total:Keep}[Name] == PerfectSkull{< 1}'] @
[Name] == PerfectAmethyst # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
//[Name] == PerfectTopaz # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
//[Name] == PerfectSapphire # ['{Total:Keep}?{< 1}'] @
//[Name] == PerfectEmerald # ['{Total:Keep}?{< 1}'] @
[Name] == PerfectRuby # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
//[Name] == PerfectDiamond # ['{Total:Keep}?{< 1}'] @
//[Name] == PerfectSkull # ['{Total:Keep}?{< 1}'] @
-룬 이니-
//[Name] == ElRune # ['{Total:Keep}?{< 1}'] @
//[Name] == EldRune # ['{Total:Keep}?{< 1}'] @
//[Name] == TirRune # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
//[Name] == NefRune # ['{Total:Keep}?{< 1}'] @
//[Name] == EthRune # ['{Total:Keep}?{< 1}'] @
//[Name] == IthRune # ['{Total:Keep}?{< 1}'] @
//[Name] == TalRune # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
[Name] == RalRune # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
//[Name] == OrtRune # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
//[Name] == ThulRune # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
//[Name] == AmnRune # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
[Name] == SolRune # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
//[Name] == ShaelRune # ['{Total:Keep}?{< 1}'] @
//[Name] == DolRune # ['{Total:Keep}?{< 1}'] @
//[Name] == HelRune # ['{Total:Keep}?{< 1}'] && ['{Total:warehouse}?{> 1}'] @
//[Name] == IoRune # ['{Total:Keep}?{< 1}'] @
//[Name] == LumRune # ['{Total:Keep}?{< 1}'] @
//[Name] == KoRune # ['{Total:Keep}?{< 1}'] @
//[Name] == FalRune # ['{Total:Keep}?{< 1}'] @
//[Name] == LemRune # ['{Total:Keep}?{< 3}'] @
//[Name] == PulRune # ['{Total:Keep}?{< 2}'] @
//[Name] == UmRune # ['{Total:Keep}?{< 2}'] @
//[Name] == MalRune # ['{Total:Keep}?{< 2}'] @
//[Name] == IstRune # ['{Total:Keep}?{< 2}'] @
//[Name] == GulRune # ['{Total:Keep}?{< 2}'] @
//[Name] == VexRune # ['{Total:Keep}?{< 2}'] @
//[Name] == OhmRune # ['{Total:Keep}?{< 2}'] @
//[Name] == LoRune @
//[Name] == SurRune # ['{Total:Keep}?{< 2}'] @
//[Name] == BerRune @
//[Name] == JahRune @
//[Name] == ChamRune @
//[Name] == ZodRune @
-주얼이니-
[Name] == Jewel # ['{Total:Keep}?@{< 3}'] && ['{Total:warehouse}?@{> 3}'] @
-링 아뮬 이니-
[Type] == Ring && [Quality] == Magic && [Level] >= 85 # ['{Total:Keep}?@{< 1}'] && ['{Total:Warehouse}?@{> 1}'] @
[Type] == Amulet && [Quality] == Magic && [Level] >= 90 # ['{Total:Keep}?@{< 1}'] && ['{Total:Warehouse}?@{> 1}'] @
자수정이랑 루비만 줍게 해놨고 상급 자수정이 0일때 3개를 큐빙용으로 모으고 3개가 모이면 최상급 자수정을 만든다. (루비도 마찬가지)
주얼은 3개 모으고 링 아뮬은 1개만 줍게 되있는거 아닌가요?
근데 왜 보석하고 주얼을 자꾸 창고지기한테 넘기는 걸까요....
길잡이에도 큐빙에 보석큐빙 체크(자수정이랑 루비만)하고 크레프트에 링이랑 아뮬 체크 해놨는데도 그러네요 ㅠㅠ
알바들 하는거 보고 있으면 크래프트 큐빙을 하긴 하는거 같은데 잠깐 나갔다 와서 보면 창고지기에 쌓여있어서 ㅜㅜ

