큐빙에 쓰는 보석이랑 룬을 너무많이 쌓아두고있어요 스테쉬꽉차니깐 정지하고 있어요(완료)
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큐빙은 재료만 모이면 잘 하고 있는것같아요..근데 재료를 무한으로 주워서 인벤,스테쉬차면 안움직여요.
어떻게 방법이 없을까요??
[Name] == FlawlessAmethyst @
//[Name] == FlawlessTopaz @
[Name] == FlawlessSapphire @
//[Name] == FlawlessEmerald @
[Name] == FlawlessRuby @
//[Name] == FlawlessDiamond @
//[Name] == FlawlessSkull @
[Name] == PerfectAmethyst @
//[Name] == PerfectTopaz @
[Name] == PerfectSapphire @
//[Name] == PerfectEmerald @
[Name] == PerfectRuby @
//[Name] == PerfectDiamond @
//[Name] == PerfectSkull @
//##############################################################################
// 룬 큐빙
//==============================================================================
//[Name] == ElRune @
//[Name] == EldRune @
//[Name] == TirRune @
[Name] == NefRune @
//[Name] == EthRune @
[Name] == IthRune @
[Name] == TalRune @
[Name] == RalRune @
[Name] == OrtRune @
//[Name] == ThulRune @
[Name] == AmnRune @
//[Name] == SolRune @
//[Name] == ShaelRune @
//[Name] == DolRune @
//[Name] == HelRune @
//[Name] == IoRune @
//[Name] == LumRune @
//[Name] == KoRune @
//[Name] == FalRune @
//[Name] == LemRune @
//[Name] == PulRune @
//[Name] == UmRune @
//[Name] == MalRune @
//[Name] == IstRune @
//[Name] == GulRune @
//[Name] == VexRune @
//[Name] == OhmRune @
//[Name] == LoRune @
//[Name] == SurRune @
//[Name] == BerRune @
//[Name] == JahRune @
//[Name] == ChamRune @
//[Name] == ZodRune @
//##############################################################################
// 크래프트 큐빙
//==============================================================================
//[Name] == SharkskinGloves && [Quality] == Magic && [CharacterItemLevel] >= 78 # ['{Total:Keep}[Name] == SharkskinGloves && [Quality] == Magic && [CharacterItemLevel] >= 78 @{< 1}'] @
[Name] == VampireboneGloves && [Quality] == Magic && [CharacterItemLevel] >= 79 # ['{Total:Keep}[Name] == VampireboneGloves && [Quality] == Magic && [CharacterItemLevel] >= 79 @{< 1}'] @
[Name] == HeavyBracers && [Quality] == Magic && [CharacterItemLevel] >= 79 # ['{Total:Keep}[Name] == HeavyBracers && [Quality] == Magic && [CharacterItemLevel] >= 79 @{< 1}'] @
//[Name] == Vambraces && [Quality] == Magic && [CharacterItemLevel] >= 79 # ['{Total:Keep}[Name] == Vambraces && [Quality] == Magic && [CharacterItemLevel] >= 79 @{< 1}'] @
//[Name] == Casque && [Quality] == Magic && [CharacterItemLevel] >= 84 # ['{Total:Keep}[Name] == Casque && [Quality] == Magic && [CharacterItemLevel] >= 84 @{< 1}'] @
//[Name] == Armet && [Quality] == Magic && [CharacterItemLevel] >= 84 # ['{Total:Keep}[Name] == Armet && [Quality] == Magic && [CharacterItemLevel] >= 84 @{< 1}'] @
[Name] == SharkskinBelt && [Quality] == Magic && [CharacterItemLevel] >= 85 # ['{Total:Keep}[Name] == SharkskinBelt && [Quality] == Magic && [CharacterItemLevel] >= 85 @{< 1}'] @
[Name] == VampirefangBelt && [Quality] == Magic && [CharacterItemLevel] >= 85 # ['{Total:Keep}[Name] == VampirefangBelt && [Quality] == Magic && [CharacterItemLevel] >= 85 @{< 1}'] @
[Name] == MeshBelt && [Quality] == Magic && [CharacterItemLevel] >= 85 # ['{Total:Keep}[Name] == MeshBelt && [Quality] == Magic && [CharacterItemLevel] >= 85 @{< 1}'] @
[Name] == MithrilCoil && [Quality] == Magic && [CharacterItemLevel] >= 85 # ['{Total:Keep}[Name] == MithrilCoil && [Quality] == Magic && [CharacterItemLevel] >= 85 @{< 1}'] @
//[Name] == BattleBoots && [Quality] == Magic && [CharacterItemLevel] >= 85 # ['{Total:Keep}[Name] == BattleBoots && [Quality] == Magic && [CharacterItemLevel] >= 85 @{< 1}'] @
//[Name] == MirroredBoots && [Quality] == Magic && [CharacterItemLevel] >= 85 # ['{Total:Keep}[Name] == MirroredBoots && [Quality] == Magic && [CharacterItemLevel] >= 85 @{< 1}'] @
//[Name] == Monarch && [Quality] == Magic && [CharacterItemLevel] >= 82 # ['{Total:Keep}[Name] == Monarch && [Quality] == Magic && [CharacterItemLevel] >= 82 @{< 1}'] @
//[Type] == Ring && [Quality] == Magic && [Level] >= 90 # ['{Total:Keep}[Name] == Ring && [Quality] == Magic && [Level] >= 90 {< 1}'] @
[Type] == Amulet && [Quality] == Magic && [Level] >= 90 # ['{Total:Keep}[Name] == Amulet && [Quality] == Magic && [Level] >= 90 {< 1}'] @
//[Name] == Jewel # ['{Total:Keep}[Name] == Jewel{< 3}'] @
[Name] == Jewel # ['{Total:Keep}[Name] == Jewel{< 3}'] && ['{Total:warehouse}[Name] == Jewel{> 1}'] @
위에는 Mycubing이니 이고
엔티봇길잡이에는 보석란에 flawless 사파이어,루비,자수정체크하고
룬에는 엠룬+최하급자수정,아이드,탈,랄룬,네프룬 체크햇어요( 엠룬을 제일 많이주워놓네요..)
크래프트란의 박스에도 뱀파이어본,헤리브레이스,미스릴밸트,목걸이를 blood,caster위주로 체크햇어요.
보석,룬좀 필요한것만 줍고 더이상 안줍게 할 방법이 없는지요???
