(큐빙 관련 질문) 날아다녀 17차 수정본 쓰고 있는데요
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큐빙을 하고 싶은데요 "Ral+아뮬+퍼자"는 되는 것 같은데요.....
"Amn+아뮬+퍼루비", "Sol+아뮬+퍼루비" 이건 안 돌아가는 듯 합니다.
고수님들 아래 봐주시고 충언 좀 부탁 드립니다.
****************캐릭터.ntl******************
//##########################################################################
// 큐빙할 보석 설정하기
MyConfig_CubingGemList.push(560); // Flawless Amethyst
MyConfig_CubingGemList.push(580); // Flawless Ruby
//##########################################################################
// 큐빙할 크래프트 설정하기
// 블러드 아이템
MyConfig_CubingCraftedList.push([520, 0, 620, 581]); // Amulet + Amn Rune + Perfect Ruby
MyConfig_CubingCraftedList.push([522, 0, 621, 581]); // Ring + Sol Rune + Perfect Ruby
// 캐스터 아이템
MyConfig_CubingCraftedList.push([520, 0, 617, 561]); // Amulet + Ral Rune + Perfect Amethyst
//##########################################################################
// 큐빙할 매직 아이템 설정하기
// 보석 설정하기
MyConfig_CubingMagicGemList.push([561, 1]); // Perfect Amethyst
MyConfig_CubingMagicGemList.push([581, 1]); // Perfect Ruby
***************MyCubing.nip*******************
//##############################################################################
// 보석 큐빙
//==============================================================================
[Name] == FlawlessAmethyst %3 @
[Name] == FlawlessRuby %3 @
[Name] == PerfectAmethyst %1 @
[Name] == PerfectRuby %1 @
//##############################################################################
// 룬 큐빙
//==============================================================================
[Name] == RalRune %1 @
[Name] == AmnRune %1 @
[Name] == SolRune %1 @
//##############################################################################
// 크래프트 큐빙
//==============================================================================
[Type] == Jewel 1% @
//##############################################################################
// 매직 링/아뮬렛 큐빙
//==============================================================================
[Type] == Ring && [Quality] == Magic && [CharacterItemLevel] >= 85 %1 @
[Type] == Amulet && [Quality] == Magic && [CharacterItemLevel] >= 87 %1 @

