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//////////////////////////////////////////////////////////////////////
// BloodyXP main section
//////////////////////////////////////////////////////////////////////
// Main function
function BloodyXP() {
// Initialize the script
DC_LoadInclude("XP/Libs/XP_Load.d2l");
XP_LoadLibs();
XP_StartScript( "BloodyXP", "BLXP", BLXP_Variables, false );
// Start the event handler if we want automatic BO check and refresh
if (XP_AutoBOCheck) { registerEvent( EVENT_PLAYERSTATE, XP_EventPlayerState ); }
// Go to waypoint and cast precasts
XP_TakeWaypoint( 111 );
// Kill Shenk
if (BLXP_DoShenk) { BLXP_KillShenk(); }
// Clear top Foothills
if (BLXP_DoTopBloody) { BLXP_ClearTop(); }
//=================================================================== 여기서 부터
// Kill Dac Farren
//if (BLXP_DoDacFarren) { BLXP_KillDacFarren(); }
// Clear bottom Foothills
//if (BLXP_DoBottomBloody) { BLXP_ClearBottom(); }
// Increase the kills counter then leave the game
//DL_AddKill();
//==================================================================여기까지 // 하거나 삭제
// Quit the game
XP_CloseScript();
}