안녕하세요 ^^ 26차 큐빙&룬워드 질문 드립니다
분류
질문
조회 수
1,675
추천 수
0
이제 래더 시작한지 몇일 안 되서리
검색하고 정강란 견우님꺼 따라서 해도 안 됩니다
에테콜불 통찰을 만들려고 하는데요
노솟을주워서 벅큐빙하고 룬모아서 통찰을 만들어야 하는데
줍기만 하고 아무것도 안 하네요
화이트랑 룬워드 다 주석 처리 했구용
마이큐빙
//##############################################################################
// 노말 아이템 큐빙
//==============================================================================
[Name] == ColossusVoulge && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 4 || [Sockets] == 0) //
[Name] == ColossusVoulge && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 4 || [Sockets] == 0) //
[Name] == ColossusVoulge && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) //
[Name] == CrypticAxe && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 0 @ //
[Name] == CrypticAxe && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 //
[Name] == CrypticAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 4 //
[Name] == CrypticAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 5 || [Sockets] == 0) //
[Name] == GiantThresher && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 0 @//
[Name] == GiantThresher && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 //
[Name] == GiantThresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 4 //
[Name] == GiantThresher && [Quality] == superior && [Flag] == ethereal # [Enhance
//##############################################################################
// 룬워드 아이템 만들기
//==============================================================================
[Name] == ColossusVoulge && [Quality] <= superior && [Flag] == ethereal # [SkillMeditation] >= 17 //
룬워드
// =============== Insight ===============
//[Name] == ColossusVoulge && [Quality] <= superior && [Flag] == ethereal # [SkillMeditation] >= 17 //
//[Name] == Thresher && [Quality] <= superior && [Flag] == ethereal # [SkillMeditation] >= 17 //
//[Name] == CrypticAxe && [Quality] <= superior && [Flag] == ethereal # [SkillMeditation] >= 17 //
//[Name] == GiantThresher && [Quality] <= superior && [Flag] == ethereal # [SkillMeditation] >= 17 //
//[Name] == GreatPoleaxe && [Quality] <= superior && [Flag] == ethereal # [SkillMeditation] >= 17 //
//[Name] == Scythe && [Quality] <= normal && [Flag] != ethereal # [SkillMeditation] >= 17 //
//[Name] == Voulge && [Quality] <= normal && [Flag] != ethereal # [SkillMeditation] >= 17 //
화이트
// =============== Insight / Obedience / Infinity ===============
//[Name] == ColossusVoulge && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 4 || [Sockets] == 0) //
//[Name] == ColossusVoulge && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 4 || [Sockets] == 0) //
//[Name] == ColossusVoulge && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) //
//[Name] == Thresher && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 //
//[Name] == Thresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 4 //
//[Name] == Thresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 5 || [Sockets] == 0) //
//[Name] == CrypticAxe && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 //
//[Name] == CrypticAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 4 //
//[Name] == CrypticAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 5 || [Sockets] == 0) //
//[Name] == GiantThresher && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 //
//[Name] == GiantThresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 4 //
//[Name] == GiantThresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 5) //
//[Name] == GreatPoleaxe && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 //
//[Name] == GreatPoleaxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 4 //
//[Name] == GreatPoleaxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 5) //
//[Name] == Scythe && [Quality] == normal && [Flag] != ethereal # [Sockets] == 4 //
//[Name] == Voulge && [Quality] == normal && [Flag] != ethereal # [Sockets] == 4 //
어디가 잘못 된건지 알려주세요
2일동안 검색하고 찾아봐도 잘 안 되네요 ㅠ,.ㅜ

